Witcher UI, including inventory is manageable but there's no doubt CDPR designed it for consoles and went from there. E.g. inventory shortucts are very counterintuitive for M&K. I agree it was improved vastly since release, though.
My biggest gripe is that the dodge button is in the most retarded place,thus i never use it.shortucts
Fanta, you should post on drugs more often.
You don't have to (unlike in DD or even subj iirc) if use hotkeys. Not for every section maybe but at least for the most needed like inventory or bestiary. And for every usable sign, obviously.the fact that you have to move between sections - inventory, alchemy, beastiary, etc - by clicking these horrible arrows on the top of the screen. Or the accordion-based sections in the Alchemy, Beastiary, Characters sections. Or the radial menu where you have to scroll to select your middle mouse action or active sign.
Or you could use PgUp, PgDn[...] like the fact that you have to move between sections - inventory, alchemy, beastiary, etc - by clicking these horrible arrows on the top of the screen.
There are hotkeys for all the signs, but they don't work as a prestigious Codexer would expect, because they are consolised. Instead of using the sign by pressing a hotkey, you select it and then have to press another key to actually cast it...Or the radial menu where you have to scroll to select your middle mouse action or active sign.
It's visually and functionally designed for consoles.
Fanta, you should post on drugs more often.
Nigga i won't waste drugs on internet shit lol,not that sad of a bastard . I do drugs when i am out with me mates and having a party. Tho to be honest,getting old for that shit and it is not as fun as use to be,you know how it is,with age you grow out of some things.
Not saying this game is good, but it's ten times better when you ignore 70% of it. Many have said that before, so I'm not saying anything new, but wow is it true. There's plenty of unique items so you don't need to craft (indeed it arguably makes the game worse), and you can easily level enough to finish the game by just focusing on the core content of main missions, companion missions and closing rifts and such. The game is tremendously improved by ignoring all the stupid crafting pickups and the "collect 10 goat hides" quests. Also for the love of god play a ranged character, archer or mage.
What the fuck is wrong with youNot saying this game is good, but it's ten times better when you ignore 70% of it. Many have said that before, so I'm not saying anything new, but wow is it true. There's plenty of unique items so you don't need to craft (indeed it arguably makes the game worse), and you can easily level enough to finish the game by just focusing on the core content of main missions, companion missions and closing rifts and such. The game is tremendously improved by ignoring all the stupid crafting pickups and the "collect 10 goat hides" quests. Also for the love of god play a ranged character, archer or mage.
This game is not good, it's amazing, much better than Origins.
Autist, man, autist.authists
He clearly meant "an authentication methods enthusiast". Learn your words, man.Autist, man, autist.authists
This is so true it hurts. If you remove the worthless repetitive uninspired stuff, the game is so much better, since the content that revolves around companions can be fun and worth experiencing if you are into that. I hope one day the mainstream videogames world will be able to accept that a 10-20 hours game full of unique quality content is better than a 100 hours one full of boring, menial and repetitive tasks.Not saying this game is good, but it's ten times better when you ignore 70% of it. Many have said that before, so I'm not saying anything new, but wow is it true. There's plenty of unique items so you don't need to craft (indeed it arguably makes the game worse), and you can easily level enough to finish the game by just focusing on the core content of main missions, companion missions and closing rifts and such. The game is tremendously improved by ignoring all the stupid crafting pickups and the "collect 10 goat hides" quests. Also for the love of god play a ranged character, archer or mage.
/ThreadIt became even better after I ignored the remaining 30% - the combat, story and writing.
What the fuck is wrong with you
This is like one of the all time worst takes
Inquisition also has a long-needed jump button.What the fuck is wrong with you
This is like one of the all time worst takes
Both have simplistic and generic writing, if you think Origins characters and main quest are anything special you have too much nostalgia and don't remember the game. Inquisition has vast and beautiful areas. Origins just has claustrophobic ugly corridors and too much mundane combat, it doesnt matter if it's more tactical when you're fighting that much cannon fodder, the balance between combat/exploration is way off.
Inquisition has big big flaws, but its still a very beautiful game (thanks to Frostbite) with an amazing OST. Dragon Age Origins has nothing going for it, it was bad in 2009, its worse now.
Both have simplistic and generic writing, if you think Origins characters and main quest are anything special you have too much nostalgia and don't remember the game..
Looting and crafting are counter-intuitive ti each other, if you get one going, the other is completely unecessaryThere's plenty of unique items so you don't need to craft (indeed it arguably makes the game worse)
We probably played different games, I was constantly denied progress for lacking "power" or whatnot.you can easily level enough to finish the game by just focusing on the core content of main missions, companion missions and closing rifts and such
Yet another fussshite zombie who thinks color diarrhea is beatiful regardless of story and world building, if you enjoy minute long pauses as the game tries to load, going through a collectathon borefest is nothing.Inquisition has big big flaws, but its still a very beautiful game (thanks to Frostbite) with an amazing OST. Dragon Age Origins has nothing going for it, it was bad in 2009, its worse now.
Needed for what? The only thing the jump button is needed for in Inquisishit (and The Witcher 3 (and many derivatives)), is getting out of the many quagmires the out of place open world design would eventually put you in, it makes BGS's crap third person gameplay look like some top notch platformer.Inquisition also has a long-needed jump button.