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Screenshot thread

skacky

3D Realms
Developer
Joined
Mar 5, 2013
Messages
2,506
Location
The City
I fucking love this game. :love:
 

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,340
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Joined
May 6, 2009
Messages
1,876,729
Location
Glass Fields, Ruins of Old Iran
You should know, you fixed my definition.

edit: local 3-player Castle Crashers. Me on the keyboard, bros on controllers. Tons of fun, I only remembered to take this one pic.

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Player 2 was too high to keep playing so we had to stop halfway through, though.

--

Some more of Arrille's adventures.

Just like finding a hockey mask in a mailbox.

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Alcohol makes you immune to fire.

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This guy always scares me. Is it so hard to announce your presence?

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Pretty sure the only person around was the necromancer, that I killed. Da fuq

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aris

Arcane
Joined
Apr 27, 2012
Messages
11,613
  1. Wow! The brave new world expansion for civ 5 is such a massive incline! I particularly loved the new trading and the world congress.
  2. With the world congress, for the first civilization game I can remember, the end game is actually interesting as fuck. I've almost always lost interest after the midgame during most civ games, but here it was fucking fantastic until the end.
  3. I played sweden, and in the end, even after having waged som aggressive wars, I managed to pull off a diplomatic victory, right before the time ran out, I believe.
  4. Firaxis once again shows that making a deep, incredible complex and above all fun strategy game does not equal putting tons of tedious micromanagement tasks into the game, something that paradox doesn't get right all the time and certainly not Creative Assembly.
  5. Going to start a new game now with Poland, going to technology win that bitch.
  6. 2vxneb5.jpg
 

grudgebringer

Guest
if only rl politicians were so good at building up civilizations.
 

Kitako

Arcane
Joined
Mar 3, 2011
Messages
2,036
Location
UK
Yep, me too. On 1024x768 right now, I just found the big screenshot online, good wallpaper material.
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
Minerva's Den has one significant upgrade from normal Bioshock so far, the moody but lifeless ROBOSISTER!!!

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Crooked Bee

(no longer) a wide-wandering bee
Patron
Joined
Jan 27, 2010
Messages
15,048
Location
In quarantine
Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
Picked up Oknytt in a recent bundle. You play as a small creature born out of mud in the middle of the night and trying to figure out what can change the nature of a rat its purpose is. Seems really neat so far -- a classic point and click inventory-based adventure game with an interesting gimmick:

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The four runes at the bottom of the screen correspond to the 4 elements and you can use them to manipulate the environment a bit. Some of these manipulations are essential for your progress and some are merely atmospheric. In the screen above, for example, you can use the air rune to conjure up the wind to run the windmill. Or you can use the water rune to start the rain.

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You can also use the fire rune to turn on the lights in the farmer's house, which is essential for entering the basement (which otherwise remains unlit and too dark to explore).

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The interface is standard point and click, with three actions: examine, use, and talk/comment on. You pick up items, combine them, all that jazz.

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Another gimmick is the narrator who substitutes for the regular "You see/You pick up/You do [whatever]" text. In this game, it works, because this is supposed to be a retrospective story of the night the game takes place on.

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Lots of mythological creatures in the game too.

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Aside from the runes, the quests are classic p'n'c adventure game fare.

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There's even a quest journal. Oldschool!

It looks like the game has 5 chapters; I've just started playing it so I'm currently in chapter one. Enjoying it so far.
 

Crooked Bee

(no longer) a wide-wandering bee
Patron
Joined
Jan 27, 2010
Messages
15,048
Location
In quarantine
Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
That looks cool, Crooked Bee !
How challenging are the puzzles?

Can't really say at the moment since I've basically just started the game. I've been mostly exploring and collecting items so far. I hope to have the time to play it some more in the next couple of days and post further impressions.
 
Unwanted

Kalin

Unwanted
Dumbfuck Zionist Agent
Joined
Sep 29, 2010
Messages
1,868,264
Location
Al Scandiya
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5000 AD and still no Regent, AI Houses are actually keeping up somewhat tech-wise, and the evil Church is at war with everyone.


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Stigmata, which I just conquered. Before declaring war on the Garrison, I noticed some hawt engineer action going on with them building an extra lab.

Didn't realise until now that they could do that. The more you know!


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Meanwhile, I'm collecting pretty dolls SYMBIUTHS for a sekhrut invashun force that will soon ravage Holy Terra, complete with a mighty stylish pod ship!

Save corruption has happened twice, but I save every turn under new names and so far that has allowed me to soldier on.
 

Trash

Pointing and laughing.
Joined
Dec 12, 2002
Messages
29,683
Location
About 8 meters beneath sea level.
You using that restoration/repair mod that was rumored to fix a lot of stuff, Kalin? Not limited to the Symbionts actually use their spaceships and trying to spread and the AI indeed being able to research and build all possible stuff?
 

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