schru
Arcane
- Joined
- Feb 27, 2015
- Messages
- 1,139
It's been a longer time since I played them, so I can't remember the changes in much detail. A major one that stands out is in the underground section after Riddick drops down into the pit with a guard and has to make his way out as he continually attacked by mutants. In the original version the crank needed to raise the gate leading out of the area was missing and the player had to find it first. It seems that the mutants don't attack with such persistence in the remastered version either, and the changes to the lighting probably make it possible to see without the torch, even though part of that set piece is about the torch being damaged in the fall and about to stop working.The remake with the additional story and a few simplified gameplay sections. It looks nice, though the colour correction may be a bit excessive in some places.
I managed to snag it on steam years and years back while it was still on sale. Not that I've much use of it being in my library there as I still had to use a cracked .exe in the end: the game employed Tages DRM which is pretty much dead and none of the workarounds mentioned on the steam forums helped.
Wish I picked up the GOG release while I still could, that one is gone now too.
I have it on GOG, but I've never played it. I remember the original Butcher Bay being pretty good though.
What did they simplify about the gameplay compared to the original? Is it simplified in a bad way?
It also felt like the hand-to-hand combat sections were easier in the remaster, but perhaps I had just got better at them. One more thing I recall is that there was something about certain levels directly outside the second major section of the prison (the one where the prisoners are housed in containers) that made it much easier to get through them, possibly fewer guards or their routes and positioning were changed in a way that made it easier to sneak past them.