Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Vapourware Scam Citizen - Only people with too much money can become StarCitizens! WOULD YOU LIKE TO KNOW MORE?

Zarniwoop

Closed for renovation
Patron
Joined
Nov 29, 2010
Messages
19,415
Shadorwun: Hong Kong
I share many of the critisismssmsms but there IS a playable alpha/beta/whatever, you can fly around, shoot peeps and aliens and stuffies.

There's also a demo of Grimoire. And a Super demo. And an ultrademo, coming soon.

:smug:
 

Whiran

Magister
Joined
Feb 3, 2014
Messages
641
Hard to justify a fourfold increase in budget when no game is in sight after more than 2 years and half of development. This will be either the greatest scam in the history of gaming or its greatest failure. Either way the codex wins :troll:

Or maybe ythey will actually release a good game, who knows?
Most good games have taken more than two years of development time. Most take four to five years.

There are some exceptions to that but development cycles for long games has, in the past, been measured in years.

I'm not surprised that this game would be taking years to make and they've been pretty open about their development cycle. For the backers there is a playable thing - and many of the backers seem to really enjoy the module that is out. Of course, these same backers really loved the hangar module when all you could do was look at your star plane.

When I last checked (months ago) the plan was to release the game sometime 2016 so it seems that they are on schedule for that. That's a reasonable timeframe for a complex project.

It costs a fair few pennies to maintain a team of around 250 people which, apparently, is the rough number of people on the teams working on Star Citizen. At 250 people they will be going through around 25 million (give or take) a year. Currently they are closing in on 82 million raised while last November they were at the 62 million mark - so they are hopefully banking the extra. Or put another way Star Citizen has raised 20 million in the past six months.

I have no idea if this game will be any good when it is released. I'm not invested into it. I hope it is good simply because I'd love to play a good space ship game however I won't be disappointed if it sucks.
 
Joined
Apr 18, 2009
Messages
8,268
Location
Gritville
it's a fake

vreenak-fake.jpg
 

Andnjord

Arcane
Joined
Aug 22, 2012
Messages
3,580
Location
The Eye of Terror
Ah the joys of waking up the day after some Codex drunk posting

Yeah, you bros are right that I went a bit over edgy, but I do believe the team needs a really solid planning and budgeting if they don't want to go the way of Tim Schaeffer and let all the extra money go to their head. But giving Chris Roberts (unlike Tim's who wasn't famous for his professionalism even before he went indie) track record there is no reason they won't be able to deliver what they are internally planning (unless I'm forgetting something? Correct me if I'm wrong). Whether or not it will actually be the be all end all space sim we are being promised depends on the talent of their development team.
Since one of the many reasons frequently mentioned as the cause of the Decline is the disappearance of Auteur leadership, we will see how one the old great ones will do given free reign and vast amount of dough.
 

Andnjord

Arcane
Joined
Aug 22, 2012
Messages
3,580
Location
The Eye of Terror
To be REALLY shit takes xx years, like Grimoire.

Fixed. :troll:
Nah, Grimoire is different. As long as it's not released it can still exist as the potential cRPG saviour of mankind. To release it would cause it to become real, thus negating its potential. Grimoire can only exist as an idea, a fleeting hope. And you don't want to make that idea disappear, do you? Star Citizen is too recent to have transcended into the realm of myth yet.
 

Night Goat

The Immovable Autism
Patron
No Fun Allowed
Joined
May 6, 2013
Messages
1,865,460
Location
[redacted]
Codex 2013 Codex 2014
I abandoned hopw for Star Citizen when I learned that rich people would have an advantage over me. I play games to escape that kind of shit.
 

Zarniwoop

Closed for renovation
Patron
Joined
Nov 29, 2010
Messages
19,415
Shadorwun: Hong Kong
You are pretty dumb if you compare the 10.000 dollars ships of Star Citizen to other MMO's hour long double XP boost pack.
ORLY?

The most expensive virtual shit sold for real money is still in Eve Online.

And yeah, they are the same. Mo' money mo' cheating. Only difference is in the scale of the cheating.
 

Hoaxmetal

Arcane
Joined
Jul 19, 2009
Messages
9,173
You are pretty dumb if you compare the 10.000 dollars ships of Star Citizen to other MMO's hour long double XP boost pack.
ORLY?

