Holding the gun sideways could be useful with the huge ones that take half the screen.I'm watching this dudebro who leaked the game play it.
Immediately names his character "Gangster"
Fucking lol.
Immediately names his character "Gangster"
First review is in (from the Starfield 40 min gameplay leaker):
Immediately names his character "Gangster"
You didn't read my post a few pages back. He didn't name him "Gangster". He chose the gangster background without reading what it was because it sounded cool. He then proceeded to name his white character with gray hair (who he said reminded him of his daddy), "Tyrone".
First review is in (from the Starfield 40 min gameplay leaker):
What language is this creature speaking? I can't understand any of it.
Yes the guy who recently got into a bit of a kerfuffle with an ex-Blizzard dev and got super butthurt and basically said that professionals shouldn't criticize each other.Pete Hines
Emil and Pete are the dumb and dumber of Bethesda Game Studios.Pete Hines is AMAZINGLY retarded. Classic: retard + high charisma combo build. Most of western higher-ups managers are like Hines
We need Gaming Industry 2.0
I would say less high charisma build and more like when all your soldiers in Xcom are dead and you're about to campaign wipe and the one useless rookie held out long enough for the Ethereal to die from ongoing damage rolls that someone else did before they died.Classic: retard + high charisma combo build
First review is in (from the Starfield 40 min gameplay leaker):
First review is in (from the Starfield 40 min gameplay leaker):
I don't know why and when exactly developers started to use BIG ASS weapon view models in first person games but it's very annoying. Playing older games is so refreshing, because the gun doesn't cover half the screen. One of my biggest complainst about the new Doom games was exactly that, even when you used the centered view option where it's sometimes hard to aim, because a) the gun is often off center and b) because you can't see shit. I think the only recent game to have normal sized weapons was Far Cry 5. They went back to large ones in Far Cry 6. I hope some other people notice this idiotic thing too and release a mod called "33% smaller weapon view models" on the Nexus.Holding the gun sideways could be useful with the huge ones that take half the screen.I'm watching this dudebro who leaked the game play it.
Immediately names his character "Gangster"
Fucking lol.
I don't think Bethesda is 100% immunised against a flop.Bethesda games are too retarded to fail. For every normie who is remotely skeptical about Starfield there is a turbo mouthbreather who will buy 5 or more copies of it.Really impressive how awful the marketing has been.
I mean a female breathy-vocals cover of an 80's pop song? What year is this, 2019?Even Starield marketing is outdated.
First review is in (from the Starfield 40 min gameplay leaker):
What language is this creature speaking? I can't understand any of it.
First review is in (from the Starfield 40 min gameplay leaker):
What language is this creature speaking? I can't understand any of it.
It's speaking American.
I don't know why and when exactly developers started to use BIG ASS weapon view models in first person games but it's very annoying. Playing older games is so refreshing, because the gun doesn't cover half the screen.Holding the gun sideways could be useful with the huge ones that take half the screen.I'm watching this dudebro who leaked the game play it.
Immediately names his character "Gangster"
Fucking lol.