Alright, let me dive straight into it.
When I first saw that their was romance I stopped myself from Googling spoilers, and I kinda regret that. While the characters appear more human I cannot help to feel that it limits the whole roleplaying experience. In any game that allows it, my first playthrough is always a gay human male -- so I'll start on this for now! The first person I saw that I could flirt with was Cullen, and by the Gods he was perfect for my Inquistitor! So I got to work, I began talking to him every time I saw him, selected each flirty option I could and tried to in his direction for his approval of me. It was actually going insanely well, first option to flirt down and he gave me that corny smile people noted, and I thought I was onto something, second option he let me flirt with him again and that was great, but.. the third time he shot me down, and it hit me like a truck. Cullen just friendzoned me.
While I adore the fact that the NPC's have unique tastes, this cuts from the roleplay standard. I'm not making this so Cullen will be made bisexual just for my pleasure, or whatever I aim to get out of him. It's the fact I feel like every character should be coded bisexual, but with preferences. Okay, maybe Cullen is straight, but if you woo him enough he'll swap over to the same team. Because from what I can muster, this game is based on choices, I learnt that the wrong way when I snapped at Cassandra over something so little because the choice-wheel lies, it lies at every turn, for an option that seems like it will come out as happy my character ends up chewing someones head off, but back to romance.
Alright, so now all characters are bisexual, what now? Well the most formiddle part is making it work, I shouldn't be able to just walk up to someone and have relations with them. I'll use Cullen as an example, because almost everyone on here knows him, let's say our Cullen is now bisexual, however he doesn't know it. Simple, in order for a male to get Cullen, you'll have to put in some mad extra work for him, the amazing thing about this is each character can be coded to be easy or hard to obtain.
And while we're on it the whole buddy system should be improved, as you know this is a game where reading and listening prevails, so let's say if you try to flirt with someone who is straight before you're highly close to them it'll kick your rating right down, maybe flirting options could even fail and you're blocked from talking to that person for a few hours (I haven't noticed a day/night cycle) 3 hours real time, it'd make sense and add a sense of realism into the mix, I really think you guys could do amazing work with a system with this, maybe even add in potential lovers, as 6 is actually rather low for a game this size.