AlwaysBrotoMen
Educated
- Joined
- Aug 30, 2023
- Messages
- 223
David Jaffe 10/10 End of debate
Something tells me you are associating the bonobos with niggers. Rude, honestly, what did bonobos ever do to deserve that.It's like wanting a chimpanzee as a pet, but going in a triggered state of frantic butthurt whenever you see a bonobo and calling for their mass extermination. They share literally 99% the same DNA.
It's not always about the bonobos, even though I find them disgusting and immersion breaking in most cases. Sometimes, you absolute wretch, it's about the people who put them in the game to begin with instead of putting in the chimpanzee's, they put in disgusting bonobos. Why would a bunch of people who always put chimpanzees pets in their game start to put nothing bug disgusting bonobos in their game? The fact that these people are worshiping and fetishising these bonobos is enough to make some people sick.
Even if Starfield was a good game, it isn't, even if it had the same gunplay as Fallout 4, it doesn't, even if the UI was functional, it isn't, even if you could fly from planet to planet, you can't, even if the dialogue was well written and interesting, it isn't, even if ship combat was engaging, it isn't, even if the procedural generated content was interesting and varied, it isn't, the game would be ruined because of those fucking bonobo's. I would rather not play than have to look and be talked down to by a bunch of filthy bonobos.
I've discovered other games which say they require Windows 10 but run fine on my PC.you need windows 10So I downloaded a torrent to see if the game will even run on my Windows 7 PC. I installed the game, applied the crack, and got this:
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So I guess not? Reading a little on it it seems like it might be related to Windows 7, but I'm not sure.
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note the SSD required
It requires DX12, which windows 7 does not support.I've discovered other games which say they require Windows 10 but run fine on my PC.
say they require Windows 10 but run fine on my PC.
Still haven't seen concrete evidence of this 'improved performance'Bethesda can't code. Linux user realizes fuck up and fixes it, improving performance dramatically (but only for Linux users)
https://github.com/HansKristian-Work/vkd3d-proton/pull/1694
Bethesda can't code. Linux user realizes fuck up and fixes it, improving performance dramatically (but only for Linux users)
https://github.com/HansKristian-Work/vkd3d-proton/pull/1694
did you read that github PR?Still haven't seen concrete evidence of this 'improved performance'Bethesda can't code. Linux user realizes fuck up and fixes it, improving performance dramatically (but only for Linux users)
https://github.com/HansKristian-Work/vkd3d-proton/pull/1694
Yes?did you read that github PR?Still haven't seen concrete evidence of this 'improved performance'Bethesda can't code. Linux user realizes fuck up and fixes it, improving performance dramatically (but only for Linux users)
https://github.com/HansKristian-Work/vkd3d-proton/pull/1694
Because we shouldn't expect any. A post on that very github page says:Still haven't seen concrete evidence of this 'improved performance'Bethesda can't code. Linux user realizes fuck up and fixes it, improving performance dramatically (but only for Linux users)
https://github.com/HansKristian-Work/vkd3d-proton/pull/1694
This is something that happens very often and is the reason why we have "game ready" drivers on Windows - the sole reason for the existence of such an idea is that developers cannot into code and depending on the popularity of a game, Nvidia/AMD/Intel will have their engineers look through the behavior of a game and fix a lot of bugs. Ever wondered why GPU drivers take so much space on disk? It's because they contain code and redacted shaders for thousands of games, all fixed by GPU vendors instead of developers.To be clear, the gains expected here are very minute. Single percent range to pop some final bubbles that Mesa didn't clean up on its own.
