Let me put this in perspective for you: "The Outdoorsman skill in Fallout 1 is great! I just wish the game would actually give you meaningful opportunities to benefit from it." If that sounds retarded, that's because it is. A normal person would just say "Outdoorsman sucks, doesn't really do anything, don't invest in it." You could also say "Fallout's Outdoorsman skill shows promise in theory but in reality it is worthless." Talking about the concept is great. But actually evaluating the game on the concept is retarded. When we want to know if a game is good, we don't ask ourselves "in some hypothetical other game out there, could this system/idea/etc. be great?" No, we are not judging your hypothetical other game. The question is "In the actual fucking game we have in front of us, how well does this shit matter and function?" And there is a lot of this shit-tier "lets praise the concept in the pros column while putting the actual experience in the cons column" type evaluation in your review which is completely fucking disingenuous and stupid. The practical, end-user experience is what actually matters when we ask ourselves if a game is worth buying.