So i actually got me one of those things lmao.
They are phasing out the LCD version so i grabbed one while they were on sale since apparently once they are out of stock they are gone for good. Paid around 313 euros for the 64GB version. The 500GB might have been a better deal but was already gone by the time i noticed the sale. I guess eventually i'll replace the drive for now i'm just using a 256GB card i pulled out of my phone.
This past few years i found myself in a lot of sitations where i had no acces to my PC so i figured i had to get a portable device eventually. Tried playing games on my phone but it was just shit, and never cared all that much about the ecosystem in Japanese handheld devices (Sony PSP etc) besides some emu stuff so Steam Deck it is i guess.
Only had it for a week, here's my impressions from someone who had ZERO knowledge about this thing, not even knowledge acquired through osmosis.
First, i'm a bit disappointed i got some backlight bleed on the screen. I mean this is a common issue with IPS screens but generally it's very rare on phones so i have no idea why it is here (other than that Valve skimped out of quality control). I have a friend who has had this thing for two years and his also came with backlight bleed. Some people claim the screen may just be tighetend a bit too much. if you squeeze the Deck gently it does fade out but i heard the same shit about actual computer monitors so i think this is just cope. It's not as big a deal as on the desktop purely because you can tilt the Deck up and down and the bleed is only visible at certain angles. The screen also comes with your typical IPS issues, such as IPS glow and average contrast but that was expected. Makes me wish i had gotten the OLED version but at nearly 600 euros for the cheapest model it was just way too much. Plus i heard people claiming the heat from the Deck damaged their screen, getting burn in ahead of schedule.
Second issue is that the thing is so large the screen can't be easily reached, meaning you can't reliably use the touch screen in combination with the analog controls. I can't think of what they could have done to prevent this though, and it is to be seen if the screen even needs to be touched at all.
Now, first thing that surprised me is that everything i tried so far has run without problems. There are marks that tell you how compatible the games are so i tried a bunch that had a yellow sign and even a few that had a "barred" white mark but those ran too. Didn't try to play them but they actually started up and in some cases the Deck found "community" configurations that made it possible to control the games out of the gate.
I also had no idea the thing is literally running on a desktop OS. I mean i knew it ran on Linux, just wasn't expecting a literal desktop distro, with KDE and everything. That's pretty knewl makes it much easier to tinker with the system than what i expected (and i guess getting a dock is a must now). Didn't try any emu yet but i ran a little script to install all the other launchers (Epic, Battle.net etc) and everything worked instantly without any issue.
I will also say it's pretty surreal to actually have the PC ecosystem on an handheld device. There are few caveats of course, the first being that the screen is a bit smallish. I mean you can play the games fine but it's not as immersive as on an actual monitor. The other of course is the controls. Things that were made to work on console are of course good to go, and that includes stuff like Baldur's Gate or Icewind Dale EE. So far so good with that. It's a bit more problematic on stuff made for mouse and keyboard. Tried a few RTS games and it's workable, but pretty awkard. Track pad works fine but it's also a bit too sensitive and i have no idea how to do stuff like ctrl groups or anything that requires a keyboard. As for shooters, it's basically like playing them on a standard controller. I finished the first episode in Doom (new version on steam, so no vertical mouse aim) and it was better to just use the analog stick than the track pad, but anything with vertical aiming is not so easy to deal with. That said, my friend is very emphatic in claming the gyro makes it possible to have a mouse-like experience. I tried and i'm not really feeling it, but i saw him playing with it and it did look convincing (the way he does it is that he uses the gyro only for small movements, tilting the Deck slightly up and down in combination with the analog stick for full panning etc).
Battery life is average. Going through all nine levels in the first episode of Doom took out around 60% of my battery life and i set the TDP at 6W to boot. Of course, nowadays you can charge up your devices in half an hour so it's not a big issue if you have a power outlet nearby. Didn't try to run a modern game so i didn't get to see the Deck going full throttle, but my friend says the fans can get quite loud. I tried that moonlight/sunshine thing (which seems like a better way to run heavy games if that's the case) and it was rather choppy, but my friend says that's because my PC is on wi-fi. Don't have an ethernet cable at hand since they are in a box somewhere i guess i'll find out eventually.
All in all i'm not unhappy with the purchase though. Having my PC ecosystem on a portable device is a pretty huge deal, even with all the problems i may be experiencing with the controls (at least for the time being).