You think Todd will make it harder for his unicellular organisms to shoot stuff? Really? Can you imagine a Todd fan encountering a jamming situation: "uhhhhh why is the shiny stick no go boom? I wanna see numbas in color above bad goy but the shiny no want go boom."Will weapons be jammed in this game depending on their durability or not?
76 has it. They realized they could use it to sell you repair kits with real world currency.Bethesda games haven't had durability since 2008.
Starfield is set in the Fallout universe - CONFIRMED.
Is Starfield a Roleplaying game?It's almost like this is a website dedicated to computer roleplaying games or something.
Sometimes is easier to star from posting the question "what is not X?". I tell you - Shooters with rudimentary statistic and/or not important statistic.
First we must define RPG.
I could kill anyone I didn't like in Fallout: New Vegas. There were no exceptions.
So like 3 NPC's? nice job.I could kill anyone I didn't like in Fallout: New Vegas. There were no exceptions.
Also Yes Man, Gun Runner vendor, and Lanius/Oliver (essential during battle of Hoover Dam if you're on their side).
But Zed you notice there is one question that no one can answer with certainty " should Starfield be considered a blobber " ?
Depends on how fat the player character is.should Starfield be considered a blobber " ?
Because I am already paying for gamepass and this is coming day 1 on it..Zero, why would anyone with taste play this game?If you spend 5 minutes on each different planet, that's > 80 hours of play.
How many planets do you actually intend to visit in your first playthrough? A million?
That is not the reason since achieving whole 30 FPS on Xbox Series X is not a way to get people to buy that console for this game.Well, looking at the Starfield info... turns out the problem solved itself for me: my trusty toaster can't even run it.
DAS RITE, Starfield's min reqs are actually far higher than Cyberbug77's, even AFTER the Phantom Libbytits addon. No surprise here tho, as FO4 also had higher reqs than Twitcher 3 while looking like an Xbawx Threeshitty launch title. Coding is just not Bethesda's core skillset... neither is writing actually.
This time it's even less of a surprise tho, as they are now owned by Microsoft, and they suuuure want to peddle their Xseries or whatever it's called. Incompetence meets marketing in a perfect union. "It just works."
It's a recreational pastime governed by rules and systems which determine outcomes. That's a game.Should Starfield be considered as a game or just experience?
There are different kinds of joy. And not all joys are joyful. Eudaimonia is real, brother. We need proper ways to achieve that, just like Platon said. RPG ways.It's a recreational pastime governed by rules and systems which determine outcomes. That's a game.Should Starfield be considered as a game or just experience?
Of course the real answer is that the label isn't important; what's important is whether you derive joy from it.
Simply as what it is: a 1000 planet wide piece of shit.Should Starfield be considered as a game or just experience?
As always, it's choices and consequences.Sometimes is easier to star from posting the question "what is not X?". I tell you - Shooters with rudimentary statistic and/or not important statistic.
Dude, you shitpost so much here, I thought you actually had some taste. And now it turns out you like shit like Fallout New Vegas. Which is literally a Fallout 3 mod with a lot of words. I am disappointed.I couldn't side with the raiders at the start of Fallout 4. I couldn't murder Preston Garvey, either. The only choices you really get to decide on is what color to paint your power armor or what weapon to use to shoot things. Wow, so many options. Thank you Todd!I guess that's why Bethesda's design philosophy is to give the player as many options as possible, and as much as you may or may not dislike their writing, characters and world building, they do give you the options to do mostly what you want.
Also...it is only a game after all
I could kill anyone I didn't like in Fallout: New Vegas. There were no exceptions. I could side with or betray anyone I wanted from beginning to end. This was a big part of what defined your character.
In Starfield it will be the same type of bullshit choices they gave players in Fallout 4. Want to be a sneaky player? or a shooty player? or a settlement player? Which of our game systems do you want to distract yourself with, today? These are the choice on offer. And whatever crap, garbage, and shit story and characters they came up with they will shove down your throat in their nonsensical and retarded game world.
Because Bethesda don't make believable and immersive game worlds. They make theme parks filled with "distractions". Where "player choice" just means what ride do you want to get on today, Timmy?