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The Dragon Age: Inquisition Thread

Modron

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I cruise around the areas watching sights, laugh at the ridiculous writing and I've turned the difficulty down so I get through the so called combat as fast as possible.

His motives are different, but a portion of their fanbase is very vocal about "just wanting the story". If you're gonna play on Very Easy mode, might as well make it convenient.

Someone should introduce those people to books and movies.
 

Sykar

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I cruise around the areas watching sights, laugh at the ridiculous writing and I've turned the difficulty down so I get through the so called combat as fast as possible.

His motives are different, but a portion of their fanbase is very vocal about "just wanting the story". If you're gonna play on Very Easy mode, might as well make it convenient.

Someone should introduce those people to books and movies.

There is no cure for retardation, sadly.
 
Self-Ejected

Bubbles

I'm forever blowing
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DA2 was a better game than DAI.

Mostly, yes. DAI only has the environmental design and Bioware's two best written companions (Solas and Cole) going for it.

On the other hand, Bioware could only make DA2's combat fun by slashing enemy HP by 70%, tripling enemy damage and nerfing warrior damage output, thus making tanks useless and making 3 mages + ranged rogue the best and most fun way to play the game. I'm not sure the fan base would have accepted that approach for DAI.
 
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yes plz

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I can agree with Solas being a decent character but Cole? I mean, the concept was good and if he were just a supporting character that popped up sometimes he probably would've been good but as a party member with hours of dialogue I found him to be really repetitive and annoying. Any time I talked to him I swear I could hear the writers shouting, "He's so weird! Really weird! He's like sooo weird! So unique and special! Isn't he totally weird!?"
 

set

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DA2 was a better game than DAI.

Mostly, yes. DAI only has the environmental design and Bioware's two best written companions (Solas and Cole) going for it.

On the other hand, Bioware could only make DA2's combat fun by slashing enemy HP by 70%, tripling enemy damage and nerfing warrior damage output, thus making tanks useless and making 3 mages + ranged rogue the best and most fun way to play the game. I'm not sure the fan base would have accepted that approach for DAI.

Bubbles, what is it that you drink? North Korean tap water or something?
 
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Bubbles

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I can agree with Solas being a decent character but Cole? I mean, the concept was good and if he were just a supporting character that popped up sometimes he probably would've been good but as a party member with hours of dialogue I found him to be really repetitive and annoying. Any time I talked to him I swear I could hear the writers shouting, "He's so weird! Really weird! He's like sooo weird! So unique and special! Isn't he totally weird!?"

I specifically named those two because they have good dialogue together. They're both "spirits" (sorta), just with completely opposing viewpoints, since Cole is naive and childish and Solas is who he is. They were also both written by Weekes, which helps with cohesiveness in party dialogue (as opposed to Aveline suddenly raving about sluts whenever Isabella popped into the party).

  • Cole: It sees him ready to jump. Pain pounding, pulsing, life of frustration can finally fall, to freeze.
  • Solas: Ah, yes.
  • Cole: It holds him high, shows the hole, were everything falls without him. He never needs to leave. He matters here.
  • Solas: That is one interpretation, yes.
  • Cole: You think it is different.
  • Solas: I think he fell, and it held him as he died, leaving him with images that told him his life was worthwhile.
  • Cole: That's much sadder. But yes. Calm, comfort, as the cold takes him away.
  • Cole: If it helps enough people, it becomes more... wandering, wishing, touched by them, Maker loves you, and it grows.
  • Cole: But I am me. Will I be more one day, if I help enough? Is this a task, timed, temporary?
  • Solas: No. It is a mistake to ascribe human motivations to them.
  • Cole: So I am always this?
  • Solas: You are always you.
  • Cole: Bright and brilliant, he wanders the ways, walking, unwaking, searching for wisdom.
  • Solas: I do not need you to do that, Cole.
  • Cole: Your friend wanted you to be happy, even though she knew you wouldn't be.
  • Solas: (Sighs) Could you... if you would remember her, could you do it as I would?
  • Cole: He comes to me as though the Fade were just another wooded path to walk without a care in search of wisdom.
  • Cole: We share the ancient mysteries, the feelings lost, forgotten dreams, unseen for ages, now beheld in wonder.
  • Cole: In his own way, he knew wisdom, as no man or spirit had before.
  • Solas: Thank you.
It's pretentious, but it's very well delivered by the VAs and more interesting than 99% of the other stuff going on in this game. Of course, I'm only comparing these guys to Bioware companions, who usually fail badly in execution.

