Azarkon
Arcane
- Joined
- Oct 7, 2005
- Messages
- 2,989
Uhm, you might want to replay the NWN games to refresh those memories.The problem is they weren't responsible for a great deal of that. The D&D 2.5? ruleset was. D&D 3rd ed also wasn't that bad, which is why NWN, NWN 2, and the games of its generation weren't complete shit.
I don't see how this helps your argument since SPECIAL wasn't a tabletop ruleset and it wasn't a very good system either.From the time Bioware abandoned D&D, they've sucked at itemization and encounter design. Same goes for Obsidian except Obsidian made a SPECIAL game in-between D&D and their own ruleset games.
This comparison doesn't make sense. ME and Alpha Protocol are action games, what you do largely isn't affected by stats (and where it does, it's usually for the worse). The only proper comparison would be DA:O and the Infinity Engine games, which are both stat-based RPG's where you control a party.The moment these CRPG designers get off the well-beaten path of tabletop rulesets, they flounder and are driven by corporate management into hybridizing action games. ME, Alpha Protocol, DA, they're all action-RPG hybrids and they all have the same style of AAA action gameplay backed by herp-derped systems. All those years of devs talking about how CRPGs are different from tabletops and needed their own rulesets, and this shit is what they come up with... It's the biggest joke of them all.
NWN as a game wasn't complete shit. Its OC was, but the game was advertised as a 'create your own adventure/DM experience' game and it worked fine for that. I recall playing a lot of custom campaigns and MP in NWN and enjoying them.
SPECIAL isn't a tabletop ruleset but it was developed in the era when the popular wisdom was to license/copy a tabletop ruleset. The original plan for Fallout was to use GURPS. That plan fell through so they developed SPECIAL. Look into SPECIAL and you see the inspiration from GURPS.
And yes, I'm aware that AP and ME were advertised as action-RPG hybrids. So is DAI even though it wasn't advertised as such. Just because you control a party and 'have stats' does not change that fact. Play a melee in DAI and you're physically aiming your attacks the same way you aimed guns in ME.
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