The most expensive virtual shit sold for real money is still in Eve Online.
Which is what exactly?
I don't know if he plays eve but many game newssites have articles like "10k $ ship destroyed in eve" where it means that you could technically exchange 10k$ into in-game money that is equal to the in-game value of the ship. Also I think there's a big difference between paying 10k$ for developer spawned ship that you cannot lose and exchanging 10k$ into in-game money for player built ship that can be destroyed (and the in-game money comes out of player pockets).
 

Alienman

Retro-Fascist
Patron
Joined
Sep 10, 2014
Messages
18,558
Location
Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
So I just want to see If I'm correct here about Star Citizen. Please correct me or fill me out if I'm missing something.

This game got money from kickstarter + investors.
Then the continue to take donations on their website?
They sell their game around 40 euro? Or will sell, not sure if you can buy it yet.
They also sell ships, costs from 20euro to 1000euro or more.
They have a subscription service for around 12-13 euros per month for exclusive stuff.
They also will have an in-game store from what I understand. I'm not sure about this.
 

J_C

One Bit Studio
Patron
Developer
Joined
Dec 28, 2010
Messages
16,947
Location
Pannonia
Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
So I just want to see If I'm correct here about Star Citizen. Please correct me or fill me out if I'm missing something.

This game got money from kickstarter + investors.
Then the continue to take donations on their website?
They sell their game around 40 euro? Or will sell, not sure if you can buy it yet.
They also sell ships, costs from 20euro to 1000euro or more.
They have a subscription service for around 12-13 euros per month for exclusive stuff.
They also will have an in-game store from what I understand. I'm not sure about this.
It sounds pretty mindblowing retarded, doesn't it? :D
 

Alienman

Retro-Fascist
Patron
Joined
Sep 10, 2014
Messages
18,558
Location
Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
It sounds pretty mindblowing retarded, doesn't it? :D

If what I said is all correct I'm kinda impressed. It might look retarded, but having so many revenues and the game is not even out yet!
The only other game I can think of that can triple (or more) dip like this is WoW. You have to buy base game, + expansions. Subscription on top of that, and still you don't have access to everything since they have an in-game store as well. It might only be cosmetic stuff, but stuff like that just kills it for me regardless.
 

Whiran

Magister
Joined
Feb 3, 2014
Messages
641
So I just want to see If I'm correct here about Star Citizen. Please correct me or fill me out if I'm missing something.

This game got money from kickstarter + investors.
Then the continue to take donations on their website?
They sell their game around 40 euro? Or will sell, not sure if you can buy it yet.
They also sell ships, costs from 20euro to 1000euro or more.
They have a subscription service for around 12-13 euros per month for exclusive stuff.
They also will have an in-game store from what I understand. I'm not sure about this.
You're missing the part that the game isn't done yet.

Edited: you ninja'd me! You mention the game isn't out in the post just above this one. :)
 

Zeriel

Arcane
Joined
Jun 17, 2012
Messages
14,064
Dear lord, this game has to be the most amazing marketing/money-making scheme in the last decade.

83 million deep-fried US dollars for a tech demo, and the funding isn't slowing down at all.

I guess milking the whales really is a valid business model.
 

Metro

Arcane
Beg Auditor
Joined
Aug 27, 2009
Messages
27,792
George Clooney's Edward R. Murrow 'bio-pic' Good Night and Good Luck was made for $7.5 million. Just for frame of reference sake.
 

Executr

Cipher
Joined
Sep 24, 2014
Messages
310
A developer has posted in the forums a screenshot with a partial URL and some guys managed to guess it and downloaded 40GB (yeah, that's right!) of assets.
In this leak they found a render for some carrier, which can be seen in this video:

 

Data4

Arcane
Joined
Sep 11, 2005
Messages
5,590
Location
Over there.
A developer has posted in the forums a screenshot with a partial URL and some guys managed to guess it and downloaded 40GB (yeah, that's right!) of assets.
In this leak they found a render for some carrier, which can be seen in this video:



I'm not going to lie-- despite the doubts expressed in this thread and even in myself-- if they pull that carrier off, and it can actually be staffed and flown by an all PC crew, my mind will be blown. Of course, getting everyone to behave and man their stations proper-like will be harder than herding cats, but...
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom