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Baldur's Gate The Baldur's Gate Series Thread

laclongquan

Arcane
Joined
Jan 10, 2007
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Location
Searching for my kidnapped sister
I dunno~ Still better than a world where our MCs are murderhobo who are very lightfinger~

I dont mind packrat, but being lightfinger is a fucking joke.
 

Cael

Arcane
Possibly Retarded
Joined
Nov 1, 2017
Messages
22,001
I dunno~ Still better than a world where our MCs are murderhobo who are very lightfinger~

I dont mind packrat, but being lightfinger is a fucking joke.
If we don't allow it, we'd have the "inclined" Codexers screaming for blood. They not only want to be an asshole lightfingered murderhobo, they don't want that to be punished as is logical in any setting to do with the slightest brush with civilisation.
 

Theldaran

Liturgist
Joined
Oct 10, 2015
Messages
1,772
The Codex has spoken, and has decided that my opinion on IWD2 is invalid.

I mean, it's the only IE game I've never beaten.

IWD2 seems a dire case of a game that's more appreciated years later after release. It's connected to the fact that the NWNs were disappointing for some people, and there was lack of Third Edition D&D games until the advent of Kingmaker.
 

Chippy

Arcane
Patron
Joined
May 5, 2018
Messages
6,241
Steve gets a Kidney but I don't even get a tag.
The Codex has spoken, and has decided that my opinion on IWD2 is invalid.

I mean, it's the only IE game I've never beaten.

IWD2 seems a dire case of a game that's more appreciated years later after release. It's connected to the fact that the NWNs were disappointing for some people, and there was lack of Third Edition D&D games until the advent of Kingmaker.

It would have been better if stealth had worked.

Also; did the Codex drive off Lilura?.
 

Zboj Lamignat

Arcane
Joined
Feb 15, 2012
Messages
5,773
The Codex has spoken, and has decided that my opinion on IWD2 is invalid.

I mean, it's the only IE game I've never beaten.

IWD2 seems a dire case of a game that's more appreciated years later after release. It's connected to the fact that the NWNs were disappointing for some people, and there was lack of Third Edition D&D games until the advent of Kingmaker.
There has definitely been some recent revisionism regarding IWD2 on the codex. I'm not sure about the reasons, but you're obviously not wrong about it. Targos is p great, the rest of the game not really.
 

laclongquan

Arcane
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Messages
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Searching for my kidnapped sister
If you play rogue detect ON, and an invisible potion/spell, there's no problem at all.

It's when you rely on innate stealth skill, of course you are going to get nerfed hard.

A proper rogue play in IWD2 is much harder to pull off than in other games.
 

Cael

Arcane
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Joined
Nov 1, 2017
Messages
22,001
It would have been better if stealth had worked.

I don't recall having any issues with stealth in IWD 2, but you rarely needed it anyways. That game was all about AOE debuffs and damage spells.
There are two parts that you want it:
1. At the stockade of Torak's village, where you need to sneak into the village to open the gate to the hostages to complete a sidequest.
2. In the caves below the Horde Fortress where you get bonus XP for sneaking past all three goblin tribes.

Do you need it? Nope.

That said, I use native stealth for all sneaking. Never did have Invisibility prepared. It works well enough for me to get all the bonus XP for sneaking.
 

Chippy

Arcane
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Steve gets a Kidney but I don't even get a tag.
It would have been better if stealth had worked.

I don't recall having any issues with stealth in IWD 2, but you rarely needed it anyways. That game was all about AOE debuffs and damage spells.
There are two parts that you want it:
1. At the stockade of Torak's village, where you need to sneak into the village to open the gate to the hostages to complete a sidequest.
2. In the caves below the Horde Fortress where you get bonus XP for sneaking past all three goblin tribes.

Do you need it? Nope.

That said, I use native stealth for all sneaking. Never did have Invisibility prepared. It works well enough for me to get all the bonus XP for sneaking.

So you're finally admitting that it didn't work the same as it did in all other IE games eh?
Except in PST where they also implemented line of sight even for characters that were not in stealth
 

Cael

Arcane
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Messages
22,001
It would have been better if stealth had worked.

I don't recall having any issues with stealth in IWD 2, but you rarely needed it anyways. That game was all about AOE debuffs and damage spells.
There are two parts that you want it:
1. At the stockade of Torak's village, where you need to sneak into the village to open the gate to the hostages to complete a sidequest.
2. In the caves below the Horde Fortress where you get bonus XP for sneaking past all three goblin tribes.

Do you need it? Nope.

That said, I use native stealth for all sneaking. Never did have Invisibility prepared. It works well enough for me to get all the bonus XP for sneaking.

