But will it come out this millennium?Ah yes, the Makabb curse strikes again.SQ 42 Game of the millenium confirmed!!!!!111111
Why do you post Anthem shit here?
Chris Roberts: Squadron 42 Has a Level of Connection, Acting & Characterization Above God of War, RDR2, The last of Us
https://wccftech.com/roberts-squadron-42-above-god-of-war/
SQ 42 Game of the millenium confirmed!!!!!111111
Okay, so you can't name a single ground-breaking feature. That's cool, cause neither can I, heh.Oh yeah and I actually did pay for a basic package of this before the project went completely retarded, and I didn't refund it because eh fuck it, too much effort.
you're like an abused wife that's now at the horizontal on psychologist's bench and can't shut up.
Also, are you projecting? If you are, consider stopping. If you aren't, keep doing whatever it is you're doing, commando! o7
The affirmation, "What did CIG hack into CryEngine that's worth buying over any other alternative?" it's so basic and visceral in its blind hatred and disregards the easily verifiable facts to a such degree, that leaves decency nearly dumbfounded.
If the evident and common sense elude you, I am not gonna spend time to enumerate the ABCs to someone that warps reality with such great resentment and bitterness and has the demeanor of someone that is hurting badly in real life and comes here to vent his frustrations, non-accomplishments and dissatisfaction with oneself.
People like you that lack balance cannot be reasoned with, regardless of how much energy is invested, until the root cause is eradicated or at least diminished.
OuchIt's like Pillars of Eternity dialogue.
It's like Pillars of Eternity dialogue.
People like you that lack balance cannot be reasoned with, regardless of how much energy is invested, until the root cause is eradicated or at least diminished.
I've yet to see a full game with the scale and detail of Star Citizen Alpha 3.4. Yeah sure you got games that do bits of Star Citizen seperately but I've yet to see a game where you can walk around a fully realised, detailed city. Then get in a buggy, drive around, get picked up by a large frigate, walk around the fully detailed interior of that frigate that's basically an FPS level that flies. And then to shoot off to another planet with another large city so you can wander around that, get missions and fly off to one of the various space stations. And also do all that without any loading screens, with multiple players around. Maybe the tech isn't as impressive as claimed but I've yet to see a game where all that tech works as seemslessly as it does with Star Citizen or with that kind of scale. Elite is still stuggling to do space legs with proc gen moons that are blander than the actual gameplay of Elite Dangerous. With no real player interactivity to speak of.
Pre 3.3 I would've said no. But all the improvements to FPS and stability have really given the game a lot of life for me. I can sit back and actually enjoy the game now. Considering I didn't pay nearly $60 for the game I think i'm getting my £13 worth out of it.I've yet to see a full game with the scale and detail of Star Citizen Alpha 3.4. Yeah sure you got games that do bits of Star Citizen seperately but I've yet to see a game where you can walk around a fully realised, detailed city. Then get in a buggy, drive around, get picked up by a large frigate, walk around the fully detailed interior of that frigate that's basically an FPS level that flies. And then to shoot off to another planet with another large city so you can wander around that, get missions and fly off to one of the various space stations. And also do all that without any loading screens, with multiple players around. Maybe the tech isn't as impressive as claimed but I've yet to see a game where all that tech works as seemslessly as it does with Star Citizen or with that kind of scale. Elite is still stuggling to do space legs with proc gen moons that are blander than the actual gameplay of Elite Dangerous. With no real player interactivity to speak of.
Okay, but is it fun? Do you enjoy playing it? Is it worth $60+?
Wait for a free fly event. That's what's so frustrating about people just spewing misinformation and pretending that the game is still just ships in a hangar. Anyone can download it and try it for free every 4-5 months.Okay, but is it fun? Do you enjoy playing it? Is it worth $60+?
Wait for a free fly event. That's what's so frustrating about people just spewing misinformation and pretending that the game is still just ships in a hangar. Anyone can download it and try it for free every 4-5 months.Okay, but is it fun? Do you enjoy playing it? Is it worth $60+?
Not really. At least not with the immersive sim elements which add planetary gameplay with interesting locations and ships that you actually pilot in cockpit with a multi-crew.The only thing that interested me about the original pitch was the singleplayer campaign. "Fly a ship around in space in an MMO with other players!" is already a market well served in my view.
You can't do it here too.I can't pilot a ship with 12 other people working aboard a fully functional ship with an interior like the Nostromo from Alien and a giant grinder that devours ships and turns them into salvage in Elite Dangerous/EVE.
I just did two weeks ago.You can't do it here too.I can't pilot a ship with 12 other people working aboard a fully functional ship with an interior like the Nostromo from Alien and a giant grinder that devours ships and turns them into salvage in Elite Dangerous/EVE.
And to think there's still naysayers who want this to fail when it's free to anyone who downloads it every couple weeks. When I said I did the multi-crew two weeks ago, it was with a group of friends who shitpost about the game and ended up buying the discounted $35 package to keep playing during the anniversary sale. We're playing again tonight, we have a spare account and you're more than welcome to tag along.To think that believers of this shit still exist.
Here's an honest question: how many people here honestly think that 12 people loading up in a single ship flying around for half an hour, maybe running into one-two encounters will make for compelling gameplay? What are these 12 gonna do and why? Would I rather not have 12 spacemans in 12 spaceships doing space things and being a captain and gunman each?
It is a cool feature, sure.