Bubbles, what is it that you drink? North Korean tap water or something?

All my points are valid. DA2's later patches made combat easier, but also more fun by reducing wave spawn size and hp bloat, and by making controlling enemies more important than outright tanking on Nightmare. DAI on Nightmare is just whacking the HP pinata.
 

prodigydancer

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His motives are different, but a portion of their fanbase is very vocal about "just wanting the story". If you're gonna play on Very Easy mode, might as well make it convenient.
The thought gives me shivers because the story is in every way worse than NWN OC. And, well, I actually did finish NWN back in the day, but I couldn't possibly lower my standards much more than that.

DA2 was a better game than DAI.
Let me put it this way: DA2 could be low production values galore and a mindless (not exactly - on Nightmare you still couldn't press those awesome buttons at random) popamole ARPG but it was a playable game and - if you were ready to take it for what it was - playing it was fun. But DA:I is a mix of boring and irritating in the just the right proportion to drive anyone crazy. I don't understand how even the most stubborn of biodrones put up with it.
 

AwesomeButton

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I can agree with Solas being a decent character but Cole? I mean, the concept was good and if he were just a supporting character that popped up sometimes he probably would've been good but as a party member with hours of dialogue I found him to be really repetitive and annoying. Any time I talked to him I swear I could hear the writers shouting, "He's so weird! Really weird! He's like sooo weird! So unique and special! Isn't he totally weird!?"
Most dialogues sound about as authentic as those in "Dallas" or "The bold and the beautiful", but really Solas is the least annoying so far. BTW he is supposed to have been written by Gaider. :D

prodigydancer, careful with statements like that while you have something lile "Joined: Monday" on :D My observations suggest that you wil now get jumped...
 
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Jick Magger

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Didn't mind Varric, didn't mind Solas, didn't mind Blackhorn or Blackhawk or Blackadder or whatever the fuck he was called, Cassandra's fake french accent annoyed me, avoided Ironbull because he looked like he was made of rubber and it unnerved me, didn't mind the black witch with the stupid headdress, hated every inane thing that came out of that stupid elf girl's mouth, and didn't pay attention to the gay with the stupid mustache or the goast.
 

AwesomeButton

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Didn't mind Varric, didn't mind Solas, didn't mind Blackhorn or Blackhawk or Blackadder or whatever the fuck he was called, Cassandra's fake french accent annoyed me, avoided Ironbull because he looked like he was made of rubber and it unnerved me, didn't mind the black witch with the stupid headdress, hated every inane thing that came out of that stupid elf girl's mouth, and didn't pay attention to the gay with the stupid mustache or the goast.

It's fake German, but re all of them, I know what you mean. Too many things I should try not to mind mean this game isn't for me.
 

set

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His motives are different, but a portion of their fanbase is very vocal about "just wanting the story". If you're gonna play on Very Easy mode, might as well make it convenient.
The thought gives me shivers because the story is in every way worse than NWN OC. And, well, I actually did finish NWN back in the day, but I couldn't possibly lower my standards much more than that.

DA2 was a better game than DAI.
Let me put it this way: DA2 could be low production values galore and a mindless (not exactly - on Nightmare you still couldn't press those awesome buttons at random) popamole ARPG but it was a playable game and - if you were ready to take it for what it was - playing it was fun. But DA:I is a mix of boring and irritating in the just the right proportion to drive anyone crazy. I don't understand how even the most stubborn of biodrones put up with it.

The amount of self delusion necessary to make these statements...

