Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

RPG Codex - Top 50 WORST RPGs YOU'VE PLAYED vote thread

V_K

Arcane
Joined
Nov 3, 2013
Messages
7,714
Location
at a Nowhere near you
Any RPG maker pixel crap(Barkley excepted)
There are at least two other decent RPGmaker games - Hellion (a very solid dungeon crawler) and Reconstruction (kinda adventure/tactics hybrid).
Though both have most (almost all in case of Reconstruction) default RPGmaker systems replaced.
 

commie

The Last Marxist
Patron
Joined
May 12, 2010
Messages
1,865,260
Location
Where one can weep in peace
Divinity: Original Sin Project: Eternity Divinity: Original Sin 2
It just baffles me how some people on Codex think that Mass Effect 1 is anything but a piece of shit game.

Because it isn't? Christ, it was no worse mechanically than the KOTOR series and those don't get a bad rep(MAKO bits excepted, though even those weren't unplayably awful and mostly optional.). It had hubs, sidequests, simple puzzle bits that often relied on stats, just like KOTOR.
2 and 3 chucked out almost everything and left a barebones third person shooter with linear progression. They are far worse as RPG's.
 
Last edited:

eremita

Savant
Joined
Sep 1, 2013
Messages
797
It just baffles me how some people on Codex think that Mass Effect 1 is anything but a piece of shit game.
Don't be confused my friend, our minds just work differently than yours... We live in the same universe as furries after all...
 

markec

Twitterbot
Patron
Joined
Jan 15, 2010
Messages
51,068
Location
Croatia
Codex 2012 Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Dead State Project: Eternity Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
It just baffles me how some people on Codex think that Mass Effect 1 is anything but a piece of shit game.

Because it isn't? Christ, it was no worse mechanically than the KOTOR series and those don't get a bad rep(MAKO bits excepted, though even those weren't unplayably awful and mostly optional.). It had hubs, sidequests, simple puzzle bits that often relied on stats, just like KOTOR.
2 and 3 chucked out almost anything and left a barebones third person shooter with linear progression. They are far worse at RPG's.

So game having RPG mechanics and side quests automatically makes it a good RPG and a good game? Problem with ME is not that it has RPG mechanics but that it has bland and boring story combined with bland and boring characters and with bland and boring world and side quests. Its not how much RPG elements a game has but how well implemented they are, and in case of ME they are piss poor at best.
 

imweasel

Guest
I thought Mass Effect was also a shit game the first time I played (about 30 minutes) and consequently uninstalled it. The beginning is really slow and fucking boring, but it really picks up later in the game. I'm not saying that those who don't like it haven't played enough, that is just my personal experience.

Anyway, the RPG mechanics in Mass Effect 1 really aren't very good IMO. They feel somewhat awkward and crude because the game really wants to be a shooter. I really didn't miss the ripped out RPG mechanics in Mass Effect 2, the newer system with the improved combat and RPG elements felt more natural and let the game be what it wanted to be, a Sci-Fi fag shooter with team based combat and exploration.

The story is also fine in both ME 1 + 2 IMO, I personally really enjoyed it (except for the alien furry fuck options, of course). Some people just like epic Sci-Fi fag stuff and others don't I guess.
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
So game having RPG mechanics and side quests automatically makes it a good RPG and a good game? Problem with ME is not that it has RPG mechanics but that it has bland and boring story combined with bland and boring characters and with bland and boring world and side quests. Its not how much RPG elements a game has but how well implemented they are, and in case of ME they are piss poor at best.

I quite liked the story, setting and style of the original. Very 70's sci-fi with genuinely creepy enemies and a grand scale of history they pulled off decently. Gameplay was rough as fuck but at least the RPG elements mattered.

Sequels trashed the story, toned down the 70's vibe and focused on Gears of War style cover shooting. In essence they removed everything I liked about the original.
 

commie

The Last Marxist
Patron
Joined
May 12, 2010
Messages
1,865,260
Location
Where one can weep in peace
Divinity: Original Sin Project: Eternity Divinity: Original Sin 2
It just baffles me how some people on Codex think that Mass Effect 1 is anything but a piece of shit game.

