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Starfield Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

Crispy

I feel... young!
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Strap Yourselves In
Codex: I'm too cool for walking simulators

also Codex: I'm so very angry that I can't walk a straight line for 40 minutes on an empty planet without a load screen. because that's what I really wanted to do in this game
Now wait a minute, Zombra.

I'm usually cool with you but I can't sit back and take this.

Pete Hines himself basically promised free-form planetary exploration. This is sort of a big deal and can't just be handwaved away.

Sure, I understand that there's no way Gamebryo's ancient dried-up carcass can be coaxed into handling rendering entire planets, but invisible barriers? Really? That's where we're still at?

I could even handle no vehicles, because if your ship is mobile enough (it looks rather small in all the screenshots I've seen) there's almost no point in a land-based vehicle.

But no, don't blame Codex for this one. This is bullshit.

Am I upset?
 

Late Bloomer

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Apr 7, 2022
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Am I upset?

2-png.40331
Are you upset?
 

thesecret1

Arcane
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Jun 30, 2019
Messages
6,670
I don't give a shit about not being able to spend 24 hours trekking through a desert, the real issue (highlighted in the video of the dude running around) is that it's fucking empty. Do they just take Skyrim dungeons and plaster them into procedurally generated wastelands? One per planet?
 

Lyric Suite

Converting to Islam
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58,256
I don't give a shit about not being able to spend 24 hours trekking through a desert, the real issue (highlighted in the video of the dude running around) is that it's fucking empty. Do they just take Skyrim dungeons and plaster them into procedurally generated wastelands? One per planet?

Whatever is the most half-assed, laziest possible thing they could have done it is 100% certain that is exacty what they did.
 
Joined
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Sure, I understand that there's no way Gamebryo's ancient dried-up carcass can be coaxed into handling rendering entire planets, but invisible barriers? Really? That's where we're still at?
even more infuriating is that 20 years ago we had the technology to make it work, through stream loading and cells. by the same developers. with the same engine. i just can't even.
 

Moink

Cipher
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Feb 28, 2015
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675
Looks like I was right once again :smug: I'm a bit shocked by how lazy it is though, really they couldn't even put in a CO2 limit or something to force you to return to your ship?
 

Elthosian

Arcane
Joined
Mar 14, 2012
Messages
1,145
Looks like I was right once again :smug: I'm a bit shocked by how lazy it is though, really they couldn't even put in a CO2 limit or something to force you to return to your ship?

Too hardcore for the average console player, interrupts explurehshun and ~roleplaying~, etc.

It's like 30-50 minutes for Skyrim, so 20 minutes (assuming he landed at the middle) per bounding box sounds solid. I don't expect to spend more than half an hour in any areas without hand-crafted content. My only gripe is that this makes vehicles (which I only wanted for funsies; don't need them to fit well within the systems) completely redundant and not likely to be added at any point, but eh, I can live with that.
The lack of vehicles is really jarring. The idea of having to run around every alien planet on foot is ridiculous, and watching someone actually do it in that video really proves the point. To Todd, it's apparently plausible to be capable of interstellar flight without having a vehicle of any kind to actually explore other worlds with. I assume the lack of vehicles also means any of the more exotic or less hospitable planets are all off the table by default, how are you supposed to get around any planet that's not a rocky planet with a surface crust, for one? Really lame.

Yeah, as much as it might not be necessary at the gameplay level, their exclusion clashes with the setting and any explanation they might try to give in-game won't cut it. Even a bike or a buggie would have been enough for me :/
 

La vie sexuelle

Learned
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Jun 10, 2023
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I don't know how anyone could have expected that Starfield's model of the cosmos to be anything different than what we saw in Andromeda. Probably the same people will be surprised by the monotonous shooting model and crude NPCs (appearance, animations, interactivity, dialogues). Or the limited possibilities of building a base à la Fallout 4.

First titsmods when?
 

cvv

Arcane
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Enjoy the Revolution! Another revolution around the sun that is.
I don't know how anyone could have expected that Starfield's model of the cosmos to be anything different than what we saw in Andromeda.
What.

Starfield cosmos is nothing like Andromeda. MEA was a handful of handcrafted planets. That plus the gunplay and action in general was actually p. good. It was the retarded writing and chardev that made the game insufferable.

Starfield is a NMS-like procedural borefest, nothing to do with Andromeda.
 

La vie sexuelle

Learned
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I don't know how anyone could have expected that Starfield's model of the cosmos to be anything different than what we saw in Andromeda.
What.

Starfield cosmos is nothing like Andromeda. MEA was a handful of handcrafted planets. That plus the gunplay and action in general was actually p. good. It was the retarded writing and chardev that made the game insufferable.

Starfield is a NMS-like procedural borefest, nothing to do with Andromeda.

I had mean exploration model.
 

Immortal

Arcane
In My Safe Space
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Safe Space - Don't Bulli
After hearing "there will be 1000 planets" people really associated that with meaningful exploration?

Really?

What do you mean I can't explore every single inch of an entire pre-rendered universe (Creation Kit / Engine can't do on-the-fly procedural terrain generation - we knew this a year ago).. I don't care if it's 2000 TB's of disk space entirely made up of repeated textures & rocks..

TODD PROMISED!!!
 

Spectacle

Arcane
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Joined
May 25, 2006
Messages
8,363
Codex: I'm too cool for walking simulators

also Codex: I'm so very angry that I can't walk a straight line for 40 minutes on an empty planet without a load screen. because that's what I really wanted to do in this game
Now wait a minute, Zombra.

I'm usually cool with you but I can't sit back and take this.

Pete Hines himself basically promised free-form planetary exploration. This is sort of a big deal and can't just be handwaved away.

Sure, I understand that there's no way Gamebryo's ancient dried-up carcass can be coaxed into handling rendering entire planets, but invisible barriers? Really? That's where we're still at?

I could even handle no vehicles, because if your ship is mobile enough (it looks rather small in all the screenshots I've seen) there's almost no point in a land-based vehicle.

But no, don't blame Codex for this one. This is bullshit.

Am I upset?
0b4.jpg
 

Kem0sabe

Arcane
Joined
Mar 7, 2011
Messages
13,203
Location
Azores Islands
I don't know how anyone could have expected that Starfield's model of the cosmos to be anything different than what we saw in Andromeda.
What.

Starfield cosmos is nothing like Andromeda. MEA was a handful of handcrafted planets. That plus the gunplay and action in general was actually p. good. It was the retarded writing and chardev that made the game insufferable.

Starfield is a NMS-like procedural borefest, nothing to do with Andromeda.

The world design was also retarded in Andromeda. A completely new galaxy and there are only 2 species you meet? Both humanoid and one them a mutation of the other.

Squandered opportunity to have some truly bizarre and fucked up world building.
 

cvv

Arcane
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Enjoy the Revolution! Another revolution around the sun that is.

The world design was also retarded in Andromeda. A completely new galaxy and there are only 2 species you meet? Both humanoid and one them a mutation of the other.

Squandered opportunity to have some truly bizarre and fucked up world building.
Yes.

Despite all the "bugs lol" and "my face is tired lol", coming from the gaymerdom, this is MEA's greatest sin.

It's also on the writers btw, it was their job to design the world and the species, not just the dialogues and companions. The writing was simply fanfic level top to bottom.
 

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