Lmao. So much for 60 FPS turning into 130, which was claimed by someone in this threadBecause we shouldn't expect any. A post on that very github page says:Still haven't seen concrete evidence of this 'improved performance'Bethesda can't code. Linux user realizes fuck up and fixes it, improving performance dramatically (but only for Linux users)
https://github.com/HansKristian-Work/vkd3d-proton/pull/1694
This is something that happens very often and is the reason why we have "game ready" drivers on Windows - the sole reason for the existence of such an idea is that developers cannot into code and depending on the popularity of a game, Nvidia/AMD/Intel will have their engineers look through the behavior of a game and fix a lot of bugs. Ever wondered why GPU drivers take so much space on disk? It's because they contain code and redacted shaders for thousands of games, all fixed by GPU vendors instead of developers.To be clear, the gains expected here are very minute. Single percent range to pop some final bubbles that Mesa didn't clean up on its own.
With Linux being open source and all that we have a chance to look at some of what needs to be fixed this way. This VKD3D patch will make running the game under Linux gain a few fps to be more on par with Windows. Nothing to see here unless you actually game on Linux.
You can already pay for a DOOM mod for Fallout 4!now I want a DOOM mod for Starfield
It's perfectly reasonable to like F4/F3 more than Starfield, but I don't get how you can't find any enjoyment out of SF, even if to a lesser extent, if you liked F4/F3. The formula might be different and, in your opinion, worse, but it's still there. The setting is different, yeah. Exploration is still there, just spaced out more. People actually complained about that in Skyrim and the Fallouts, that everything was too close together like an amusement park. Now they complain it's too far apart.
I played Morrowind first then all the other TES games sans Battlespire, then the Fallout games sans F76. I absolutely liked some more than the others, but they're the fucking same type of game (with exception of Arena and DF maybe), just with sometimes writing being worse in one game than the other, or the quests, or the premise, or the characters, or the spells, or the gunplay, etc. But I can't say I played a game that, despite liking less than the others, gave me no enjoyment. Because it's just Morrowind but with robots. Or Skyrim but with guns. Or Oblivion but with spaceships.
It's like wanting a chimpanzee as a pet, but going in a triggered state of frantic butthurt whenever you see a bonobo and calling for their mass extermination. They share literally 99% the same DNA.
Can you explain this loading screen business to me? In Starfield, like in every other bethesda game, the outside world is one area (no loading screens) and inside buildings/caves etc. is another area and you enter with loading screen. It's the same in Starfield. What's the problem?But Starfield is not the same, the loading screens every time you want to do something is the mayor part that prevents this game from feeling like a Bethesda game,
How do I get the minigun and the drum barrel grenade launcher? Are these weapons level locked?
WoW uses DX12, on windows 7. Can try googling how to get it installed probably.It requires DX12, which windows 7 does not support.
Can you explain this loading screen business to me? In Starfield, like in every other bethesda game, the outside world is one area (no loading screens) and inside buildings/caves etc. is another area and you enter with loading screen. It's the same in Starfield. What's the problem?But Starfield is not the same, the loading screens every time you want to do something is the mayor part that prevents this game from feeling like a Bethesda game,
that's only for WoWWoW uses DX12, on windows 7. Can try googling how to get it installed probably.
you're getting close to be on the retard list. I don't see the issues with loading screens and am wondering what all the fuss is about you guys seem to make.Dude stop playing dumb, I'm talking about:
That's because each planet's orbit is its own "space", it's compartmentalized, so the issue is not the loading screens itself but how the galaxy map is structured. I don't care for boring flying between planets so I'm fine with as is, BUT I can see how space exploration could be made more interesting.You can't manually go to any planet, you have to go through a loading screen and fast travel to it essentially
I don't know about you but I spent hours exploring planets and I only get loading screens when I enter a cave/abandoned location etc. I don't see what you are talking about here.You can't explore the planet surface at will
That's wrong. You can't fast travel to solar systems you haven't been yet. Also you are not forced to use fast travel, if you want more random encounters it's better to fly with your ship into orbit.You can actually fast travel without going manually to the location first because the game isn't coded to allow you to manually go anywhere (first point in this list) so you have fast travel unlocked everywhere
Yes, um, because you are? If you want seamless space exploration then clearly Starfield is not the game for you. Have a nice day.It's just completely disconnected and full of loading screens all the time and it doesn't feel like an adventure in an open world game, it feels like you are just fast traveling to different boxes.