Greetings Roqua. You will be creating one main character at the beginning of the game. Some backgrounds to choose from will be Soldier, Academician, Performer, Investigator and many more... Your can obtain two more companions for your party of three. Some of these companions will have invaluable benefits to your campaign while others will turn against you and will have other less than pleasant surprises in store for your character. It will all depend on how you handle your Belief systems, quests, dialogues and actions. You can let them join or you can let them go at certain times and places in the game. These actions will also have their positive and negative consequences. Some of these npcs will be quite human, others will the otherworldly. It all depends on where you want to take the game with your strategies and roleplaying. The number of "party-available" npcs are in abundance as you can see. But you need to progress in the game to see and experience all of them. As for the portraits, there will be many many more portraits once the game hits the demo stages. There is going to be something for everyone. We will even offer adapdations and interpretations of user/backer portraits if we reach our stretch goals in the Kickstarter campaign. So you can have any portrait you wish in the game if you are the backer of the appropriate kickstarter package. Our game is not a armor heavy game. Sometimes your protection will be supplied from the most unconventional and unorthodox of items, so do not expect "combat armor mk II" style power combat elements. Think of charms, talismans, jewelry, arcane technological items, futuristic steampunk inventions. Anything and everything to get your imagination going. It's the 1920's rural U.S.A. after all and besides; "What dimension are we in right now?".
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Your equipment slots will be numerous, do not worry about it. Think of it as an adventure game. You will be doing some stacking for crafting certain items and inventions but you won't be arranging everyone's equipment for 2 hours before you go into a big combat. However, it certainly will not be lite or casual. There will be plenty of inventory strategy and identification/research on many items your character does not understand or does not know what it's used for. I hope your questions are answered. Thank you for your time and feedback. Keep'em comin'.
This looks awesome. One question - you stated we create characters. Does this mean we create two of the three party members or just one? Do you have to take your companions or can I create three of my own?
Lastly, I hate to sound superficial, but lately I have been into portraits and downloading portrait packs and installing them into games. A few of the portraits I see look decent, but more would be better. I doubt portrait packs will work since it seems the portraits are the pictures of the character's onscreen. I like tough looking guys with angry faces, preferably not white but not ridiculously stereotypical dark blacks with big lips and afros. Since this is Lovecraft maybe a well muscled guy in a shadows with an angry face with an ambiguous race? Tough, mean looking, not scrawny, no weird facial hair, that is the ticket. No long haired hippies either. Also, maybe a guy with a crazy, unkempt and non-groomed wild beard sounds kind of fitting.
Also, how many equipment slots will there be? Please don't go rpg-lite in the equipment slot and itemization department.