Because it isn't? Christ, it was no worse mechanically than the KOTOR series and those don't get a bad rep(MAKO bits excepted, though even those weren't unplayably awful and mostly optional.). It had hubs, sidequests, simple puzzle bits that often relied on stats, just like KOTOR.
2 and 3 chucked out almost anything and left a barebones third person shooter with linear progression. They are far worse at RPG's.

So game having RPG mechanics and side quests automatically makes it a good RPG and a good game? Problem with ME is not that it has RPG mechanics but that it has bland and boring story combined with bland and boring characters and with bland and boring world and side quests. Its not how much RPG elements a game has but how well implemented they are, and in case of ME they are piss poor at best.

It makes it a better RPG which is what this is supposed to be about. And yeah, even without the minimalist RPG elements, ME1 is a better game as there actually is a bit of exploration and self contained hubs with their own quests making for a much better experience. You actually feel like you are exploring different areas. ME2 and 3 are basically a home base(a very cut down citadel)and the linear mission areas where you go from A to B, collect the whatsit and come back to the citadel to get the next mission where you do the same thing. Even the slightly better third person shooter mechanics don't make those games better in any way, shape or form.
 

markec

Twitterbot
Patron
Joined
Jan 15, 2010
Messages
51,068
Location
Croatia
Codex 2012 Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Dead State Project: Eternity Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
I quite liked the story, setting and style of the original. Very 70's sci-fi with genuinely creepy enemies and a grand scale of history they pulled off decently. Gameplay was rough as fuck but at least the RPG elements mattered.

Sequels trashed the story, toned down the 70's vibe and focused on Gears of War style cover shooting. In essence they removed everything I liked about the original.

I must have played completely different game then you because the game I played had completely predictable and bland story. Very 70s style? Please dont ever say anything as stupid as that ever again, please, please because God himself cried when you typed that, I grow up watching 70s SF movies and there is nothing in ME remotely similar to that. Creepy enemies, ill just say ffs.

As for sequels, there was no story to trash. I really cant believe that there are sane people who thing ME had a good story, its just mind boggling.

It makes it a better RPG which is what this is supposed to be about. And yeah, even without the minimalist RPG elements, ME1 is a better game as there actually is a bit of exploration and self contained hubs with their own quests making for a much better experience. You actually feel like you are exploring different areas. ME2 and 3 are basically a home base(a very cut down citadel)and the linear mission areas where you go from A to B, collect the whatsit and come back to the citadel to get the next mission where you do the same thing. Even the slightly better third person shooter mechanics don't make those games better in any way, shape or form.

Exploration of Citadel consisted of same bland looking corridors and talking with bland npc that give you bland side missions.
Exploration of planets consisted of driving around randomly generated planets and exploring three types of dungeons that all look completely the same and probably inspired DA2 dungeon design.

Its like saying that Oblivion dungeons are better then Skyrims because they offer you two corridors to come to same place instead of one.
 
Last edited:

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
I must have played completely different game then you because the game I played had completely predictable and bland story. Very 70s style? Please dont ever say anything as stupid as that ever again, please, please because God himself cried when you typed that, I grow up watching 70s SF movies and there is nothing in ME remotely similar to that. Creepy enemies, ill just say ffs.

As for sequels, there was no story to trash. I really cant believe that there are sane people who thing ME had a good story, its just mind boggling.

logo-gotedgy.png
 

markec

Twitterbot
Patron
Joined
Jan 15, 2010
Messages
51,068
Location
Croatia
Codex 2012 Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Dead State Project: Eternity Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
I must have played completely different game then you because the game I played had completely predictable and bland story. Very 70s style? Please dont ever say anything as stupid as that ever again, please, please because God himself cried when you typed that, I grow up watching 70s SF movies and there is nothing in ME remotely similar to that. Creepy enemies, ill just say ffs.

As for sequels, there was no story to trash. I really cant believe that there are sane people who thing ME had a good story, its just mind boggling.

logo-gotedgy.png

Its sad that on Codex people who dont like ME are considered edgy.
 

tuluse

Arcane
Joined
Jul 20, 2008
Messages
11,400
Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
I never anything similar to 70s sci-fi either. In fact it looks and is thematically informed by 90s sci-fi.
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
Christ, since when did Codex become circle of old woman who gasp as someone says naughty word.

