- May 26, 2020
One of us chose not to use assault rifles at all because they sounded overpowered and boring. This person instead experimented with a variety of weapons and character builds, deliberately exploring strengths and weaknesses, improvising various tactics, experiencing surprising victories and hilarious defeats. This person had a dynamic, interesting time with the game and remembers how fun it all was.
The other person found one thing that worked, pressed the same button over and over again for 30+ hours straight, never risked anything, never tried anything new, and hated it the entire time, hoping to prove to someone how tough they are at video games. (Spoiler: no one cares.) This person regrets their time with the game, yet loudly and angrily pats themselves on the back for being so smart.
Which approach do you think worked out better?
The third approach ofc: Repeatedly complaining about how unbalanced and shit the combat is in codex
"On" codex. It's a forum.