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From Software The Dark Souls Discussion Thread

Caconym

Augur
Joined
Apr 18, 2015
Messages
189
Jesus fuck, the backseating... :lol:

sully, just explore and dare and fail and experience, it's a big part of what makes the game fun in a way not many other contemporaries can offer.
 

Elwro

Arcane
Joined
Dec 29, 2002
Messages
11,760
Location
Krakow, Poland
Divinity: Original Sin Wasteland 2
Well, you need to find that key, son.

edit: typing this took me so much time, but NO, I"M NOT DELETING THIS postcount++

the skelefuckers in Firelink also get up after having fallen down at least once or twice, but yes, my mistake. So you managed to kill even the Big One there and somehow to miss the Big Weapon?
 

Ivan

Arcane
Joined
Jun 22, 2013
Messages
7,801
Location
California
tangent:

What's up with the Four Kings? The most bullshit boss (aside from Bed of Chaos) b/c it's hard to tell how close/far you are from the fucker. Most of the time I'd just swing at air. Easily my least favorite boss.
 

Mozg

Arcane
Joined
Oct 20, 2015
Messages
2,033
Backgrounds and reverse kinematics cost money son. A boss floating in a black void with like five attack animations that we clone four times is what is in the budget
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
16,042
First rule of fighting large enemies: shove your face in it's balls so it can't hit you without chopping it's own cock off. This will solve your problems.
 

Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
13,433
I beat the gargoyles and all the enemies in the church. I don't know whats supposed to be downward in undead parish. What weapon in firelink? I cleareed all the skeletons and looted the place.
This is much more of a spoiler than my previous post, but the conventional route through the beginning of the game is
Undead Burg -> Undead Parish -> Lower Undead Burg -> Depths -> Blighttown followed by Sen's Fortress opening and you should have been able to get to at least the Depths before needing to explore the available side areas of Darkroot Garden/Basin, the Catacombs, or Undead Asylum redux.

There's a zweihander in the cemetery, good for strength builds.


So I reached the butterfly boss and I've failed twice because the firebombs fall when thrown. I'll try again later.
In my first playthrough, I reached the Moonlight Butterfly in hollow form (meaning no summon of Witch Beatrice) as a strength build but was able to kill it using my fortuitous stockpile of firebombs, which will hit the Butterfly in one part of it's cycle but not the other parts. Since I wasn't familiar with its cycle, and took time to realize that firebombs were my only option, by the time I finished it off I had consumed all my Estus, making the Moonlight Butterfly one of the more memorable combats of this playthrough.

By the way, are you playing online or offline? If online, the comments left behind by other players should give you more than sufficient help to get through the game.
 
Last edited:

sullynathan

Arcane
Joined
Dec 22, 2015
Messages
6,473
Location
Not Europe
I can't help but feel like this butterfly was one of the worst designed bosses so far. It's too stationary and just stands there and keeps shooting.
Can't believe I basically killed it with a barrage of fire bombs.
I already have zweihander, I just used it even meeting the weapon requirements and it is way too slow. I'm guessing I'm missing something
 

Caim

Arcane
Joined
Aug 1, 2013
Messages
17,819
Location
Dutchland
Zweihander takes some getting used to alright, but it's pretty good if you've gotten used to it.

If you want a similar but faster weapon, try obtaining the Claymore. It's smack dab in the middle of the bridge with the dragon.
 

Zep Zepo

Titties and Beer
Dumbfuck Repressed Homosexual
Joined
Mar 23, 2013
Messages
5,233
So I reached the butterfly boss and I've failed twice because the firebombs fall when thrown. I'll try again later.

Have you found the key in front of the gargoyle church? Try to explore what that key opens.

Edit: are you sure you killed all skeletons in Firelink? What weapon did you use not to make them stand up again? :) I think that If you really looted the cemetery, you'd know what weapon the guys were referring to.

The ones underground get back up and don't give souls.

What key?

Wow..I just ran back and forth over the Bridge like thing (when it attacked) and smacked it with sword when it landed. I think the whole battle lasted like...2 minutes. I found this Boss easy.

Zep--
 

sullynathan

Arcane
Joined
Dec 22, 2015
Messages
6,473
Location
Not Europe
Alright so I've played this game for 10 hours now and I have a decently strong grasp about how the game works.

The game encourages experimentation and puts a huge emphasis on leaving the player in the dark about information. This is where I feel the difficulty comes from. You have no map to see all the areas nor can you find everything as easily as other games. This is why the boss fights and certain enemies come off as incredibly difficult until you die enough times and learn how to fight them by knowing their attack patterns. Its also why the game feels slow because the lack of knowledge on enemies forces you to slow down to learn about them or else they'll just spazz out in a barrage of attacks or a one hit killing attack.
This gets really annoying though with how this game hides enemies in corners, granted it doesn't get as outrageous as bloodborne but it is annoying.

