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KickStarter Solasta Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

Discussion in 'General RPG Discussion' started by Safav Hamon, Nov 26, 2018.

  1. V_K Arcane

    V_K
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    I meant it as a joke but it turns out the joke doesn't quite work.
    Show Spoiler
    When I posted that, the only dragon I fought was imaginary and died to a single hit. Thus the joke. But then you do get to fight a proper dragon - still not a real one though. So I'm not sure you can say that you kill either since they don't really exist. But you do get to defeat them.
     
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  2. NJClaw OoOoOoOoOoh Patron

    NJClaw
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    I'm Ridin' with Biden I'm Ridin' with Biden
    Definitely a Solasta thing. The 5E handbooks clearly state that during the first few levels you should level up very quickly (for example, level 1 and 2 should only last a single session or two), but it's easy to understand why you don't need to do that in a videogame. You don't need to wait a week or two between each session, and you don't risk getting bored by a very simple character because you have an entire party to control.
     
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  3. Tigranes Prestigious Gentleman Arcane

    Tigranes
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    So, I've studiously ignored this until release time

    But this is fantastic and everything I dreamed of and nothing can disappoint me, right
     
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  4. Mortmal Arcane

    Mortmal
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    Yes it will be very hard to write a codex review of it. Why? Because it's not controversial nothing polemic , hardly anything negative to say, you can nitpick about details and bugs but nothing serious . When people want a codex review they want to see roxxor having a big dump all over a game. This is really hard to do that with that game.
     
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  5. sorinmask Just like Yves, I chase tales. Patron

    sorinmask
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    They messed up 1 dwarfs beard. Bad.

    Otherwise, it's good.
     
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  6. Brickfrog Learned

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    It's been said before, but the devs were smart to keep a tight scope and not allow any feature bloat
     
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  7. Cryomancer Arcane Glory to Ukraine

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    5E falls apart past lv 10. This doesn't means that other editions has the same problem.

    The numbers are too big and I agree that it makes hard for DM's that aren't good with math.

    This on 5E. On 1/2E magic users needs scrolls to learn spells, they don't learn spells from nothing, so if you don't wanna characters with fly, teleport, planeshift, wish, etc; you can .... NOT GIVE THIS SCROLLS. And note that everything that the PC can cast, a enemy can cast.

    Strahd on 2E had access to spells like Contingency, antimagic shell, control weather, death spell, guards and wards, teleport, wall of stone, finger of death, force cage, limited wish, spell turning(...) and it was able to tear apart a lv 15 party. They used teleport to flee? Just dimension lock before battle or teleport and follow then. They tried to nuke Strahd you with minions? Death spell. They tried to bombard Strahd with spells? Spell turning. Why even engage on battle, send a clone to deal with then and to dominate one party member. And this only looking to his spells. He has a lot of other nasty abilities and if the party is dumb, he can kill everyone in one or two rounds.

    What about Knights of the Chalice 1 and Knights of the Chalice 2?

    You don't kill Gods on high level campaigns. On 2E, at best you can kill a deity's AVATAR which has a tiny fraction of the true deity power and is like lv 50+. A demon lord or a archdevil would be the last enemy which you fight in a epic level campaign. Is the case of hotu. You don't kill all archdevils, you kill just a single one and getting his true name is a long quest. Other high level "adventures" are more about civilization building like Test of the Warlords(lv 15+) than about exploring dungeons.
     
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  8. V_K Arcane

    V_K
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    That might have been fixed in today's patch, though I'm not sure.
     
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  9. NJClaw OoOoOoOoOoh Patron

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    Well, you could say that all the characters looking like trannies is in fact a controversial political statement.

    Also, pretty racist not to include druids and barbarians, uh Myzzrym? MAYBE SOMEONE SHOULD DO SOMETHING ABOUT IT. I'm willing to work for free, if you need the man-hours.
     
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  10. Whisper Arcane Vatnik

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    Guys, how many bugs are in this version?
    Also, are there difficulty levels?

    Is storyline interesting?
     
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  11. sorinmask Just like Yves, I chase tales. Patron

    sorinmask
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    The only one I counted was the previously mentioned dwarf beard. Your opinions may vary.
    Yes.
    I mean... compared to what? Planescape: Torment? No. Compared to the junk we've been getting the past decade? Kinda. Yeah.
     
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  12. Zed Duke of Banville Zo Kath Ra Patron

    Zed Duke of Banville
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    The original adventure module I6 Ravenloft was intended for 6 to 8 PCs levels 5 to 7, with a successful party defeating Strahd, destroying him forever, and freeing Barovia. For that matter, RA2 Ship of Horrors was designed for a party of 4 to 6 PCs levels 8 to 10, and a successful ending sees the party defeating the Dark Lord 20th-level necromancer Meredoth and dissolving his domain.

    [​IMG] [​IMG]
     
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  13. V_K Arcane

    V_K
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    Nothing critical. The worst things are a couple of places where you can't interact with things you should be able to interact with. Everything else tends to resolve itself within a few seconds.
    Oh, and I've encountered a very useful bug where for some reason one of my characters began crafting each item in ten copies.
    This has been covered numerous times a long time ago, there's eve a devlog about it. Yes, there are difficulty levels. There's also a shitload of option allowing you to customize difficulty to your heart's desire - from AI priorities to rules interpretation.
    The setting is reasonably inventive and there are a couple of nice twists, but overall it's very minimalistic and just an excuse to explore weird locations and fight a variety of monsters. In other words, just perfect.
     
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  14. Cryomancer Arcane Glory to Ukraine

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    Yep. But this guys would be a nightmare to face at lv 15+, imagine at lv 10-. Most of the ravenloft campaigns ends with the party being defeated.
     
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  15. lycanwarrior Learned

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    A lot of game developers (both AAA and indie) should take this wisdom into account, if the state of game releases are anything to by nowadays...
     
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  16. Brickfrog Learned

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    Are the locations interesting? (Will I get to visit other planes?)
     
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  17. V_K Arcane

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    I would say 50/50. Some of them are very inventive, some more traditional.
    No other planes per se, but there is one quest that takes place not quite in the material world. To say more would be a spoiler.
     
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  18. Brickfrog Learned

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  19. Alpharius Learned

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    Same here.

    You better be right about this Codex.

    Was expecting it to be shit after watching the trailer full of trannies.
     
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  20. Ruchy Scholar

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    Druids being my favoured class I am mildly disappointed, I understand limiting scope but these are core classes we are missing. Is there mod support?
     
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  21. Brickfrog Learned

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    I believe sorcerer is going to be added post release and they will be supporting the editing tools. I'm not sure what modding will look like though. I bet that if the game sells well, we'll see some dlc announced later this year.
     
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  22. Desiderius Found your egg, Robinett, you sneaky bastard Patron

    Desiderius
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    Insert Title Here Pathfinder: Kingmaker
    Is this out with the full release now?
     
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  23. RPK Scholar

    RPK
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    5/27
     
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  24. fantadomat Arcane Edgy Vatnik Wumao

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    in a day
     
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  25. Alienman Alien/Man Patron

    Alienman
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    Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Shadorwun: Hong Kong Divinity: Original Sin 2
    I'm so ready.
     
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