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The Dragon Age: Inquisition Thread

Ulrox

Arbiter
Joined
Jul 18, 2014
Messages
363
Man I wish I have that ability, I could've lived happier lives. #firstworldproblems

It requires you to actively work to get to it - its called the power of denial. Instead of saying what shit DA: I is - you have to say, it is the greatest game ever made by bioware. You also have to reject everything anyone says about the game being bad. Eventually you'll start believing it yourself if you've done these steps correctly and tenatiously enough.
 

set

Arcane
Joined
Oct 21, 2013
Messages
942
This game have multiplayer with microtransaccions?? that explain everything....

It has timer-based rewards like a facebook game, so it's credible. They're going to ease you into the concept this time around then really deliver the fatal blow next time.
 

Garryydde

Arcane
Patron
Douchebag! Repressed Homosexual
Joined
Feb 15, 2014
Messages
825
Location
no
Friendly reminder that this is Bioware's target demographic

ab0tXEA.png
 

Darkion

Augur
Joined
Jul 3, 2008
Messages
115
Okay, decided to check out the "AWESOME SONG" over at You Tube. That is such a ridiculous scene. The song is awful (figured why when I found out who wrote it) but that's not why I started laughing so hard my neighbors came over to see if I was okay. I just couldn't take it when everyone started singing. This is what Bioware is spewing now: DRAGON AGE: GLEE!

And people in the Net are crying over this in an orgasm of feels? Really?

We are doomed.

:dgaider:
 

Whisky

The Solution
Joined
Feb 22, 2012
Messages
8,555
Location
Banjoville, British Columbia
Divinity: Original Sin Project: Eternity Torment: Tides of Numenera
So, anyone willing to tastefully spoil the "plot"?
The mage who first went to the fade and infected the black city to start the first wave of darkspawn has been waiting ~1000 years for revenge.. You interrupt some ritual giving you some ability that can stop him because Bioware Writing.. Save some cows.. kill some mages / templars.. cameo appearances from all the fan fic favorites..

In the end you save the day and watch a green / blue / red sunset.

Thank you. Are there any details to add? Why did the Big Bad end up the way he is now? What is/was his Master Plan?


He is butthurt cause

There are no gods. The plan is to become a god.

I spoiled the ending to myself through jewtube since I never intended on playing the game and was curious about how they'd chose to end the third game in the series/setting, and you're kinda wrong.

There are gods. He didn't find them, but they do exist. At least, the Elven Pantheon is real because Solas is Fen'Harel the Dread Wolf, the power to manipulate the fade/rifts came from him originally, is elven magic, he used Corypheus to awaken the power of the orb. After the credits sequence you see Fen'Harel killing and absorbing Flemeth's life force with her consent because he needed it for god knows what reason. So basically, the third game in the series ends in a Cliffhanger. You have no idea how happy I feel to have avoided buying this utter piece of shit and not acted like RK and the other idiots. It ends with more questions than answers.

By the way, Solas is the real "villain" of the game. The thing with Corypheus only happened because Solas/The Dread Wolf willed it. Corypheus is a side dish, just like Loghain in DAO. They are ultimately irrelevant to the setting, only to the shitty plot of the game. They caused suffering etc blablabla, but they're more like marionettes than real actors with power over the world. Solas was there with you from the very beginning to get you to destroy Corypheus after using him to awaken the power. Corypheus rise AND demise were both set in literal stone.
It also answers the minor plot hole of the intro where people wondered why that NPC knew you could close rifts as soon as he talked to you.

edit : Flemeth is also.. Mythal, another Elven god. The plot thickens. DA3 reads like the second episode of a trilogy despite being the third game. Must milk the DLC and sequels good bra.

Wait, does that mean no more Kate Mulgrew? Having Captain Janeway playing an evil witch was the best part of the series.
 
Self-Ejected

IncendiaryDevice

Self-Ejected
Village Idiot
Joined
Nov 3, 2014
Messages
7,407
Dragon Age: Exposition
If you like exposition then Dragon Age is your game. Never in all my years of gaming have I come across a game that revels quite so deeply in this underused gaming trope. Every time you feel you're making a bit of progress here or there you will suddenly find yourself engaging in conversation with someone. Someone you've never met before. Well, this is nice isn't it, all these lovely people to talk to. So you stand there, head to to in blood, a gigantic broadsword flailing about in your right hand, attempting your introductions. "Hi, why are you in this game?" you ask them inquisitively. And so begins the essence of any inquisition as a rollerdex of potential exposition is laid out before you.

After half an hour of discovering why that person exists, what they hope for the future, what they think of you, what they did three weeks ago, what their view on mages are, what their view on Templars are, whether they like the weather and do they have any interesting fetishes, you suddenly realise you've completely forgotten what they answered to the first question but are happy that the conversation seemed to go well. Sometimes you are given an option to recruit this walking exposition device so that they might aid you in some extravagant and elaborate gymnastics displays inbetween connecting with the next exposition device.

