From the developer in the Steam forum:
Looks interesting but I think holding fire to see what the early adopters say would be wise. I saw another post that said he didn't have the funds to delay release any longer, which is a pretty big red flag.
Ronge said:Well, as for close combat, it's like in Gothic. You learn a one-handed sword - you are a swordsman. You learn a staff - you fight with a staff.
As for magic, the player will have access to any school of magic, but in order to achieve perfection, it will be necessary to join a guild.
Guilds have not yet been implemented, as I haven’t had time, but I will do them after the release. In guilds, the player will receive the best armor, as well as guild quests and other privileges.
Looks interesting but I think holding fire to see what the early adopters say would be wise. I saw another post that said he didn't have the funds to delay release any longer, which is a pretty big red flag.