Excidium II
Self-Ejected
I prefer ME2 because of the vanguard alone
Can't argue with that.Personal taste aside, Mass Effect 2 is much more successful in fulfilling its "Space Jesus popamole romance simulator" role than PoE is of being a good spiritual successor to the IE games.
Felipepe just reminded me of the Endless Paths of Shit Nua, a mega dungeon full of awesomeness. You have a level full of kobold encounters, another level full of kobold encounters then a level with beetles and one with slimes and trolls. Finally you find an NPC that wants to talk to you! What does he want? He wants you to kill all the other mobs on the level. Brilliant. After 4 more levels of encounters you will meet another NPC who's willing to talk, the head vampire. What's his bidding - wait for it, it's good - of course: all the other vampires on the level need to be killed. Bedazzling. That's some seriously glorious stuff going on there,on par with Watcher's Keep, the encounters at the final seals, the deck of many things, the machine of Lum the Mad, the maze level with all those demons and dead magic zones. Yes, just nostalgia.
There's also the Ogre that wants all the Ogres on his level killed as well
You haven't played that quest to the end. See, the brothel only had to increase the prices for pussy and ass because the attackers (Doemenel faction) had raised their drug prices. So, since the whores at the brothel apparently require a substantial and constant stream of drugs the brothel owner had no choice but to raise her prices in response. You can then go the Doemenel mansion and negotiate new drug prices. If successful (you cannot really fail) a deal is made, the whores get cheaper drugs and the pussy prices are back to an affordable level. Everybody is a winner. Praise Margran.Vault Dweller said:Take the brothel quest, for example. You’re told that someone’s causing troubles. Since you don’t have anything better to do, you agree to look into it, which in this case means walking around until attacked by a trash mob. Then you enter every house until you trigger the right scripting event and talk to the leader who offers a peaceful solution, which seems out of place after being attacked on sight, but whatever. Turns out the leader is upset that the brothel increased the prices and now the commoners can’t get exotic ass and pussy.
Let it sink for a moment. A local faction is attacking people on sight because the prices in a brothel are too high for the common folk. Who writes this shit?
You haven't played that quest to the end. See, the brothel only had to increase the prices for pussy and ass because the attackers (Doemenel faction) had raised their drug prices. So, since the whores at the brothel apparently require a substantial and constant stream of drugs the brothel owner had no choice but to raise her prices in response. You can then go the Doemenel mansion and negotiate new drug prices. If successful (you cannot really fail) a deal is made, the whores get cheaper drugs and the pussy prices are back to an affordable level. Everybody is a winner. Praise Margran.Vault Dweller said:Take the brothel quest, for example. You’re told that someone’s causing troubles. Since you don’t have anything better to do, you agree to look into it, which in this case means walking around until attacked by a trash mob. Then you enter every house until you trigger the right scripting event and talk to the leader who offers a peaceful solution, which seems out of place after being attacked on sight, but whatever. Turns out the leader is upset that the brothel increased the prices and now the commoners can’t get exotic ass and pussy.
Let it sink for a moment. A local faction is attacking people on sight because the prices in a brothel are too high for the common folk. Who writes this shit?
definitively the very best Kickstarted game thus far.
It was the Dozens who were attacking people in the streets (for the common people!) and the drugs the Doemenels were selling were baby-killers, vital for a working gal.You haven't played that quest to the end. See, the brothel only had to increase the prices for pussy and ass because the attackers (Doemenel faction) had raised their drug prices. So, since the whores at the brothel apparently require a substantial and constant stream of drugs the brothel owner had no choice but to raise her prices in response. You can then go the Doemenel mansion and negotiate new drug prices. If successful (you cannot really fail) a deal is made, the whores get cheaper drugs and the pussy prices are back to an affordable level. Everybody is a winner. Praise Margran.Vault Dweller said:Take the brothel quest, for example. You’re told that someone’s causing troubles. Since you don’t have anything better to do, you agree to look into it, which in this case means walking around until attacked by a trash mob. Then you enter every house until you trigger the right scripting event and talk to the leader who offers a peaceful solution, which seems out of place after being attacked on sight, but whatever. Turns out the leader is upset that the brothel increased the prices and now the commoners can’t get exotic ass and pussy.
Let it sink for a moment. A local faction is attacking people on sight because the prices in a brothel are too high for the common folk. Who writes this shit?
The prices also get cut in half for the party, but all the prostitutes slept with me for free anyway, because my Dexterity was high enough
The cult of Anus Pounderhey kzerso or how the fuck your name is,are you in some cult or something?
why in the name of cthulu you keep brofisting every post i make?
Compare it to PST or even MotB.However, a lot of wrong stuff in the review and failure to understand much of the game past the beginnning (understandable given dislike of the game). I particularly disagree with the description of the setting as generic fantasy...
What's to interpret? You survived because you're special and have a special soul, unlike the two plebs who were with you when the machine went off.... the criticism in quest and dialogues, the whole "Chosen One" interpretation.
Chosen One does not need to refer to a superhero, however, within the setting, your character's powers are actually of superhero magnitude. The problem is, we don't actually get to see them, but that's a problem completely separate from the chosenness.2. Being special isn't the same as the "Chosen One". The game has a lot of too forced coincidences to make your character feel special (like being near Thaos in the beginning to be Awakened), but it is a not a story of a super hero fighting the evil forces to save the universe.
No surprise there. D:OS is a FUN co-op RPG, that you play with your bro and have many of those "man, the other day I teleported a chicken into a pool of lava" or "I killed the Mayor just when Bob was gonna return his quest to him, hahaha" stories.And yet, PoE is selling worse than D:OS. I still remember when people were predicting it would sell a million in its first month. Given how much of a slam dunk the whole project was, it's hilarious how underwhelming its sales performance is.
PoE has nothing of that. It's a forgettable game, that no one is talking about anymore (except us), and where even reforging the Legendary Blade of the Endless Path - an entirely scripted quest - feels underwhelming and boring. There's no "your story" in PoE, everyone plays the game, kills everything and that's it. Maybe you choose a different class, a different faction on Act 2 or role-play [Stoic], but who the hell cares? Even here on the Codex stories don't go much more than "I had a hard time at Raedric's Hold".
Now compare that with how people still talk about fighting Kangaxx, having a baby with Aerie, quoting Minsc & Boo, laughing at Lilarcor, owning a Planar Sphere, slaying a dragon and finding the Holy Avenger, turning into a Slayer, disguising as a drow, escaping from a mindflayer prison, resurrecting Amoen from the dead, crafting an armor made of human skin, making weird multi-class solo runs... that's why BG2 is a classic and PoE will never be - it's a memorable game.
They actually have a 50% extra numbers than a character of your level would get. no IE game needed to implement this retarded buff to be challenging in the first run.My point is precisely the opposite, that PotD is the only place where the encounters make a bit of sense and require some thought. Not because the stats are bloated there, but because they are nerfed to irrelevance on the other difficulties.
I disagree, theres maybe half of one.All the other issues are still there, of course, and some new stuff is introduced like armor being borderline irrelevant, AoE being mandatory, etc... but there's a functional system buried in PoE, it just wasn't something Obsidian was interested in.
Yap, the single worst offender in the entire shitty system is graze/hit/crit. Half the problems of the game would have gotten solved if they were separate, graze in the form of a protection from armor and spells, crit would also need some work. Not the only one tho, classes feel incomplete, the choices you make at most level ups shouldnt be there, how does it make a deeper game to pick what your character will spam ON EVERY FIGHT UNTIL THE END OF TIME. They should have given you both skills and tie them to a single resource, thereby sacrificing a long term nonchoice for several short term ones that would bring depth to every fight.Besides blatant comercialism, one reason why they weren't interested is that it would required them to remove some other dumb shit they added to the game. I.e., the more I think about the graze/hit/critical system, the more retarded it looks. Sure, for weapons it makes sense, but for spells and abilities it's plain stupid. It's very hard to fully miss (like ~5-10%, most of the times), so most of the times you are being hit by every ability, just for a reduced time. This makes every effect feel horribly short and ineffective. And they have to be ineffective, or you end up with things like Slicken, a level 1 spell that has like 90% chance to knockdown all targets in an area.
Yeah, this has been brought up often enough, lack of hard counters or any real way of efficiently preparing yourself for combat is banned, go there and hit your head against the wall, rinse and repeat. I have no idea how sawyer or anyone with 2 braincells would have thought that was a good idea.So, if you can't prebuff against poison, there's no poison hard-counter like an anti-poison magic ring, and every poison attack has a ~90% chance of hitting you no matter what you do, then the only way people are surviving that is by making the poison itself be no more than a minor inconvenience. BRAVO!
I watched RK's playthrough of the Bitcher 3 and all that VD's talking about bland settings made me think about PoE's setting. Some fanboys insist that Not Forgotten Realms... sorry... Eora (?) is somehow a better realized setting than Forgotten Realms. Alright, assuming that is true, what I don't, the problem is that someone forgot to send the memo to Obsidian. Jesus, I expected something like the Three Sisters of the Swamp from Obsidian and not some potato upstarts.
Compare it to PST or even MotB.