Strange Fellow
Peculiar
- Joined
- Jun 21, 2018
- Messages
- 4,241
Do you even need to jump once in Sen's Fortress? I don't think you do.
If you just want to finish it, no, but if you want to do everything you'll need to jump a few times.Do you even need to jump once in Sen's Fortress? I don't think you do.
Let's be fair, it just feels shit; Imagine they did it intentionaly because muh immurshun and it's all good thobut this game handles the controls extremely poorly.
Does it? Is holding a button, letting go and then tapping again a big deal?
He is crying about controls DS1 playing on Switch Lite build in controller. Just be nice.but this game handles the controls extremely poorly.
Does it? Is holding a button, letting go and then tapping again a big deal?
FWIW, the jumping controls really are shit, no matter what controller you use.He is crying about controls DS1 playing on Switch Lite build in controller. Just be nice.but this game handles the controls extremely poorly.
Does it? Is holding a button, letting go and then tapping again a big deal?
If you're a retard yes.
Run Dodge could give some level of advantage for player inviting for some cheezy strats.Yeah, kinda. The only annoying thing about the control scheme is that you can't roll directly out of a sprint, which can suck in boss fights.
Run Dodge could give some level of advantage for player inviting for some cheezy strats.Yeah, kinda. The only annoying thing about the control scheme is that you can't roll directly out of a sprint, which can suck in boss fights.
Yeah, kinda. The only annoying thing about the control scheme is that you can't roll directly out of a sprint, which can suck in boss fights.
Yeah, kinda. The only annoying thing about the control scheme is that you can't roll directly out of a sprint, which can suck in boss fights.
Hold your shield up while sprinting.
You could've just said that you agree, fork. No need to try and be clever.If you're a retard yes.
Souls 3, but the principle is shared across all Soulsborne titles.
The interconnected areas of DS1 were incline. But yes, at best it seemed to move sideways.It's been all decline since Demon's Souls (PS3)
More like downwards.The interconnected areas of DS1 were incline. But yes, at best it seemed to move sideways.It's been all decline since Demon's Souls (PS3)