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Screenshot thread

Riskbreaker

Guest
I managed to snag it on steam years and years back while it was still on sale. Not that I've much use of it being in my library there as I still had to use a cracked .exe in the end: the game employed Tages DRM which is pretty much dead and none of the workarounds mentioned on the steam forums helped.
Wish I picked up the GOG release while I still could, that one is gone now too.
 

The Decline

Arcane
Joined
Aug 24, 2009
Messages
8,099
Location
Everywhere
I managed to snag it on steam years and years back while it was still on sale. Not that I've much use of it being in my library there as I still had to use a cracked .exe in the end: the game employed Tages DRM which is pretty much dead and none of the workarounds mentioned on the steam forums helped.
Wish I picked up the GOG release while I still could, that one is gone now too.

Couldn't you just pirate the GoG release?
 

felipepepe

Codex's Heretic
Patron
Joined
Feb 2, 2007
Messages
17,310
Location
Terra da Garoa
Might & Magic VIII like Jon Van Caneghem intended: on the PS2!

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It's basically a 1:1 port, with the right analog controlling the mouse. But every single goddamn menu screen or house requires loading. :negative:
 

Morpheus Kitami

Liturgist
Joined
May 14, 2020
Messages
2,697
Damn, I've been meaning to try that version for a while. Did they at least record new voice lines in Japanese?
 

Psquit

Arcane
Joined
Sep 18, 2012
Messages
1,921
Location
Ushuaia
GET THIS BETA RPG SHIT OFF ME!! AHHHHHHHH!

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Welcome to the electrosphere.

Some light and heavy spoilers for Ace Combat 3, 0 and 7.
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10/10 would bomb civilians and join a terrorist organization again. Remember is not a crime if you make a virtual copy of everyone you kill.
 

JDR13

Arcane
Joined
Nov 2, 2006
Messages
3,997
Location
The Swamp
The remake with the additional story and a few simplified gameplay sections. It looks nice, though the colour correction may be a bit excessive in some places.

I managed to snag it on steam years and years back while it was still on sale. Not that I've much use of it being in my library there as I still had to use a cracked .exe in the end: the game employed Tages DRM which is pretty much dead and none of the workarounds mentioned on the steam forums helped.
Wish I picked up the GOG release while I still could, that one is gone now too.

I have it on GOG, but I've never played it. I remember the original Butcher Bay being pretty good though.

What did they simplify about the gameplay compared to the original? Is it simplified in a bad way?
 

Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
31,737
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Started a new group, more fit for Zehir. A Cleric of Vergadain ( the neutral dwarven deity of luck, trickery, negotiation and wealth ), a Fey/Shadow Warlock, a Moon Elf Ninja (think monk + rogue) and a Barbarian.

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Riskbreaker

Guest
The remake with the additional story and a few simplified gameplay sections. It looks nice, though the colour correction may be a bit excessive in some places.

I managed to snag it on steam years and years back while it was still on sale. Not that I've much use of it being in my library there as I still had to use a cracked .exe in the end: the game employed Tages DRM which is pretty much dead and none of the workarounds mentioned on the steam forums helped.
Wish I picked up the GOG release while I still could, that one is gone now too.

I have it on GOG, but I've never played it. I remember the original Butcher Bay being pretty good though.

What did they simplify about the gameplay compared to the original? Is it simplified in a bad way?
Been years since I've played the original but there's at last one section where I recognized a change for the worse: early on where you encounter a guard mech for the first time, in the original version you could - indeed were encouraged to - avoid combat and sneak/run away whereas in the rerelease you are required to fight the mech in order to proceed.

But every single goddamn menu screen or house requires loading. :negative:
This brought up the memories of Chrono Trigger's PSX port.
 

schru

Arcane
Joined
Feb 27, 2015
Messages
1,142
The remake with the additional story and a few simplified gameplay sections. It looks nice, though the colour correction may be a bit excessive in some places.

I managed to snag it on steam years and years back while it was still on sale. Not that I've much use of it being in my library there as I still had to use a cracked .exe in the end: the game employed Tages DRM which is pretty much dead and none of the workarounds mentioned on the steam forums helped.
Wish I picked up the GOG release while I still could, that one is gone now too.

I have it on GOG, but I've never played it. I remember the original Butcher Bay being pretty good though.

What did they simplify about the gameplay compared to the original? Is it simplified in a bad way?
It's been a longer time since I played them, so I can't remember the changes in much detail. A major one that stands out is in the underground section after Riddick drops down into the pit with a guard and has to make his way out as he continually attacked by mutants. In the original version the crank needed to raise the gate leading out of the area was missing and the player had to find it first. It seems that the mutants don't attack with such persistence in the remastered version either, and the changes to the lighting probably make it possible to see without the torch, even though part of that set piece is about the torch being damaged in the fall and about to stop working.

It also felt like the hand-to-hand combat sections were easier in the remaster, but perhaps I had just got better at them. One more thing I recall is that there was something about certain levels directly outside the second major section of the prison (the one where the prisoners are housed in containers) that made it much easier to get through them, possibly fewer guards or their routes and positioning were changed in a way that made it easier to sneak past them.
 

JarlFrank

I like Thief THIS much
Patron
Joined
Jan 4, 2007
Messages
34,343
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
Indiana Jones with guns boobs

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I'm playing through TR1 too and seeing it in such high resolution and with a long view distance feels weird. I play the Steam version straight out of the box with no patches or mods, it runs through DOSBox which gives it some minor visual glitches but other than that looks straight outta 1996.

I find the lower view distance and grainy resolution only contribute to TR1's foreboding atmosphere:
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spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,340
JarlFrank said:
I find the lower view distance and grainy resolution only contribute to TR1's foreboding atmosphere.
When using TR1 - CE, you can change the draw distance to any value you want (.cfg files) and disable bilinear filtering (menu options):

https://rpgcodex.net/forums/threads...and-other-pc-games.90431/page-17#post-7888986

Code:
    // The distance (in tiles) at which objects and the world
    // start to fade into blackness.
    // The default hardcoded value in TR1 is 12.
    // The default (disabled) value in TombATI is 72.
    "draw_distance_fade": 22.0,

    // The distance (in tiles) at which objects and the world are clipped away.
    // The default hardcoded value in TR1 is 20.
    // The default (disabled) value in TombATI is 80.
    "draw_distance_max": 30.0,

Personally, I haven't even noticed the higher VD, until I saw your screenshots. :/
 

MichaelB

Literate
Joined
May 1, 2022
Messages
27
Location
Poland
Probably my favorite RPG so far and I could write an essay on why it's so good but the codex already knows why. I'm currently going through Fallout 2.
Can you quickly elaborate on what makes it so unique? It's a well made game for sure, but beyond:
1)charming graphics and interface
2)no handholding, trusting the player to make intelligent decisions and explore on their own, with inclusion of some hints
3)that one caravan guard saying the F-word
is there really anything essay-worthy about it? Not to be rude, maybe that was just a stand-in for 'really cool'.
 

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