If you’re talking Pool of Radiance, my first play through in 1988 got my party wiped out in a bar fight three minutes after I generated them. Learned a lesson there.
But the party is not wiped out, only thrown out on the street with 1 HP each.
If you’re talking Pool of Radiance, my first play through in 1988 got my party wiped out in a bar fight three minutes after I generated them. Learned a lesson there.
But the party is not wiped out, only thrown out on the street with 1 HP each.
Depends on your appetite for difficulty. You can go everywhere from the traditional 3d6 stats rolls to full 18 across the board toons. You can try deliberately gimping your characters for the "roleplay" or you can powergame to your heart's content with dual classed/multiclassed combinations. It really is up to you. Most of the games are pretty easy and can be completed without extreme powergaming shenannigans, but there are a few fights here and there that will require a somewhat competent party.I have never played any of these games. What's the right way for a newcomer to approach the 'series'?
Start with either Pool of Radiance (the first Gold Box game, the best, and the start of a 4-game series) or Champions of Krynn (the second-best, the start of a 3-game series, and perhaps more accessible to newcomers).I have never played any of these games. What's the right way for a newcomer to approach the 'series'?
Don’t forget, you absolutely can port characters between FR Set 1 and 2 to create a 6 game mega adventure. Certainly not what the designers intended, but it absolutely works and even makes sense plot wise. The only downside is minor item corruption, but that is small potatoes since most of them strip you of items anyway.Forgotten Realms Set 1:
Pool of Radiance - Curse of the Azure Bonds - Secret of the Silver Blades - Pools of Darkness
Forgotten Realms Set 2:
Gateway to the Savage Frontier - Treasures of the Savage Frontier
Same! It was on C64 so I had to go through the torture of loading everything again.lol, first playthrough and I get wrecked by the training hall duels and end up wasting all of my gold, platinum, whatever into healing my characters. Didn't even leave the starting town!
Just my kind of game.
If you’re talking Pool of Radiance, my first play through in 1988 got my party wiped out in a bar fight three minutes after I generated them. Learned a lesson there.
I'm pretty sure that if you chose to fight the city guard after the tavern brawl, your party would get killed.But the party is not wiped out, only thrown out on the street with 1 HP each.
Yeah. With the Krynn games, there is very little reason to go anything other than (Qualinesti) elf or human because of the level limits. Especially if you want to play all the way to the end with the same party.I recently finished my current COK playthrough, started way back.
Although I've 3 mages in my party, none of them has learned Fireball (yet); any wands I've found are still unused (or got sold).
I don't know if I'll keep this up for DKK though - COK has no level draining undead...
While messing around with some player character files, I noticed that dwarves got shafted with regard to their saving throws. Remember the claim from the Adventurer's Journal, that "they are especially resistant to magic and poison"? Well, fake news. Turns out that dwarven saves against paralyzation, poison or death magic are off-by-one on the worse side compared to a human or elven fighter of the same level (tested with newly created 12th level fighters in DQK).
Well, at last now I know why my dwarven fighter got fucked so often by centipedes or ghasts...
Yeah. With the Krynn games, there is very little reason to go anything other than (Qualinesti) elf or human because of the level limits. Especially if you want to play all the way to the end with the same party.
The problem with kender clerics of any stripe is the low (relative) level cap and the 16 Wis, which prevents you from casting level 6 spells.Yeah. With the Krynn games, there is very little reason to go anything other than (Qualinesti) elf or human because of the level limits. Especially if you want to play all the way to the end with the same party.
I tend to agree here.
Dwarves are only good as (single class) Fighters, suffer from broken saves and due to lower DEX are more likely to get hit and therefore in need of making a save more often, and this is only offset by slightly better HP potential and a very situational bonus vs. goblin and giant types. And (single class) Fighters are a bit bland, with only faster level progression compared to any other warrior class going for them. I'm still pondering if I'll stick to my Dwarf, or if I'll replace him with a Silvanesti Elf Ranger, but that would mean that I'll get to 2/1 attacks only when starting DQK.
For Kender, I'd say the best choice is usually Kiri-Jolith Cleric/Thief, but that combo falls of badly in performance in DQK. I'm quite sure that my Kender by "accident" turns into a Half Elf either late in DKK or at the beginning of DQK...
A Knight basically has to be Human, so I make any other non (Fighter/Mage) or (Mage/Thief) - which both just have to be Qualinesti Elves - in my party a Silvanesti Elf, just for flavour.
The only companion that stays with you to the end is a dwarf fighter in DQK, and she gets a few interjections and comments as the adventure rolls along.Memorable anecdote about playing a dwarven fighter in Death Knights of Krynn. Remember the first encounter with the Death Dragon in the Dragon Pit? I took the brunt of its breath attack ("Death Dragon breathes death!") for 120 damage. At the time, I had 125 hp. Guess I didn't make the saving throw and barely survived.
The only companion that stays with you to the end is a dwarf fighter in DQK, and she gets a few interjections and comments as the adventure rolls along.Memorable anecdote about playing a dwarven fighter in Death Knights of Krynn. Remember the first encounter with the Death Dragon in the Dragon Pit? I took the brunt of its breath attack ("Death Dragon breathes death!") for 120 damage. At the time, I had 125 hp. Guess I didn't make the saving throw and barely survived.
Is she one of the first trans characters in video games?Grunschka. I remember her well. She hated draconians. But she should have stayed back in Thorbardin.
Is she one of the first trans characters in video games?Grunschka. I remember her well. She hated draconians. But she should have stayed back in Thorbardin.
I looked at the Strength stat, confirmed male.Is she one of the first trans characters in video games?Grunschka. I remember her well. She hated draconians. But she should have stayed back in Thorbardin.
You decide.
How SSI lost the license:
"Everything was going great and the games were a huge success. Then the president of TSR decided she needed lots more money from the computer games license. Against my advice TSR dropped SSI and replaced them. The new company made all sorts of promises they didn't deliver. The new company promised to design even more games than SSI and they didn't come close. In short the revenue the new company generated was far less than what SSI delivered; what a surprise."