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JarlFrank

I like Thief THIS much
Patron
Joined
Jan 4, 2007
Messages
34,134
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
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Outcast?
Any good? A game that looks like a Roger Dean painting better be.

No, that's not Outcast, that's Zeno Clash.
 

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,328
Deus Ex + Shifter

a) Modders gonna mod

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But getting EXP after kills / non-lethal takedowns is sweet.

b) I don't remember so many regular Unatco guys during Paul's (failed) assassination. Not sure if it's Shifter or simply Hard difficulty.

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A couple of MIBs went down at the beginning of the fight (mines).

Fucking hell, I forgot how awesome this game is. And increased enemy awareness / accuracy (Shifter) makes shootouts much more difficult. Still, Baton + some Prod = win.
 

Jaedar

Arcane
Patron
Joined
Aug 5, 2009
Messages
10,064
Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
There are quite a few unatco guys during 'Ton shootout. I usually don't see many bodies due to grenades though.

XP for each kill kind of unbalances the game in terms of skills though, you wind up mastering about half of them, compared to one or two in the original. Being able to use aug canisters to upgrade augs kinda does the same for augs, you can easily max almost all of them.
 

DraQ

Arcane
Joined
Oct 24, 2007
Messages
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Location
Chrząszczyżewoszyce, powiat Łękołody
There are quite a few unatco guys during 'Ton shootout. I usually don't see many bodies due to grenades though.

XP for each kill kind of unbalances the game in terms of skills though, you wind up mastering about half of them, compared to one or two in the original. Being able to use aug canisters to upgrade augs kinda does the same for augs, you can easily max almost all of them.
It also penalizes some playstyles as compared to the other.
In a game that's mechanically *about* choosing your approach.
:hearnoevil:
 

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,871,236
I played Shi(f)ter long time ago and propably not long enough because I don't remember XP for killin'/takedown and all that modern stuff...
 

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,328
Draq & Grunker said:
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At least you get penalties for blackjacking friendly units and bonuses for playstyle (headshots are worth more than regular kills). And these XP bonuses are so low (15 XP per kill / KO is max AFAIK) that it hardly inbalances the game.

It also penalizes some playstyles as compared to the other.
PLZ, elaborate, since:

Code:
        Stealth: Due to complaints about the skill points for kills/KO system
	slanted gameplay towards killing everyone (a valid point) there is also
	a system for granting skill points based on how stealthy you are.  The
	determination is based on how close you get to an NPC without being
	detected.  "Minor" detections, where the NPC saw you but "wasn't sure,"
	reduce the potential bonus by a fraction.  Being fully detected removes
	the stealth bonus for that NPC.  Yes, killing them counts as being
	detected for the purposes of the system.

I don't claim this mod is the second cumming, but I find most changes made by it interesting / inclining. Especially for n-th playthrough.
 
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Psquit

Arcane
Joined
Sep 18, 2012
Messages
1,921
Location
Ushuaia
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Fuck those Ordos faggots :salute:

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The years have not been kind With westwood first 3d rts.

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Murica fuck yeah!1 :kwanzania::kwanzania::patriot::hero:

I Blame EA for fucking up red alert 2 and Tiberium sun. Plus Butchering CnC story with Alien magic bullshit...

I tried CnC 95. Hardest CnC game ever.

Its funny how rts fags called CnC a spam tank fest but when starcraft 1 or 2 does the same shit its called "skillz".
 

Darth Roxor

Rattus Iratus
Staff Member
Joined
May 29, 2008
Messages
1,878,971
Location
Djibouti
So I see the chief antagonist of the latest Broken Sword seems to be PUTIN HIMSELF! (NSFWCDS)

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Gord

Arcane
Joined
Feb 16, 2011
Messages
7,049
It also penalizes some playstyles as compared to the other.
In a game that's mechanically *about* choosing your approach.
:hearnoevil:

So does Requiem with Skyrim and it's apparently the best thing since sliced bread...
:troll:
 
Joined
May 6, 2009
Messages
1,876,644
Location
Glass Fields, Ruins of Old Iran
It also penalizes some playstyles as compared to the other.
In a game that's mechanically *about* choosing your approach.
:hearnoevil:

So does Requiem with Skyrim and it's apparently the best thing since sliced bread...
:troll:

Tanking with your face is not a playstyle :M:dance::deadhorse::smug:

--

(Paranautical Activity)

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Note to self: Don't grab both double jump and gravity inversion upgrades.
 

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