Sometimes, however, the exposition device turns out to be somewhat meaner than the average exposition devices in the game and won't actually answer any of your litany of questions, they'll just tell you why they're angry, tell you why you must die, what's getting their goat and what they think is going on and before you can say "thanks for the info, would you like a cup of tea and some crumpet?" they've gone and started a gymnastics display without even having the courtesy to ask if you're prepared and in the mood.

The general purpose of the game is to collect as much exposition as possible. For each batch of exposition you accumulate you can unlock greater and more interesting varieties of exposition. You can even have exposition unfolding while you're out and about discovering exposition and performing gymnastic displays, as your team of spys are sent out independently of your ever growing gang of exposition devices, like little top-up exposition hunters, because, just wandering about in your gang doesn't quite generate enough exposition for the demand for exposition the game will addict you to.

The game does offer an opportunity to take a break from gymnastics and exposition if these two themes get a bit too repetitive. The game has a relaxation reward area that can be achieved by fully mining all the exposition and gymnastics competitions an area can produce. Once an area has been fully mined of exposition and gymnastics the same area will turn into a gorgeous country garden where you can follow more leisurely pursuits, such as trotting around on a horse taking in the delightful airs and vistas or tending to your seedbeds that have become overgrown with abundant fruit, ripe for the picking.

The best rewards for exposition accumulation are best left unmentioned however, as this reviewer does not want to be guilty of delivering too many spoilers, so let's just say that, if you play your exposition wheel just right, you could well end up performing a completely different type of gymnastics...
 
Last edited:

Slow James

Savant
Joined
Dec 10, 2012
Messages
271
Location
Louisville, KY
Friendly reminder that this is Bioware's target demographic

ab0tXEA.png

I don't mind Bioware chasing after the LBGT demographic. I honestly don't. It's a potential for an untapped market and, whatever, they can appeal to whoever the heck they want.

But for fuck's sake... if they had a shirtless (or even scantily clad) female on there, implying that their fans are drooling over their sexualized body, their Lord and Savior Anita Snarkessian would crucify them for objectifying women.

Women are hands off... but let's post six packs on horseback and promote "Ride the Bull" internet campaigns about people fucking the dudes in our game.

I mean, shit on a spoon, people... its not even a double standard. Its just blatant pandering and hypocrisy.
 

Multi-headed Cow

Guest
Friendly reminder that this is Bioware's target demographic
Had to Google what "Movember" meant. Does this mean my giant beard that looks like a cross between a hobo and a baseball player is in vogue now? Am I gonna get Bioware fans crawling all over me? Can't wait. :bounce:
 

Ninjerk

Arcane
Joined
Jul 10, 2013
Messages
14,323
Dragon Age: Exposition
If you like exposition then Dragon Age is your game. Never in all my years of gaming have I come across a game that revels quite so deeply in this underused gaming trope. Every time you feel you're making a bit of progress here or there you will suddenly find yourself engaging in conversation with someone. Someone you've never met before. Well, this is nice isn't it, all these lovely people to talk to. So you stand there, head to to in blood, a gigantic broadsword flailing about in your right hand, attempting your introductions. "Hi, why are you in this game?" you ask them inquisitively. And so begins the essence of any inquisition as a rollerdex of potential exposition is laid out before you.

After half an hour of discovering why that person exists, what they hope for the future, what they think of you, what they did three weeks ago, what their view on mages are, what their view on Templars are, whether they like the weather and do they have any interesting fetishes, you suddenly realise you've completely forgotten what they answered to the first question but are happy that the conversation seemed to go well. Sometimes you are given an option to recruit this walking exposition device so that they might aid you in some extravagant and elaborate gymnastics displays inbetween connecting with the next exposition device.

Sometimes, however, the exposition device turns out to be somewhat meaner than the average exposition devices in the game and won't actually answer any of your litany of questions, they'll just tell you why they're angry, tell you why you must die, what's getting their goat and what they think is going on and before you can say "thanks for the info, would you like a cup of tea and some crumpet?" they've gone and started a gymnastics display without even having the courtesy to ask if you're prepared and in the mood.

The general purpose of the game is to collect as much exposition as possible. For each batch of exposition you accumulate you can unlock greater and more interesting varieties of exposition. You can even have exposition unfolding while you're out and about discovering exposition and performing gymnastic displays, as your team of spys are sent out independently of your ever growing gang of exposition devices, like little top-up exposition hunters, because, just wandering about in your gang doesn't quite generate enough exposition for the demand for exposition the game will addict you to.

The game does offer an opportunity to take a break from gymnastics and exposition if these two themes get a bit too repetitive. The game has a relaxation reward area that can be achieved by fully mining all the exposition and gymnastics competitions an area can produce. Once an area has been fully mined of exposition and gymnastics the same area will turn into a gorgeous country garden where you can follow more leisurely pursuits, such as trotting around on a horse taking in the delightful airs and vistas or tending to your seedbeds that have become overgrown with abundant fruit, ripe for the picking.

