DragoFireheart
all caps, rainbow colors, SOMETHING.
- Joined
- Jun 16, 2007
- Messages
- 23,731
Compare it to dragon's dogma rather
Any action RPG compared to Dragon's Dogma is objectively inferior.
~fin
Compare it to dragon's dogma rather
I wouldn't since Dragon's Dogma would actualy come on top.
You just did.I wouldn't since Dragon's Dogma would actualy come on top.So the game is decent if you reprogram yourself to judge it as a console game rather than as a PC game? What kind of bullshit argument is this?
The point is this IS an action RPG designed first for consoles. If you don't want to play that, don't play the game period. If you do play it, the controls are fine for the kind of game it is. People complaining about the controls are mostly focused on how not-Origins it is, but that's the core game more than not having click-to-move. Witcher 2 didn't have click-to-move either.
I wasn't talking about the controls. I'm talking about a shitty game suddenly becoming decent if you think of it as belonging to a different genre or platform.
But if you want to go that route, fine. So how does this game compares to Dark Souls?
Compare it to dragon's dogma rather
Hey guys I haven't been following the game, only just seen this trailer:
Is the whole game like this? If so imma grab the torrent.
Why can't they set it far before this actually happened, make you take part in the peace process. Have you gather allies, undertake missions to make sure this peace summit happen?
And when all is done and good, you think to yourself 'Yes, I've achieved my objective. Shame it's quite short...' then a single explosion right at the Conclave takes away everything you worked for. And worst, people accused you being the part of this event since you pushed so hard for this.
THAT, would make a fucking awesome midpoint twist. Compared to the fucking menu explosion we had to endure at the start followed with a sense of detachment and a woman telling that I should take responsibility for clicking START NEW GAME BUTTON IN THE FUCKING MAIN MENU.
In the bioware twitch streams the developers mention that they actually had an extended prologue. But they cut it because they didn't want to load a new player down with plot and lore they may know nothing about.
Which is the exact reason to have a prologue to begin with. Without it you have no idea how these people are interconnected. But I also assume Bioware covered most of this stuff in knock off books and comics in the build up to release.
I am also willing to believe that Bioware and EA are willing to sell a extended prologue DLC. So that may also be a reason for the lack of a full opening.
So you don't know that Dragon Age isn't a very good action game either?I dunno, I don't play console action games.
So the game is decent if you reprogram yourself to judge it as a console game rather than as a PC game? What kind of bullshit argument is this?
The point is this IS an action RPG designed first for consoles. If you don't want to play that, don't play the game period. If you do play it, the controls are fine for the kind of game it is. People complaining about the controls are mostly focused on how not-Origins it is, but that's the core game more than not having click-to-move. Witcher 2 didn't have click-to-move either.
I wasn't talking about the controls. I'm talking about a shitty game suddenly becoming decent if you think of it as belonging to a different genre or platform.
But if you want to go that route, fine. So how does this game compares to Dark Souls?
Compare it to dragon's dogma rather, its quite similar combat system except you wont see mage joint casting and localized damage on big monsters.Theres no timed roll and dodge , not the feeling of danger like in dark souls.You can program your companions to use potions at a % of health and attacking the same target , they are like the side kick of dragon's dogma , with a lot more dialogue than "wolves hunt in pack".Prettier with better areas to explore, easier too. It doesnt deserves the irrational hatred some give it here, especially when it doesnt prevent to play true PC rpg this year.
You know you could just buy it for cheap in a third world online shop via proxy or vpn and just activate the key on origin , its not that a big deal .
Something that came up today (no, not horn related):
Can someone explain how respawns work in this game please?
If you clear a couple of rifts in Hinterlands, are they cleared, cleared, or just cleared for that particular exposure to the map? Do rifts open in a respawn style, so the area is never *clear* until you do something main-questy?
If you clear the Hinterlands of Templars, Mages, do they stay cleared or do they just respawn until some main-questy thing is done?
Same for goats, resources, loot boxes, dragons, bandits whatever and etc?
Thanks.
Other enemies though can keep coming back, like wolf packs or whatever else.
