You can go entire maps with like 50+ zombies on them (I'm thinking e.g. the hospital, maps that are packed with them) where you can kill the majority of zombies by bonking them on the head and at most only aggro maybe 3-5 OCCASIONALLY.
Would you be happier if a whole zone of 50+ zombies all aggroed on you at once, and there was nothing you could do about it?
And yet the worst part is zombies are such a non threat and you solve your scarcity problems so quicky that in the end its actually better to just shoot them all and drag the whole map to you, because at least doing that is slightly less tedious.
Wait ... are you saying this game has bad balance? Are you sure?
And this game was in development/early access and then released for how long with these issues, that still aren't resolved, and you expect them to finally get their heads out of their asses AND add bonus content that they've promised? Really?
Huh? Who said anything about bonus content? I said that fixing the balance is a good idea, and that they probably will because that would be smart of them ... and lo and behold,
one of the devs just said that a balance patch is indeed in the works. Maybe he's flat out lying, but I don't see any sense in that. And frankly I know him better than I know you, and from what I can tell, he has his head screwed on a little straighter than yours. No offense, looking forward to future posts from you that prove my assumption wrong.
Seriously, why do people think this will be "easy to fix." The game has been fucked up, with people complaining about these issues in early access, for how long now?
You tell me; I haven't been following their forums. Maybe you can also tell me whether or not the devs were busy doing the important stuff like laying a stable foundation for the game, its engine, and its systems, instead of worrying about balance, which actually is about shifting numbers - and is the last thing smart developers worry about. It's important, but meaningless if your game doesn't work at all.
They are unable or unwilling to fix their fucked up game. This isn't just shifting some numbers, these are fundamental flaws that would require extensive testing to deal with that SHOULD HAVE BEEN DONE WHILE IT WAS IN BETA/EARLY ACCESS and not after release.
What are the 'fundamental flaws', exactly? That stealth works if you play it smart? Horrible! Or do you mean the bad balance that they're not willing to fix (except they're working on a rebalance)?
Are you saying the game was released too early? And that it would be better to play if combat balance was better? And that there is functional stealth gameplay as well as straight up combat gameplay? With sensitivity and sophistication like that, you should think about writing a review.
Are you really going to do the pick apart a post line by line thing lmao
1. You know what I would say there's a reasonable middle ground between "I can do a map with a hundred zombies by bonking them on the head over a tedious boring threat-free half an hour of my life" and "a whole zone of 50+ zombies all aggroed on you at once, and there was nothing you could do about it" but this game would actually be improved if every single zombie just instantly psychically aggroed on you because
then they would actually be a threat. Well not really since even at the start of the game you can just stand in a doorway and bonk them on the head while a massive crowd of 50+ zombies waits their turn out side but still. I eagerly anticipate the balance patch that will fix the concept of "one tile choke points."
2. DUR
3. The developers, who have promised more content while also fixing the game. Will believe when see.
4. I don't care if he's lying or if he really believes it. They shipped this game and charged people money for it and then had their chance in the most crucial period after and blew it. I have no reason to believe that whatever their intentions are they are even capable of fixing this game given how they have already performed. In fact, I am in a better position to judge the odds of this since its based only on how they have already performed so far and not on personal acquaintance, which puts your abysmal review in much better context.
5. I can tell you they have not been doing "important stuff like laying a stable foundation for the game, its engine, and its systems" because years of development and beta and early access have happened and they still have not accomplished any of these goals and now they're going to add balance to it too? Ok, I will believe it when Jesus takes over the studio and lends his divine skills to them.
6. List of fundamental flaws in this game:
- Resource management you don't have to care about
- Morale system that is trivialized by maxing two skills
- Majority of skills are useless
- Abysmal UI
- Insane amount of bugs that remain bugged even after "fixed" in patches AFTER release (will they ever get all those stairs or quest triggers fully working? stay tuned to find out!)
- Combat is broke
I could go on and on and elaborate on each issue but why should I? They released the game in the fucked up state it's in a charged money for it already. They have shown that for whathever reason, whether they're liars or over ambitious or starved of resources or incompetent or what fucking ever, they can't make a good game. Promise all the balance patches! These issues couldn't be resolved when they should have been, and now months after release when no one is buying the game anymore and has moved on to other things they're going to fix all this? Haha okay.