The best rewards for exposition accumulation are best left unmentioned however, as this reviewer does not want to be guilty of delivering too many spoilers, so let's just say that, if you play your exposition wheel just right, you could well end up performing a completely different type of gymnastics...
Every time I try to read this I start spacing out. I think my brain is trying to protect itself.
 

Ninjerk

Arcane
Joined
Jul 10, 2013
Messages
14,323
The first sentence... exposition is a "gaming trope." It's not even fair to call it literary analysis for dummmies :negative:
 

oscar

Arcane
Joined
Aug 30, 2008
Messages
8,049
Location
NZ
What's the overall Codex consensus on it? I don't want to have to stride through 418 pages to work out the general interpretation and critiques.
 

Crispy

I feel... young!
Patron
Staff Member
Joined
Feb 16, 2008
Messages
1,877,123
Location
Future Wasteland
Strap Yourselves In
Overall the game is fun IMO. It's kind of like mixing playing Rift (the MMO) with playing Skyrim, and adding in Bio's Boring Bevy of Beauties on top of it all.

If you like exploration, if you don't mind what is essentially twitchy combat (similar to Witcher in some ways if you play a melee character), and if you don't mind lite RPG fare, it's not a horrible game. There's a lot to do and see in it.

Beware the hardware requirements, though. A patch to help smooth out gameplay is badly needed.
 

evdk

comrade troglodyte :M
Patron
Joined
Mar 31, 2004
Messages
11,292
Location
Corona regni Bohemiae
Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 A Beautifully Desolate Campaign Steve gets a Kidney but I don't even get a tag.
So, anyone willing to tastefully spoil the "plot"?
The mage who first went to the fade and infected the black city to start the first wave of darkspawn has been waiting ~1000 years for revenge.. You interrupt some ritual giving you some ability that can stop him because Bioware Writing.. Save some cows.. kill some mages / templars.. cameo appearances from all the fan fic favorites..

In the end you save the day and watch a green / blue / red sunset.

Thank you. Are there any details to add? Why did the Big Bad end up the way he is now? What is/was his Master Plan?


He is butthurt cause

There are no gods. The plan is to become a god.

I spoiled the ending to myself through jewtube since I never intended on playing the game and was curious about how they'd chose to end the third game in the series/setting, and you're kinda wrong.

There are gods. He didn't find them, but they do exist. At least, the Elven Pantheon is real because Solas is Fen'Harel the Dread Wolf, the power to manipulate the fade/rifts came from him originally, is elven magic, he used Corypheus to awaken the power of the orb. After the credits sequence you see Fen'Harel killing and absorbing Flemeth's life force with her consent because he needed it for god knows what reason. So basically, the third game in the series ends in a Cliffhanger. You have no idea how happy I feel to have avoided buying this utter piece of shit and not acted like RK and the other idiots. It ends with more questions than answers.

By the way, Solas is the real "villain" of the game. The thing with Corypheus only happened because Solas/The Dread Wolf willed it. Corypheus is a side dish, just like Loghain in DAO. They are ultimately irrelevant to the setting, only to the shitty plot of the game. They caused suffering etc blablabla, but they're more like marionettes than real actors with power over the world. Solas was there with you from the very beginning to get you to destroy Corypheus after using him to awaken the power. Corypheus rise AND demise were both set in literal stone.
It also answers the minor plot hole of the intro where people wondered why that NPC knew you could close rifts as soon as he talked to you.

edit : Flemeth is also.. Mythal, another Elven god. The plot thickens. DA3 reads like the second episode of a trilogy despite being the third game. Must milk the DLC and sequels good bra.

Wait, does that mean no more Kate Mulgrew? Having Captain Janeway playing an evil witch was the best part of the series.
Like killing characters ever stopped them from reappearing in later installments before. I mean, it already happened even to Flemeth.
 

eremita

Savant
Joined
Sep 1, 2013
Messages
797
Goddamn, do I really want that much when asking for proper BG2 successor?! Fuck fucking indies, all the Underrails, Lords of Xulimas and shit done by three aspergers in their basement, I want a huge and epic RPG with complex and balanced ruleset and the last one I got was over a decade ago. They've got the time and the money, some of them were even there when BG2 was beeing produced yet they decide to do a fucking MMO-like grindfest now while borrowing ideas from retarded shit like Assassin's Creed. That series is fucking shit, it's epitome of casual gaming in its worst sense, so what the fuck are ideas from this shit doing in Dragon Age? I can't believe they fucked up, but this thread is really killing any hopes I have.

I was really hyped for this game, because it could be something special. Don't lie to yourself that these are good times for RPG genre in general - those days are over and will never come back because dumb casual masses took over the market.
 

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