Thanks for the info.
There's a Wolf Base to destroy, maybe you haven't done that bit for the wolves then?
I've definitely heard that there is some persistent respawning, but I've just heard the word respawns used a lot today and wanted clarification on what exactly gets respawned upon re-entry (no horn gags please).
There are a number of spawn points that get disabled after you do certain quests. Wolves in Redcliffe are one of those, together with that region's mercenaries, templars and mages. Bears are eternal, however.Other enemies though can keep coming back, like wolf packs or whatever else.
Thanks for the info.
There's a Wolf Base to destroy, maybe you haven't done that bit for the wolves then?
I've definitely heard that there is some persistent respawning, but I've just heard the word respawns used a lot today and wanted clarification on what exactly gets respawned upon re-entry (no horn gags please).
There are a number of spawn points that get disabled after you do certain quests. Wolves in Redcliffe are one of those, together with that region's mercenaries, templars and mages. Bears are eternal, however.
There are a number of spawn points that get disabled after you do certain quests. Wolves in Redcliffe are one of those, together with that region's mercenaries, templars and mages. Bears are eternal, however.
That's awesome, that's kinda bearable I suppose! (pun-duck)
The other bit I heard was that all the ingredients respawn (flowers), making the "increased yield" perk a dead stat. Is this true and do all the Iron and Onyx blah blah blah respawn aswell?
Who needs a mfcking prologue? THIS ISBATTLEFIELD CALL OF DUTYDRAGON AGE INQUISITION!
EA, EA never changes.
Random question after seeing the tutorial boss fight, how are you supposed to disrupt the oblivion gates if the main character is the tank?
Put static cage+fire mine under rift. rift cleared in 20 secondsRandom question after seeing the tutorial boss fight, how are you supposed to disrupt the oblivion gates if the main character is the tank?
If Wasteland 2 was not OK and Divinity was not a good rpg experience, what are you expecting of Witcher 3?So, basically, all the RPG's of 2014 are a let down? I mean, I sort of knew DA:I would suck; but I thought Wasteland 2 would be at least OK, andthat Divinity would be something like a good rpg experience, but no. Almost the entire kickstarter crop sucked, and now out of the AAA crowd only Witcher 3 is left to try and not be shit. I am dissapoint.
Cant blame them to try , and its way more honoraCompare it to dragon's dogma rather
Any action RPG compared to Dragon's Dogma is objectively inferior.
~fin
So the game is decent if you reprogram yourself to judge it as a console game rather than as a PC game? What kind of bullshit argument is this?
The point is this IS an action RPG designed first for consoles. If you don't want to play that, don't play the game period. If you do play it, the controls are fine for the kind of game it is. People complaining about the controls are mostly focused on how not-Origins it is, but that's the core game more than not having click-to-move. Witcher 2 didn't have click-to-move either.
I wasn't talking about the controls. I'm talking about a shitty game suddenly becoming decent if you think of it as belonging to a different genre or platform.
But if you want to go that route, fine. So how does this game compares to Dark Souls?
Compare it to dragon's dogma rather, its quite similar combat system except you wont see mage joint casting and localized damage on big monsters.Theres no timed roll and dodge , not the feeling of danger like in dark souls.You can program your companions to use potions at a % of health and attacking the same target , they are like the side kick of dragon's dogma , with a lot more dialogue than "wolves hunt in pack".Prettier with better areas to explore, easier too. It doesnt deserves the irrational hatred some give it here, especially when it doesnt prevent to play true PC rpg this year.
You know you could just buy it for cheap in a third world online shop via proxy or vpn and just activate the key on origin , its not that a big deal .
ffs. there is timed roll ability for every class. check fucking skill tree.
warriors- combat roll (battlemaster skill tree)
rogues- evade (subterfuge )
mages- faed step ( ice magic )
there is even active parry skill (Block and Slash in Two handed weapon skill tree)/(Parry in double daggers)
also there are healing spells. one use Focus to heal so you can use it only in combat once or twice and cant spam every encounter and there is revival spell in spirit skill tree.