KeighnMcDeath
RPG Codex Boomer
- Joined
- Nov 23, 2016
- Messages
- 15,952
I take a stab and say the disintegration field area. I think that existed or did I get destroyed by a beholder?
Have you played the second game? All those lasers and stuff in the temple, polished marble (or metal?) everywhere, etc. It just didn't feel very medieval.What do you mean with "Modern Sci-fi" ?
Yeah, when i played, i saw these as "Fantasy"Have you played the second game? All those lasers and stuff in the temple, polished marble (or metal?) everywhere, etc. It just didn't feel very medieval.What do you mean with "Modern Sci-fi" ?
Well yeah, that's true, but I guess I just prefer dark dilapidated temple ruins and dungeonsYeah, when i played, i saw these as "Fantasy"Have you played the second game? All those lasers and stuff in the temple, polished marble (or metal?) everywhere, etc. It just didn't feel very medieval.What do you mean with "Modern Sci-fi" ?
I like this design, shame i don't know any game that does itEotB1 has several paths towards victory
First time for everything?I've been involved with these games for over 30 years, and no one has ever accused any of the games of having "modern sci-fi" in them... and this is said when the third game literally has robot scorpions in it!
EotB1's brilliance lies in the fact that once you clear the sewers and move on past the Dwarven encampment, you can literally stumble through the rest of the game, right to Xanathar's doorstep, and miss out on lots of content in the process. There's no intended path to take.I like this design, shame i don't know any game that does itEotB1 has several paths towards victory
Don't do that. Yes it makes a big difference—it trivialises the exploration and mapping aspects of the game...I am using the All-seeing Eye automap which makes a big difference to exploration and completing levels
Yes I have followed the numerous debates on Codex around the sense of achievement and accomplishment from making manual maps similar to how gamers use to do itDon't do that. Yes it makes a big difference—it trivialises the exploration and mapping aspects of the game...I am using the All-seeing Eye automap which makes a big difference to exploration and completing levels
Map it manually. Better yet, use my tool (check my signature).
Oh yeah, I very much recommend playing the Amiga version to anyone. Either the original, of the AGA remake.Did anyone patch in the ending. Glad I finished it first on Amiga.
Yeah if you really don't like mapping, it's a bit pointless to force yourself to do it. I love mapping so obviously I'm biased.But its not my strong point and I dont really want to spend the time, I have loads of older games to get through so automapping is just convenient.
I was honestly shocked that GoG did not do this when they released it.Did anyone patch in the ending. Glad I finished it first on Amiga.
Exactly my thoughtsMy answer would be these types of classic games capture the excitement and ambience of dungeon exploration better than any modern game and they always will. Modern games are great but if you want to experience the true thrill of classic D&D exploration you wont find a better way of doing it than from games like EoB
Oh, I didnt even think about using the EOBDATA.sav as multiple copies. That would work, its just not an elegant built-in solutionExactly my thoughtsMy answer would be these types of classic games capture the excitement and ambience of dungeon exploration better than any modern game and they always will. Modern games are great but if you want to experience the true thrill of classic D&D exploration you wont find a better way of doing it than from games like EoB
Now, if only you played it without an auto-mapper... But ok, some people just don't like mapping much, I get it. I'm just glad you played it. I'd rather people play it with an auto-mapper than to not play it at all.
You can certainly create multiple save slots "manually" by making copies of EOBSAVE.DAT or whatever it's called.
Really curious what you will think of EoB II and how would you rate it compared to the first game.
Tip: you might wanna drop all the overpowered loot in the atrium if you like a challenge because if you have collected all the best weapons and items in the first game, that would kill the excitement of equipment upgrades in the second game as EoB I has the best loot. However, you might wanna bring the EoB I loot over into the third game.
I get really bored by repetative things, so restarting games with different builds is not for me unless I really have to. There are rare exceptions like Age of Decadence, I replayed it 3 times with different builds in a matter of a few weeks, but the 3rd playthrough was really pushing my limits. I'll need to play it at least 2-3 more times with different builds, but probably that will happen only years later.How many of you played another party after first play through? Or a couple extra play throughs? I'd just have multiple installs named differently and cycle through them. Once i had 10 installs on dos and would roll a d10 to see which game i would play. Still it is odd I never finished EOB3 and instead went to play Dungeon Hack forever (later I swapped to Anvil of Dawn).