Titus doesn't, but Leandros does and it's from his POV.Titus doesn't believe in being dogmatic to the CodexKissing him is not supported by the Codex Astartes so they will keep fighting like bros forever.Let me remind you that at some point in the past people considered a possability that Bioware would develop a Warhammer 40k RPG.
Look upon DAI and rejoice, thinking about the horrors we were spared.
*snipped image of battle bromance*
I seriously laffed out loud at this one. 5/5Except that they didn't. Leandros, you little shit.
God please give me Spess Mehreen 2. Without elevators. However mediocre the game is, the way they did the switch between melee and ranged was just fun fun fun.Titus doesn't, but Leandros does and it's from his POV.Titus doesn't believe in being dogmatic to the CodexKissing him is not supported by the Codex Astartes so they will keep fighting like bros forever.Let me remind you that at some point in the past people considered a possability that Bioware would develop a Warhammer 40k RPG.
Look upon DAI and rejoice, thinking about the horrors we were spared.
*snipped image of battle bromance*
I seriously laffed out loud at this one. 5/5Except that they didn't. Leandros, you little shit.
You people know nothing. Last argument was bowstrings.W2 has fucking scabbards - that alone is a bar too high for many a developer.Art direction has always been and will remain more important than tech and hardware (though its nice to see both used in conjunction). The Witcher 2 will probably still look better than most games released in the next few years.
http://dragonage.wikia.com/wiki/Forum:For_DA3,_I_want_a_scabbard_to_sheath_my_sword_in. - people arguing if scabbards should be in the game... WAT
This game is amazing in many levels.Here's something useful that I stumbled upon -- on the PC, you can move your system's time and date forward to instantly finish the war table missions.
Comes in handy for not only following the story surrounding those missions, but it also serves as a giant fuck you to the designer who thought that implementing mobile F2P style time locks (some of them require you to wait for 16 hours!) was a good idea.
But bro, why don't you just set long duration mission before you sleep and let the normal clock take care of itself?
I don't see why you wanna cheat in this game.
There are no bowstrings???You people know nothing. Last argument was bowstrings.W2 has fucking scabbards - that alone is a bar too high for many a developer.Art direction has always been and will remain more important than tech and hardware (though its nice to see both used in conjunction). The Witcher 2 will probably still look better than most games released in the next few years.
http://dragonage.wikia.com/wiki/Forum:For_DA3,_I_want_a_scabbard_to_sheath_my_sword_in. - people arguing if scabbards should be in the game... WAT
Here's something useful that I stumbled upon -- on the PC, you can move your system's time and date forward to instantly finish the war table missions.
Comes in handy for not only following the story surrounding those missions, but it also serves as a giant fuck you to the designer who thought that implementing mobile F2P style time locks (some of them require you to wait for 16 hours!) was a good idea.
Thanks for the spoiler dickhead!
Morrigan..
But bro, why don't you just set long duration mission before you sleep and let the normal clock take care of itself?
I don't see why you wanna cheat in this game.
"Native competence" is a myth, yeah. A stupid myth that needs to die. However, that sentence is valid, as it's a context-driven ellipsis, with the context being in another clause. It's very much useable, though both rare and kinda shitty.non-native speakers lecturing native speakers on the subtleties of their language, just a normal day on the Codex
And as everybody knows, just being a native speaker automatically makes you an expert in all conceivable nuances and even linguistics concerning your native language...
I agree with the sentiment, but in the case he's talking about, the non-native speaker is wrong while being arrogant about it. It's a common mistake for people who don't grow up with a language to assume technicalities trump every-day usage of language, though, idiomatic uses of language that seem "wrong" to non-native speakers are super common in pretty much every language.
Bowstrings should be in the game.You people know nothing. Last argument was bowstrings.
Unreal was a good engine...good for FPS games and FPS games more or less only. ITS MADE for it.
Scabbards too but I would think that an actually fun combat takes precedence.Bowstrings should be in the game.You people know nothing. Last argument was bowstrings.
In a BioWare game:Scabbards too but I would think that an actually fun combat takes precedence.Bowstrings should be in the game.You people know nothing. Last argument was bowstrings.
Thanks for the spoiler dickhead!