I'm genuinely impressed by the games level design though. It's open world with no loading screens except for respawning and traveling between bonfires which have a short loading screen. The whole world is sort of labrynthian but the part that impresses the most is when you progress and find some shortcut that leads back to a previous location which cuts a bit down on backtracking. There is a lot of verticality to a lot of the levels too, so far I have yet to get confused by it

The combat took a short while to get used to but once I learned how to properly fight. If one thing the shitty butterfly boss taught me, it was that heavy armor has its downsides. I don't like how finicky the lock on system is, my controller is really fucked up but it could be better. I also prefer Bloodborne's speed over Dark Souls. Bloodborne just felt better from the beginning than Dark Souls did.

I'll keep playing. I'm currently in lower undead borg and I feel like I have finally reached the "good/great part" and I am really good at it. Once in a while, I did reach the point in which I died too much and I felt like dropping it. Death can become tedious but I powered through.
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
16,042
The butterfly is there as a gimme for ranged characters and a damage check for melee characters. It's the only boss in the game that can heal itself. It's also a big 'fuck you' to players relying entirely on shields.
 

Caim

Arcane
Joined
Aug 1, 2013
Messages
17,819
Location
Dutchland
I'll keep playing. I'm currently in lower undead borg and I feel like I have finally reached the "good/great part" and I am really good at it. Once in a while, I did reach the point in which I died too much and I felt like dropping it. Death can become tedious but I powered through.
So you're close to fighting the Capra Demon then. Advice: Go for the dogs first.
 

sullynathan

Arcane
Joined
Dec 22, 2015
Messages
6,473
Location
Not Europe
I'll keep playing. I'm currently in lower undead borg and I feel like I have finally reached the "good/great part" and I am really good at it. Once in a while, I did reach the point in which I died too much and I felt like dropping it. Death can become tedious but I powered through.
So you're close to fighting the Capra Demon then. Advice: Go for the dogs first.

I stopped right in front of a white door so it must be a boss fight.
 

sullynathan

Arcane
Joined
Dec 22, 2015
Messages
6,473
Location
Not Europe
Yeah, I beat the Capra demon in my third try.

Those dogs jumped out of nowhere unexpectedly making me loose 5000 souls in the first try. I didn't even know that the assassin undead have a special animation to them.
 

Seaking4

Learned
Joined
Sep 4, 2014
Messages
362
The butterfly is there as a gimme for ranged characters and a damage check for melee characters. It's the only boss in the game that can heal itself. It's also a big 'fuck you' to players relying entirely on shields.

I don't think the Moon Butterfly heals itself. It's certainly odd in terms of Dark Souls bosses though. I can't think of any boss in a DS game with a 'weak spot' like the butterfly. It kind of just floats down to the bridge so you can wack it 4-5 times and then floats back up into it's invulnerable state (if melee that is).
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
16,042
It does heal itself while it's on the bridge. It's not that fast, but if you have a weak weapon/character, it can make the fight drag on for 10 or 15 landings instead of like 3 or 4.
 

Caim

Arcane
Joined
Aug 1, 2013
Messages
17,819
Location
Dutchland
Yeah, I beat the Capra demon in my third try.

Those dogs jumped out of nowhere unexpectedly making me loose 5000 souls in the first try. I didn't even know that the assassin undead have a special animation to them.
Third try is actually pretty good. Well done! Now then, into the depths and the darkness. Make sure to open up the shortcut first.
 

MicoSelva

backlog digger
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I was getting through the DLC content just fine. Killed the Guardian (cool fight), got through the wood (fucking stone axemen), killed Artorias (another cool fight), got through the township (fucking sorcerers), then went back and killed Kalameet (also pretty cool).

Then I entered the dungeon/abyss and it is dark as fuck, with bottomless pits as a bonus. Tomb of Giants all over again. :rage:

I guess it is back to looking for a light source. Demon Ruins, here I come.
 

LivingOne

Savant
Joined
May 5, 2012
Messages
485
Chasm of the Abyss doesn't require any light source unlike Tomb of giants. In fact I don't think it even makes a difference having one or not. (But it has a use in Oolacile).
Also if you figure out how to cheese the boss there w/ arrows like you wanted to w/ Kalameet, don't do it, we wanna see you die + rage mkay.:M
 

Caim

Arcane
Joined
Aug 1, 2013
Messages
17,819
Location
Dutchland
In the Chasm bring a light source (preferably the helmet) and take it nice and slow. Don't jump anywhere you can't see the bottom and you'll be okay.

Also, if you find the hidden character in the Chasm of the Abyss you can summon him for the final fight in the boss room. Yes, inside of the boss room itself, not outside it like with all the other bosses. You'll have to look closely for his summoning sign though.
 

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