ghostdog
Arcane
- Joined
- Dec 31, 2007
- Messages
- 11,086
I'm glad you're giving a lot of attention to the setting, I love it when a game gives me the opportunity to learn more about the world outside the central plot.
Apart from single log entries, if you could also add usable computers where you can enter words in a search and some of them produce background info, it would be even more awesome. IMO this is a really good way for the player to receive infodumps, and even better, secret information. It makes the player feel like he has accomplished something.
Snatcher used this to give you a lot of the background lore and also gain information about key plot elements. Primordia also used it and if you followed the right chain of words, apart from historical info you could also obtain a very interesting scoop about a main character of the story. You can add various layers in such a mechanic, from easily obtainable info, to important tidbits of the story obtainable only through a puzzle-like word investigation.
Apart from single log entries, if you could also add usable computers where you can enter words in a search and some of them produce background info, it would be even more awesome. IMO this is a really good way for the player to receive infodumps, and even better, secret information. It makes the player feel like he has accomplished something.
Snatcher used this to give you a lot of the background lore and also gain information about key plot elements. Primordia also used it and if you followed the right chain of words, apart from historical info you could also obtain a very interesting scoop about a main character of the story. You can add various layers in such a mechanic, from easily obtainable info, to important tidbits of the story obtainable only through a puzzle-like word investigation.
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