DA2 is unequivocably a bad game. It's not reactive in a narrative or gameplay sense, with enemies that passively fight you and are just bloat bars. You fight wave after wave of stupid shit. Dungeons are straight away affairs. None of the bosses are interesting and are few in number. The game has less build options than Origins - you literally just pump your class core stats. Itemization is nonexistant to the point where it is not a joy to find items. Quests have you revisit the same desolate mindless uninspired areas over and over again. The main city is totally lifeless and devoid of any intersting features or characters. Your compaions are several different shades of dropped on their head as a child. The game is ugly aesthetically. The story is nonsensical in many places, motiviations typically biowarian. The story is contrived in many ways and offers little refuge for roleplayers to express their chosen identitiy. The game invalidates preexisting dragon age lore and consistently proves that yes things can get more retarded in a game that is already 'special'.
 
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Messages
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DA2 is unequivocably a bad game. It's not reactive in a narrative or gameplay sense, with enemies that passively fight you and are just bloat bars. You fight wave after wave of stupid shit. Dungeons are straight away affairs. None of the bosses are interesting and are few in number. The game has less build options than Origins - you literally just pump your class core stats. Itemization is nonexistant to the point where it is not a joy to find items. Quests have you revisit the same desolate mindless uninspired areas over and over again. The main city is totally lifeless and devoid of any intersting features or characters. Your compaions are several different shades of dropped on their head as a child. The game is ugly aesthetically. The story is nonsensical in many places, motiviations typically biowarian. The story is contrived in many ways and offers little refuge for roleplayers to express their chosen identitiy. The game invalidates preexisting dragon age lore and consistently proves that yes things can get more retarded in a game that is already 'special'.
If you hadn't mentioned DA, I couldn't even guess which Bioware game you were describing there.
 

prodigydancer

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DA2 is unequivocably a bad game. It's not reactive in a narrative or gameplay sense, with enemies that passively fight you and are just bloat bars. You fight wave after wave of stupid shit. Dungeons are straight away affairs. None of the bosses are interesting and are few in number. The game has less build options than Origins - you literally just pump your class core stats. Itemization is nonexistant to the point where it is not a joy to find items. Quests have you revisit the same desolate mindless uninspired areas over and over again. The main city is totally lifeless and devoid of any intersting features or characters. Your compaions are several different shades of dropped on their head as a child. The game is ugly aesthetically. The story is nonsensical in many places, motiviations typically biowarian. The story is contrived in many ways and offers little refuge for roleplayers to express their chosen identitiy. The game invalidates preexisting dragon age lore and consistently proves that yes things can get more retarded in a game that is already 'special'.

1) "unequivocably a bad game." - You're entitled to your opinion.
2) "passively fight" - Is it the Gandhi thing? Regardless, I haven't noticed any fundamental difference between DA2 fights and fighting AI in any other game, sorry.
3) "Dungeons are straight away affairs" - And this is bad, because..?
4) "None of the bosses are interesting" - I agree with yout here.
5) "less build options than Origins" - DA:O had many strong points but believing that it has a lot of viable build options... what did you say about self delusion?
6) "Itemization is nonexistant" - If you haven't played the game you're trying to nuke, you should at least watch a letsplay. Just a friendly suggestion.
7) "areas" - Ah, the reused assets discussion. As exciting as it was four years ago. /yawn
8) "city is totally lifeless" - I didn't notice anything like that.

I think that's enough because the rest of your post is even more subjective. My reply will then be equally opinionated: for all its glaring shortcomings DA2 featured one of the greatest combat systems ever invented and its encounter design was unique and tragically underappreciated (yes, I did like the waves).
 

AwesomeButton

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DA2 is unequivocably a bad game. It's not reactive in a narrative or gameplay sense, with enemies that passively fight you and are just bloat bars. You fight wave after wave of stupid shit. Dungeons are straight away affairs. None of the bosses are interesting and are few in number. The game has less build options than Origins - you literally just pump your class core stats. Itemization is nonexistant to the point where it is not a joy to find items. Quests have you revisit the same desolate mindless uninspired areas over and over again. The main city is totally lifeless and devoid of any intersting features or characters. Your compaions are several different shades of dropped on their head as a child. The game is ugly aesthetically. The story is nonsensical in many places, motiviations typically biowarian. The story is contrived in many ways and offers little refuge for roleplayers to express their chosen identitiy. The game invalidates preexisting dragon age lore and consistently proves that yes things can get more retarded in a game that is already 'special'.

