theSavant
Self-Ejected
- Joined
- Oct 3, 2012
- Messages
- 2,009
Patch has improved framerate ever so slightly for me, around 5 fps boost in most areas. (My PC: i7-7700HQ, 32 GB RAM, GTX 1050 ti)
It's pretty sad when a dungeon crawling game that should be far less demanding than other types of games can't reach at least 60FPS on a computer with those more than adequate specs.
To be fair you should have quoted the rest:
I run it with everything set to ULTRA other than shadows set to HIGH, with Temporal AA. Average FPS tends to be in the 30-45 range. The 5 fps boost from the latest patch actually helped a lot with this, as areas that were just under 30 fps are now at 30 fps for much smoother experience.
ProphetSword: can you really imply, that this game is especially demanding when he can run the game on Ultra, high shadows and AA with a gtx 1050ti?
This is more or less the same as any other UE4 game (i.e. Hellblade). BT4 runs even better on my total shit computer than "Into the Stars", which is also an UE4 game, and which only consists of empty space. And BT4 has the same performance on my computer as the "New Unreal Tournament". I don't see any exceptional bad performance issues, than what UE4 already demands as a base requirement. It's simply a demanding engine, even if almost nothing is in the scene. But I honestly don't know what all these people are doing with their upper-medium or high-end computers, that they are so mad about it.