Machocruz
Arcane
Daggerfall cozy as fuck
They space horses bruvWho knew that the most futuristic part of Firefly was riding horses on a planet?
Now wait a minute, Zombra.Codex: I'm too cool for walking simulators
also Codex: I'm so very angry that I can't walk a straight line for 40 minutes on an empty planet without a load screen. because that's what I really wanted to do in this game
Pete Hines himself basically promised free-form planetary exploration. This is sort of a big deal and can't just be handwaved away.
...
But no, don't blame Codex for this one. This is bullshit.
Am I upset?
I don't give a shit about not being able to spend 24 hours trekking through a desert, the real issue (highlighted in the video of the dude running around) is that it's fucking empty. Do they just take Skyrim dungeons and plaster them into procedurally generated wastelands? One per planet?
even more infuriating is that 20 years ago we had the technology to make it work, through stream loading and cells. by the same developers. with the same engine. i just can't even.Sure, I understand that there's no way Gamebryo's ancient dried-up carcass can be coaxed into handling rendering entire planets, but invisible barriers? Really? That's where we're still at?
Minecraftis there an rpg where procedurally generated anything was not total shit
Looks like I was right once again I'm a bit shocked by how lazy it is though, really they couldn't even put in a CO2 limit or something to force you to return to your ship?
The lack of vehicles is really jarring. The idea of having to run around every alien planet on foot is ridiculous, and watching someone actually do it in that video really proves the point. To Todd, it's apparently plausible to be capable of interstellar flight without having a vehicle of any kind to actually explore other worlds with. I assume the lack of vehicles also means any of the more exotic or less hospitable planets are all off the table by default, how are you supposed to get around any planet that's not a rocky planet with a surface crust, for one? Really lame.It's like 30-50 minutes for Skyrim, so 20 minutes (assuming he landed at the middle) per bounding box sounds solid. I don't expect to spend more than half an hour in any areas without hand-crafted content. My only gripe is that this makes vehicles (which I only wanted for funsies; don't need them to fit well within the systems) completely redundant and not likely to be added at any point, but eh, I can live with that.
Depends on your feelings towards Diablo 2.is there an rpg where procedurally generated anything was not total shit
Calling it, 48hrs post-launch tops.First titsmods when?
Calling it, 48hrs post-launch tops.First titsmods when?
What.I don't know how anyone could have expected that Starfield's model of the cosmos to be anything different than what we saw in Andromeda.
What.I don't know how anyone could have expected that Starfield's model of the cosmos to be anything different than what we saw in Andromeda.
Starfield cosmos is nothing like Andromeda. MEA was a handful of handcrafted planets. That plus the gunplay and action in general was actually p. good. It was the retarded writing and chardev that made the game insufferable.
Starfield is a NMS-like procedural borefest, nothing to do with Andromeda.
After hearing "there will be 1000 planets" people really associated that with meaningful exploration?
Really?
Now wait a minute, Zombra.Codex: I'm too cool for walking simulators
also Codex: I'm so very angry that I can't walk a straight line for 40 minutes on an empty planet without a load screen. because that's what I really wanted to do in this game
I'm usually cool with you but I can't sit back and take this.
Pete Hines himself basically promised free-form planetary exploration. This is sort of a big deal and can't just be handwaved away.
Sure, I understand that there's no way Gamebryo's ancient dried-up carcass can be coaxed into handling rendering entire planets, but invisible barriers? Really? That's where we're still at?
I could even handle no vehicles, because if your ship is mobile enough (it looks rather small in all the screenshots I've seen) there's almost no point in a land-based vehicle.
But no, don't blame Codex for this one. This is bullshit.
Am I upset?
What.I don't know how anyone could have expected that Starfield's model of the cosmos to be anything different than what we saw in Andromeda.
Starfield cosmos is nothing like Andromeda. MEA was a handful of handcrafted planets. That plus the gunplay and action in general was actually p. good. It was the retarded writing and chardev that made the game insufferable.
Starfield is a NMS-like procedural borefest, nothing to do with Andromeda.
Yes.
The world design was also retarded in Andromeda. A completely new galaxy and there are only 2 species you meet? Both humanoid and one them a mutation of the other.
Squandered opportunity to have some truly bizarre and fucked up world building.