1) "unequivocably a bad game." - You're entitled to your opinion.
2) "passively fight" - Is it the Gandhi thing? Regardless, I haven't noticed any fundamental difference between DA2 fights and fighting AI in any other game, sorry.
3) "Dungeons are straight away affairs" - And this is bad, because..?
4) "None of the bosses are interesting" - I agree with yout here.
5) "less build options than Origins" - DA:O had many strong points but believing that it has a lot of viable build options... what did you say about self delusion?
6) "Itemization is nonexistant" - If you haven't played the game you're trying to nuke, you should at least watch a letsplay. Just a friendly suggestion.
7) "areas" - Ah, the reused assets discussion. As exciting as it was four years ago. /yawn
8) "city is totally lifeless" - I didn't notice anything like that.

I think that's enough because the rest of your post is even more subjective. My reply will then be equally opinionated: for all its glaring shortcomings DA2 featured one of the greatest combat systems ever invented and its encounter design was unique and tragically underappreciated (yes, I did like the waves).
:kfc:
 

AwesomeButton

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I've played DAII from start to finish (once) - yes, apparently I'm a masochist, first DA:I, now DAII as well, huh. :D But I did, and for similar reasons, I believed it would be on the level of Origins (I will avoid using superlatives about Origins, but at least it had some C&C/wasn't terrible). I had played the DAII demo prior to the full game, so I was prepared to expect shitty combat. My only regret is that I didn't pirate DA:I like I did DAII, but anyway, that's the last money they will get from me. And from playing DAII I agree with set on all his points.
 

set

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DA2 is unequivocably a bad game. It's not reactive in a narrative or gameplay sense, with enemies that passively fight you and are just bloat bars. You fight wave after wave of stupid shit. Dungeons are straight away affairs. None of the bosses are interesting and are few in number. The game has less build options than Origins - you literally just pump your class core stats. Itemization is nonexistant to the point where it is not a joy to find items. Quests have you revisit the same desolate mindless uninspired areas over and over again. The main city is totally lifeless and devoid of any intersting features or characters. Your compaions are several different shades of dropped on their head as a child. The game is ugly aesthetically. The story is nonsensical in many places, motiviations typically biowarian. The story is contrived in many ways and offers little refuge for roleplayers to express their chosen identitiy. The game invalidates preexisting dragon age lore and consistently proves that yes things can get more retarded in a game that is already 'special'.

1) "unequivocably a bad game." - You're entitled to your opinion.
2) "passively fight" - Is it the Gandhi thing? Regardless, I haven't noticed any fundamental difference between DA2 fights and fighting AI in any other game, sorry.
3) "Dungeons are straight away affairs" - And this is bad, because..?
4) "None of the bosses are interesting" - I agree with yout here.
5) "less build options than Origins" - DA:O had many strong points but believing that it has a lot of viable build options... what did you say about self delusion?
6) "Itemization is nonexistant" - If you haven't played the game you're trying to nuke, you should at least watch a letsplay. Just a friendly suggestion.
7) "areas" - Ah, the reused assets discussion. As exciting as it was four years ago. /yawn
8) "city is totally lifeless" - I didn't notice anything like that.

I think that's enough because the rest of your post is even more subjective. My reply will then be equally opinionated: for all its glaring shortcomings DA2 featured one of the greatest combat systems ever invented and its encounter design was unique and tragically underappreciated (yes, I did like the waves).

1) It's not an opinion, it's fact that DA2 sucks. Saying this line is a total cop-out. Wanna know why?