So you're finally admitting that it didn't work the same as it did in all other IE games eh?
Except in PST where they also implemented line of sight even for characters that were not in stealth
No. I am saying it works for me. Just because you are too useless at stealth games to stealth properly is no reason to claim it doesn't work. It worked for Capitan Garlic in his LP, when he used it to stand in the middle of the cultists to overhear what they are saying.

Stop trying to blame your incompetence on the game.
 

Chippy

Arcane
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Steve gets a Kidney but I don't even get a tag.
Cael you know one day I might actually be bothered to video stealth not working instead of autistically posting 100's of screenshots like I did last time...and you will finally have to admit that you are totally wrong. :argh:
 

Cael

Arcane
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Joined
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Cael you know one day I might actually be bothered to video stealth not working instead of autistically posting 100's of screenshots like I did last time...and you will finally have to admit that you are totally wrong. :argh:
Considering that it works for me, all you will do is show your incompetent to all online, which makes it permanent.
 

laclongquan

Arcane
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Location
Searching for my kidnapped sister
To be clear, IWD stealth work slightly different from other IE games. It was nerfed somewhat, so stealth play is harder.

Certainly, you can use innate stealth on a lot of class. But the only proper stealth play is a detect ON drinker of invi potion or using invi spell. This is applicable to all games. you gotta check for traps on the ground or you going to trigger a lot of ambush.
 
Joined
Dec 9, 2013
Messages
231
Location
Calgary
Restarted BG this week, with the EE at 2.5v and NPC Project/Unlimited ammo stuff. Basic things.

I managed to hit chapter 6 tonight not bad for a busy work week. I have managed to map, and go through all the areas minus TOSC content prior to cloak wood, so I was able to blast into BG fairly quick once I got going on the storyline again.

Hit a weird bug where I wasn't able to view or access the next areas of Cloakwood, easy enough to fix, but having those kinds of bugs still is surely odd.
 

Catacombs

Arcane
Patron
Joined
Aug 10, 2017
Messages
6,114
Hit a weird bug where I wasn't able to view or access the next areas of Cloakwood, easy enough to fix, but having those kinds of bugs still is surely odd.

These bugs plagued the shit out of me during my recent playthrough of BG and BG:SoD.
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,758
Location
Copenhagen
Restarted BG this week, with the EE at 2.5v and NPC Project/Unlimited ammo stuff. Basic things.

I managed to hit chapter 6 tonight not bad for a busy work week. I have managed to map, and go through all the areas minus TOSC content prior to cloak wood, so I was able to blast into BG fairly quick once I got going on the storyline again.

Hit a weird bug where I wasn't able to view or access the next areas of Cloakwood, easy enough to fix, but having those kinds of bugs still is surely odd.

no scs? :rpgcodex:
 
Joined
Feb 11, 2007
Messages
2,952
I too remember stealth in IWD2 being an issue. Way, way back I tried to play a backstab-and-run rogue and that's when I noticed that they messed up the enemy AI. When you successfully hide, the enemy does not lose track of your character, but continues to perfectly follow him around even though they can't see or attack him. Entire groups could follow my hidden rogue across half the map, only stopping when they reach him, when they realize they can't actually see him and just stand around doing nothing. Fuck, that was annoying.
 

Cael

Arcane
Possibly Retarded
Joined
Nov 1, 2017
Messages
22,001
I too remember stealth in IWD2 being an issue. Way, way back I tried to play a backstab-and-run rogue and that's when I noticed that they messed up the enemy AI. When you successfully hide, the enemy does not lose track of your character, but continues to perfectly follow him around even though they can't see or attack him. Entire groups could follow my hidden rogue across half the map, only stopping when they reach him, when they realize they can't actually see him and just stand around doing nothing. Fuck, that was annoying.
His assertion is that the second you come into line of sight of the enemy, you drop out of stealth mode (or start to drop, which is how the Infinity engine handles losing stealth). If you can lead the enemy around in stealth and wait for them to catch up and then "lose track", then his assertion is, once again, proven to be absolute garbage.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,729
Pathfinder: Wrath
I've always found Monk to be a garbage class in the IE games. Perhaps they get stronger at higher levels, but I've never taken a Monk to a high level.
 

alyvain

Savant
Joined
Mar 18, 2017
Messages
386
I've always found Monk to be a garbage class in the IE games. Perhaps they get stronger at higher levels, but I've never taken a Monk to a high level.

He becomes very strong after level 14. If you're soloing BGII, you get there very soon. Before that it's a shitshow, yeah

I guess in BGI a monk is more or less invalid.
 

Cael

Arcane
Possibly Retarded
Joined
Nov 1, 2017
Messages
22,001
I've always found Monk to be a garbage class in the IE games. Perhaps they get stronger at higher levels, but I've never taken a Monk to a high level.
Monk is not too bad in IWD2. A good blend of speed, stealth and striking power if you build it right. Good to rush through the enemy group and occupy the casters until the rest of your party dispose of the meatshields.
 

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