Yesterday I bought golden krone hotel and have been playing it a bit (immediately beat it on the easy setting to get used to the mechanics). There are definitely some cool ideas—day/night cycle actually matters a hell of a lot, transitioning back and forth between human and vampire, hunger clock and turn-into-vampire clock for human, and gradual hp drain for vampire—but it overall feels rather casual. Especially when I compare it to a more serious horror roguelike like CDDA or Infra Arcana, but maybe the comparison is unfair (since IA is nearly a perfect game imo). Also, the art is awful, and the "ascii" mode is also looks absolutely horrible (zoomed in, and somehow cartoony?). But I don't regret buying it.
Why wouldn't you, have you played it? Every piece of system (Xp, spell system, noise ...) works perfectly and is often uncommon, emergent systems are plenty and every piece of content (classes, feats, items, spells, enemies and specific encounters) is unique and you'll need to learn how to use or deal with it.Yesterday I bought golden krone hotel and have been playing it a bit (immediately beat it on the easy setting to get used to the mechanics). There are definitely some cool ideas—day/night cycle actually matters a hell of a lot, transitioning back and forth between human and vampire, hunger clock and turn-into-vampire clock for human, and gradual hp drain for vampire—but it overall feels rather casual. Especially when I compare it to a more serious horror roguelike like CDDA or Infra Arcana, but maybe the comparison is unfair (since IA is nearly a perfect game imo). Also, the art is awful, and the "ascii" mode is also looks absolutely horrible (zoomed in, and somehow cartoony?). But I don't regret buying it.
What makes you rate Infra Arcana so highly, if you don't mind elaborating a bit?
I agree with everything CryptRat said. I'd also say that it's the only game that has ever made me actually feel edge of my seat scared, and not from jump scares (or graphical depictions of gore or whatever, obviously), but from just the tension and atmosphere of the game. Also, like CryptRat said, every system in it works incredibly well, and many of the systems are unique—the stealth system is perhaps the best ever implemented imo (better than underrail), the spell system is quite unusual, the insanity system is unique as far as I know, etc. And at the endYesterday I bought golden krone hotel and have been playing it a bit (immediately beat it on the easy setting to get used to the mechanics). There are definitely some cool ideas—day/night cycle actually matters a hell of a lot, transitioning back and forth between human and vampire, hunger clock and turn-into-vampire clock for human, and gradual hp drain for vampire—but it overall feels rather casual. Especially when I compare it to a more serious horror roguelike like CDDA or Infra Arcana, but maybe the comparison is unfair (since IA is nearly a perfect game imo). Also, the art is awful, and the "ascii" mode is also looks absolutely horrible (zoomed in, and somehow cartoony?). But I don't regret buying it.
What makes you rate Infra Arcana so highly, if you don't mind elaborating a bit?
I agree with everything CryptRat said. I'd also say that it's the only game that has ever made me actually feel edge of my seat scared, and not from jump scares (or graphical depictions of gore or whatever, obviously), but from just the tension and atmosphere of the game. Also, like CryptRat said, every system in it works incredibly well, and many of the systems are unique—the stealth system is perhaps the best ever implemented imo (better than underrail), the spell system is quite unusual, the insanity system is unique as far as I know, etc. And at the endYesterday I bought golden krone hotel and have been playing it a bit (immediately beat it on the easy setting to get used to the mechanics). There are definitely some cool ideas—day/night cycle actually matters a hell of a lot, transitioning back and forth between human and vampire, hunger clock and turn-into-vampire clock for human, and gradual hp drain for vampire—but it overall feels rather casual. Especially when I compare it to a more serious horror roguelike like CDDA or Infra Arcana, but maybe the comparison is unfair (since IA is nearly a perfect game imo). Also, the art is awful, and the "ascii" mode is also looks absolutely horrible (zoomed in, and somehow cartoony?). But I don't regret buying it.
What makes you rate Infra Arcana so highly, if you don't mind elaborating a bit?
What's cooler than that?you join with the forces of darkness
The unique or DCSS itself? Because I've not seen a roguelike thread anywhere where DCSS doesn't get mentioned. (Though it's usually in the form of people complaining about the direction it's taking.)I seriously forgot about this even if it isn't unknown to the rogue community.
ADOM (ASCII version)One thing I really really like about Nethack and Brogue is how each level fits neatly within the confines of the screen. I didn't even realize how agoraphobic I was until I tried CoQ. Are there any other noteworthy single-screen dungeon roguelikes I should try?
edit: lites too, FTL was nice and compact
By no means single screen, but Cogmind is very neat and unique and entirely "dungeon"-orientated.I didn't even realize how agoraphobic I was until I tried CoQ. Are there any other noteworthy single-screen dungeon roguelikes I should try?
Infra ArcanaOne thing I really really like about Nethack and Brogue is how each level fits neatly within the confines of the screen. I didn't even realize how agoraphobic I was until I tried CoQ. Are there any other noteworthy single-screen dungeon roguelikes I should try?
edit: lites too, FTL was nice and compact
That's not single-screen, the screen moves to show more of the level when you reach the edges.Infra Arcana
ah sorry, yeah, that was a fairly recent change to IA—older versions are single screen. I was thinking of the older versions. Doomrl in ASCII is single screen.That's not single-screen, the screen moves to show more of the level when you reach the edges.Infra Arcana
I don't remember if DoomRL does the same.
What's wrong with it? Started playing it last week for the first time, it's insanely fun! My only gripe is that I'm shitBROS DCSS IS JUST SHIT NOW FUKC THEM IN THERE ASSHOLES