I'm not sure how much I have left to play but I think Inquisition is a mixed bag. Great story, great characters, good companion quests but the open world/side quests seem to be a bit shitty.
I hope you turn out right, although I find it to be the other way around - the open world is bearable and I like collecting stuff, makes me explore. Battles are horrible so far, as for the characters, story, and quests, they are full of shit imo.
I don't find the open world engaging at all.
The reasons they gave you to head out there is pretty weak overall in the opening.
Collect 10 herbs? 10 ram meat?
These are shit of course and deserve to be ignored.
Hence I try to be selective when it comes to questing - but to my disappointment, there is barely anything resembling a good 'sidequest' out there.
A lot of them are very trimmed down quests, even lower production values than SWTOR - which is amazing since the latter is a MMORPG.
There was a lot of effort to tie everything together in SWTOR, even quests like finding medicines stolen by refugees in SWTOR made you choose whether to give the refugees the medicine or return it to the army. You could argue, that's just 'dark/light side' but the resolution isn't a 'binary done/not done'.
In DAI, I recovered a medicine for a worried husband and there was very little, if any choice to make. Either you do it, or don't do it. There was no time limit either. People just wait to be saved or be ignored or be postponed till a later date.
A few quest like finding a healer for the refugees do involve convincing her to come along by using your companions to back up your argument, that is good - but I find it too few and far in between. I think the Companions quest will be more engaging like that, so I'm just going to stick to those instead.
I think the crowning moment of un-awesome came up when I had a storyteller whispering about a spirit in a lake, where I could make a tribute of Blood Lotus on the altar by the lake.
I was somewhat interested and stumbled upon it while recruiting a Grey Warden. Upon clicking the altar, a 2-handed sword materializes, allowing me to loot it. And... that's that.
What do you want me to say about this? Is this all there is?
Don't talk to me about how easy it is to 'stumble upon quest herbs and pick on them while going on some quests' because what I'm about to say is my major pet peeve that makes the thing you said 'effortless' turn into tiny, but incremental amount of annoyance that slowly fills the beaker of patience, till it overflows and annoyance turns into rage and the beaker explodes in a shower of 'FUCK THIS SHIT I'M NOT DOING THIS'
Why?
This is 2014. You see a herb at a distance. Being on keyboard and mouse, naturally you point cursor at it and click.
Nothing happens.
Why?
You are out of range.
This is 2014, and you think it's ok to force players to walk up to it - and fucking click on it?
Or press F, watch the slow looting animation play and see what you picked
THEN press SPACE BAR to confirm that 'YES, I CONFIRM THAT I REALLY WANTED TO BEND OVER TO PICK UP THIS FUCKING ELFROOT'
Fuck's sake. Let me tell you about a game that was made way before this, it has a hand icon and it lets me just fucking walk up and pick up what I want.
Story wise it's shit. Nothing will convince me otherwise. You have to be crazy to think this whole plot conveniences make any fucking sense.
Cause so far what I've seen here is thus:
1. The mark was given to you.
2. The Skyhold was given to you.
3. Everyone is counting on you because of No.1
As for the character writing - it's ok. Not stellar, but it's OK. They're like walking tropes.
There's Dandy Mage, Mysterious Hatman, Angry Woman, Sexually Active Giant Goat, I mean they have issues, but you can tell them to fuck off. I'm not too crazy on the Anti-SJW stance.
But overall, I can tolerate, it does show restraint at some point, the character clashes work to a point, but I can't help but feel their roles in combat is pretty much similar and you only pick them cause you want to rotate and keep things fresh.
It's the only saving grace anyway. Cause the combat, writing and exploration is shit.