JarlFrank
I like Thief THIS much
Outcast?
Any good? A game that looks like a Roger Dean painting better be.
No, that's not Outcast, that's Zeno Clash.
Outcast?
Any good? A game that looks like a Roger Dean painting better be.
DUMBFUCK!! this poster plz.But getting EXP after kills / non-lethal takedowns is sweet.
It also penalizes some playstyles as compared to the other.There are quite a few unatco guys during 'Ton shootout. I usually don't see many bodies due to grenades though.
XP for each kill kind of unbalances the game in terms of skills though, you wind up mastering about half of them, compared to one or two in the original. Being able to use aug canisters to upgrade augs kinda does the same for augs, you can easily max almost all of them.
Draq & Grunker said:BAAAWWW
PLZ, elaborate, since:It also penalizes some playstyles as compared to the other.
Stealth: Due to complaints about the skill points for kills/KO system
slanted gameplay towards killing everyone (a valid point) there is also
a system for granting skill points based on how stealthy you are. The
determination is based on how close you get to an NPC without being
detected. "Minor" detections, where the NPC saw you but "wasn't sure,"
reduce the potential bonus by a fraction. Being fully detected removes
the stealth bonus for that NPC. Yes, killing them counts as being
detected for the purposes of the system.
poverty-stricken 4:3 monitors
those monitors gave me headache and took alot of space...
So I see the chief antagonist of the latest Broken Sword seems to be PUTIN HIMSELF! (NSFWCDS)
It also penalizes some playstyles as compared to the other.
In a game that's mechanically *about* choosing your approach.
It also penalizes some playstyles as compared to the other.
In a game that's mechanically *about* choosing your approach.
So does Requiem with Skyrim and it's apparently the best thing since sliced bread...