At the end of the day everything is everyone's opinion. What makes opinion fact is what you use to back up your opinoin. If you don't back up your opinion, it's a worthless "just an opinion" opinion.
2) Totally passive, the only enemies in the game with abilities are ogres and mages. You fight 3 ogres all game. The ogres came from the previous game, copypaste. The mages in DA2 have 4 spells period, all game long, no matter what race of mage, the same spells. The spells are utterly unimpactful. The only meaningful one is the aoe knockback spell. Spiders had poison and web in dao, why is it gone in DA2? The fights are passive because the enemies you face do not do anything.
3) Because dungeons are about a) exploration b) choice; in rpgs of old you had to explore to beat a dungeon and you had the chocie of completing optional stuff - in DA2 neither exploration nor optional (or hidden) stuff exists; a dungeon isn't much of a dungeon if it's just another hallway; we don't refer to dungeons as hallways in real life, the idea of a dungeon is encapsulated in mood and harrowing experience
5) I did not say DAO had a lot. DA2 has even less. You can't even equip a bow as a warrior in DA2. Great.
6) I have played this godforsaken game, go jump off the bridge you're trolling under, seriously. The itemization is non-existant for several overarching reasons the first of which being items have high primary attribute requirements, are hard class-locked, have poorly explained stats, have bad stat distribution, and offer non-choices (the difference between common equipment vs common equipment is +1 armor or +1 str in many cases, an arbitrary choice; what rare items you have to choose from are not much different).
7) "I eat shit, this is acknowledged, why are you bringing it up?" Because you're defending dragon age 2 and saying it's a ...good game. Your opinion is retarded and you know it.
8) It's easy not to. Take a moment to think about what you're playing
a) there are no notable NPCs you can bump into on the street (have you played BG2? This happens all the time in BG2)
b) The soundscape is nonexistant (listen to the game for a minute, the "city" sounds like a desert, not even any background crowd noises to simulate the feeling of a city)
c) In battle, citizens have no collision detection. Just one detail among many I can recall off the top of my head
d) The city doesn't notably change over the 10 years you play in it; it's totally static and dull and lifeless and stupid.

I suggest you leave this site. DA2 is an abomination which cannot be defended. The best you can do is, "Well, I can name worse RPGss" which isn't much of an argument. Defending it is inexcusable.
 
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prodigydancer

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You could have guessed it from my previous post but you didn't so let me summarize the situation quickly: I already discussed all this back in 2011, I'm not keen on going in circles yet again four years later and my opinion DA2 isn't going to change. With this in mind, do you have anything interesting to say on the subject?
Back to DAI: I admit I'm :butthurt: (just slightly because I didn't buy the game) because I somewhat hoped Bioware would keep the DA2 combat system and instead they went for a totally retarded real-time third-person co-op action clickfest.
 

set

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Oct 21, 2013
Messages
944
You could have guessed it from my previous post but you didn't so let me sumarize the situation quickly: I already discussed all this back in 2011, I'm not keen on going in circles yet again with retards with bad opinions. I realize I'm not going to change the bad opinions of retards. With this in mind, no, I will ask you again to please leave.

It's perfectly fine to like some BioWare games. It's not okay to defend Dragon Age 2, then to back off immediately when confronted on it -- and then have some attitude like your views are -- the point is, you can have a shitty opinion if you'll care to back it up. Otherwise, don't say your shitty opinion. It's just trolling to say Dragon Age 2 isn't that bad of a game when everyone else knows you're just bullshitting us.
 

Lhynn

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10,007
Both games are shit and not worth playing. There are tons of cRPG that will provide you with a lot of fun, why you people insist on playing this shit is beyond me.

EDIT: oh, and if you liked DA2 or DA:I you do have bad taste, and no, it is not a matter of opinion. Embrace that and be free.
 

Rake

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Messages
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Both games are shit and not worth playing. There are tons of cRPG that will provide you with a lot of fun, why you people insist on playing this shit is beyond me.

EDIT: oh, and if you liked DA2 or DA:I you do have bad taste, and no, it is not a matter of opinion. Embrace that and be free.
:bravo:
 

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