First of all, human skeleton is entirely composed of weak parts. Secondly, why? Endgame threats are all liches, and death knights, and beholders, and constructs, and all the other shit that 3.5 insists has "no discernible anatomy". What is a rogue supposed to do in the endgame, go for a smoke while the wizard handles it?
First of all, human skeleton is entirely composed of weak parts. Secondly, why? Endgame threats are all liches, and death knights, and beholders, and constructs, and all the other shit that 3.5 insists has "no discernible anatomy". What is a rogue supposed to do in the endgame, go for a smoke while the wizard handles it?
That way you would have to watch the undead restriction in the early game, and the flavor is kept, but by high level you learn how to place critical hits even against targets without discernible anatomy, making you not useless in the mid to late game.
Personally, I found the lava forest and subsequent dungeon to be a fair bit of a late-game difficulty spike, especially if you do it at level 7, before the volcano. It has both some of the hardest-hitting enemies (elementals) and the most long rest restrictions. Unfortunately, the endgame is a bit of a letdown comparatively.The hardest part of the game is the very first dungeon with all the soraks. After that, the game gets progressively easier.
So even cheat engine+story mode is too much for you?My party nearly got whipped
Тhis is the fight I complained about during early access too. This is the only fight in which the mobs do this, it is very annoying and wastes your time. It's also basically the only time where you don't have many tools to deal with this, no spider-walk, no fly, no boots that allow you to climb, etc.Make sure you have someone with high athletics because you will need him to get loot because there is a lot jumping around without another way to get the loot.
From what i have played for now,i am really disappointed,it is even worst than sword coast legends. There is just too many retarded things in it and the combat is pretty bad because of the muh verticality shit. A combat that will take 5-10 minutes in another game it will take like 30-40 minutes in this shit. Just look at this retarded level design.
I have played a bit and am surprised how amateurish it is. There is plenty of problems with the game. Inventory is very daft for example,there is no quick way to move items between container and inventory
This sneak attack bug is bothering me so much, that I'll restart the game without the rogue. This shit is awful.
The Battle Domain lets you to ignore somatic components.All rolls on 0, enemy AI at max.... and I will admit, I turned off somatic component of casting. Yes, it makes the game easier, but I don't care. I want my cleric with a hammer and shield. He can make gestures while the hammer is hanging from his wrist by a strap.I'm playing on authentic mode + deadlier and merciless AI. I'll see whether anything requires more tweaking, I'm not a fan of mobs getting straight-up bonuses to their rolls.
The Battle Domain makes for a very good melee Cleric. No somatic components, more HP, extra attack, and proficiency in melee weapons. The +1 you give to AC, attacks, damage, and ST to adjacent allies is also great. I don't like the Channel Divinity options it offers, but they can still be useful at the right moment.Changing weapon sets is a free action, so it's not a big deal for caster clerics, but it might be a problem for melee clerics, yeah. That's why (among other things) I said Clerics aren't good fighters without multiclassing options.
Up until now, Hideous Laughter is my most used spell in the game. There are good spells outside evocation, they just no longer are instant "I win!" button, but the Shock Arcanist being so broken doesn't help in this comparison.You're talking crazy. If you're just taking evocation spells then you're no better than, may Allah forgive me for uttering this, a s*rcerer. It's why I did the sensible thing and specialized her as a loremaster instead of giving her the shocker specialization or whatever it's called.Enchantment is worthless on 5E. In fact, every spell school which isn't evocation = trash.
In other words, forget spells that do more than throw energy. All of then are trash.
If you do get an extra attack and no somatic components, it wasn't the case in Early Access. The lack of extra attack and the mini-Smite made my Cleric a very mediocre fighter, it was basically a Paladin without the good bits.The Battle Domain makes for a very good melee Cleric. No somatic components, more HP, extra attack, and proficiency in melee weapons. The +1 you give to AC, attacks, damage, and ST to adjacent allies is also great. I don't like the Channel Divinity options it offers, but they can still be useful at the right moment.
What's the sneak attack bug?
The orchid mantis always seemed pretty sneaky to me:What's the sneak attack bug?
Judging a class by past EA bugs doesn't seem that useful. I know I'm getting no somatic components, I will tell you about the extra attack later. And that channel thing is not just a "mini smite", a free stun each encounter is a life-saver (I will pester Myzzrym as much as I can to change the save from CON to WIS though, because otherwise it can fail pretty often and single target channel options should be more reliable than that).If you do get an extra attack and no somatic components, it wasn't the case in Early Access. The lack of extra attack and the mini-Smite made my Cleric a very mediocre fighter, it was basically a Paladin without the good bits.The Battle Domain makes for a very good melee Cleric. No somatic components, more HP, extra attack, and proficiency in melee weapons. The +1 you give to AC, attacks, damage, and ST to adjacent allies is also great. I don't like the Channel Divinity options it offers, but they can still be useful at the right moment.
Didn't have to use cheat engine,the game let me make meself.So even cheat engine+story mode is too much for you?My party nearly got whipped
Yeah,it is terrible,clearly made by a retard that had never played an rpg. Also you get a lot of "ingredients" garbage. It doesn't help that you don't know which one you need for what. You should have had a separate inventory for all that trash,and used only when crafting.And it's so bloody small. I'm putting loot in the stash and unless I'm doing something wrong (which I may very well be) I cant just double click to auto place. I can double click to auto loot it in the stash but I have to click and drag items into a empty slot and manually stack the stack able items and it only displays two rolls at a time so you have to keep scrolling down.
Could you make a gif or something of what this looks like because sneak attack been 100% fine for me.
What is the bug,i have noticed that sometimes i don't get sneak attack bonus where i should have,but i just chuck it out as some retarded rule they came up with.What's the sneak attack bug?
Apparently its really slow for Larianshill but he seems to be the only one mentioning it so might be his install got broken or something?
I had no problem with that, but I had my first TPK against the flying lizard wizard of infinite nukes along with his 5+ bros. Looks like the fight might kick off with a cutscene too so I'm not sure I can even catch them flat footed, but it's possible the cutscene fired because I charged into the room instead of sneaking. Not quite sure how I'm even going to handle that, feels pretty rough at level 3.The hardest part of the game is the very first dungeon with all the soraks. After that, the game gets progressively easier.
Those damn assholes. Got my thief leaping and climbing around looting the bajesus out of that room and then all of a sudden surrounded by bugs. Fortunately the normal spiders are pushovers, the phantom ones are the only hassle.But phantom spiders are sneaky to, don't worry.
Make sure you have someone with high athletics because you will need him to get loot because there is a lot jumping around without another way to get the loot.
A combat that will take 5-10 minutes in another game it will take like 30-40 minutes in this shit.
Тhis is the fight I complained about during early access too. This is the only fight in which the mobs do this, it is very annoying and wastes your time