Also when you say something stupid dont be shocked when someone points out its stupid.

It's not about naughty words you twat, it's about "HAR HAR FUCKERZ YOUSE ALL NUBS DIS GAME IS SHITE LOLZ" without much to back it up. When you go around getting feisty and arrogant about dumb shit without much actual analysis to back it up you come across as a try-hard edgemaster. The essence of edgy is shallow, overly dramatized complaining.
 

markec

Twitterbot
Patron
Joined
Jan 15, 2010
Messages
51,068
Location
Croatia
Codex 2012 Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Dead State Project: Eternity Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Christ, since when did Codex become circle of old woman who gasp as someone says naughty word.

Also when you say something stupid dont be shocked when someone points out its stupid.

It's not about naughty words you twat, it's about "HAR HAR FUCKERZ YOUSE ALL NUBS DIS GAME IS SHITE LOLZ" without much to back it up. When you go around getting feisty and arrogant about dumb shit without much actual analysis to back it up you come across as a try-hard edgemaster. The essence of edgy is shallow, overly dramatized complaining.

Man is someone tells me that a game I like is a piece of shit, provides no arguments and sounds like a twat I would say to him he is a moron and say my arguments why he is wrong. You tried putting your argument and when I pointed out they are stupid you got all butthurt, probably because that "ITS 70S STYLE" idiotic argument was best you could find, which made me conclude that either you are someone who tries to sound smarter then he is or you were stoned while playing ME. Since you thought that the story of ME was good I came to conclusion that you must have ate few bags of shrooms while playing that shit.
 

NotAGolfer

Arcane
Patron
Joined
Dec 1, 2013
Messages
2,527
Location
Land of Bier and Bratwurst
Divinity: Original Sin 2
ME story was good campy stuff with creatively designed alien races and a nice mystery to unveil to keep me hooked. And it was SciFi that wasn't postapoc which is rare in both adventures and RPGs, whichever of these labels you want to give it.
Fuck teh haterz.
 

markec

Twitterbot
Patron
Joined
Jan 15, 2010
Messages
51,068
Location
Croatia
Codex 2012 Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Dead State Project: Eternity Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
ME story was good campy stuff with creatively designed alien races and a nice mystery to unveil to keep me hooked. And it was SciFi that wasn't postapoc which is rare in both adventures and RPGs, whichever of these labels you want to give it.
Fuck teh haterz.

Do you even know what campy means? Look it up, it has nothing to do with ME 1.
 

Lhynn

Arcane
Joined
Aug 28, 2013
Messages
9,962
ME1 was p. dumb when compared to our most beloved RPGs, its writing wasnt top notch but it was enjoyable, its combat wasnt awful, the RPG elements were really important and they worked. Tuluse is right, its 90s sci fi, and while lacking in its execution its better than average.
It was more for a teenager demographic, the powerfantasy of being the bestest human ever, but i dont think its bad, just immature. And i found the setting so much more original than Dragon Age generic bland boring snorefest that i can hardly believe it was made by the same people.
markec you are trying too hard without giving us any reasons for why the game sucks, fucking disgraceful for a codexer.
 

markec

Twitterbot
Patron
Joined
Jan 15, 2010
Messages
51,068
Location
Croatia
Codex 2012 Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Dead State Project: Eternity Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
you are trying too hard without giving us any reasons for why the game sucks, fucking disgraceful for a codexer.

Its obvious you are new to the Codex :lol:

So not writing 10000 words essay how having every single side quest is set in three identical locations and every side quest feels the same, how exploring huge random generated planets with shit load of achievements was a horrible way to prolong gameplay, how every single character is cliched two dimensional paper cutout who show bare minimum of any kind of emotions is considered disgraceful? I thought those faults are pretty obvious and do I really need to write 10000 words essay before commenting on any game?
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
I never anything similar to 70s sci-fi either. In fact it looks and is thematically informed by 90s sci-fi.

The late 70's/early 80's sci-fi vibe is something they talked about themselves during development. Seems pretty obvious to me, especially the use of color and sound. 90's sci-fi was dominated by X-files and a general grimdark look, which the original ME doesn't match in my opinion. In all honesty though it was surely a mixture of different styles in the end, I don't think it clearly stood out as very similar to any classic show or movie.

So not writing 10000 words essay how having every single side quest is set in three identical locations and every side quest feels the same, how exploring huge random generated planets with shit load of achievements was a horrible way to prolong gameplay, how every single character is cliched two dimensional paper cutout who show bare minimum of any kind of emotions is considered disgraceful? I thought those faults are pretty obvious and do I really need to write 10000 words essay before commenting on any game?

If you want to be aggressive and arrogant about your opinion it generally helps to actually make some points, yes. This isn't that strange a concept.

As for what you said, the sidequest and planet surfaces are definitely pretty simplistic and lacking, that's common knowledge. The story and shit can still be good despite that however, and is. I don't think the characters deserve the scorn you're giving them. Ashley space racist was a very subtle and convincing look at racists who don't realize they're racists, Garrus was the best Dirty Harry type in games for a long time, Wrex and Tali had interesting racial attributes and origins. That Kaidan dude was pretty boring, but hey you can kill him off. Tali is kind of bland waifu but they did nail the naive scientist vibe relatively well. Honestly characters are one of the few things Bioware still do well, on average.
 

tuluse

Arcane
Joined
Jul 20, 2008
Messages
11,400
Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
The late 70's/early 80's sci-fi vibe is something they talked about themselves during development. Seems pretty obvious to me, especially the use of color and sound. 90's sci-fi was dominated by X-files and a general grimdark look, which the original ME doesn't match in my opinion. In all honesty though it was surely a mixture of different styles in the end, I don't think it clearly stood out as very similar to any classic show or movie.
Well there was little franchise called Star Trek which had 3 shows in the 90s. Also Babylon 5 was obvious influence on ME.

Mass Effect doesn't capture the griminess of Star Wars or Alien at all. It looks much more like the cleaner Star Trek.
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
Well there was little franchise called Star Trek which had 3 shows in the 90s. Also Babylon 5 was obvious influence on ME.

Mass Effect doesn't capture the griminess of Star Wars or Alien at all. It looks much more like the cleaner Star Trek.

I don't think it's anything at all like 90's Trek. I never watched Babylon 5 though. In any case, they were aiming for 70's sci-fi, by their own words. If I get bored later I'll look for a quote.
 

Supermedo

Augur
Joined
Apr 12, 2013
Messages
338
Dragon Age II is the definition of a shit game, I played several buggy and rushed games that could be fixed by the community through mods or unofficial patch or love it as ugly duckling but DAII takes whatever made DA:O good and shits on it.
Fucking animu character design, shitty last boss going super sayian and doing power ranger flips and shit , fan fiction tier writing and enemies dropping from the sky like thugs from street of rage in Sega Genesis.
Fuck Bioware and I never bought or even pirated Mass effect 3 because how they fucked DAII up.

Gothic 4 but I don't consider it as rpg it was more like action adventure than anything else.
 

Lhynn

Arcane
Joined
Aug 28, 2013
Messages
9,962
you are trying too hard without giving us any reasons for why the game sucks, fucking disgraceful for a codexer.

Its obvious you are new to the Codex :lol:

So not writing 10000 words essay how having every single side quest is set in three identical locations and every side quest feels the same, how exploring huge random generated planets with shit load of achievements was a horrible way to prolong gameplay, how every single character is cliched two dimensional paper cutout who show bare minimum of any kind of emotions is considered disgraceful? I thought those faults are pretty obvious and do I really need to write 10000 words essay before commenting on any game?
3 identical locations? no, just no, where the fuck do you get this?
Aide quests feeling the same? no, tons of different sidequest about all sort of things. Not a lot of new mechanics, ill grant you that tho.
Randomly generted planets? no, stop being a fucking retard.
Achievements? who the fuck gives a shit about those?
Characters had decent depth, there were no cardboard cutouts and even some of the stereotypical ones had more to them than that.

So no, you are wrong, go play the game again and come back with a list of actual flaws you try hard retard.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom