Kane
I have many names
this game is so bad i feel embarassed for a.net
i hope they are
i hope they are
Dungeon Rewards
We’ve made some significant updates to dungeon rewards. I wanted to try and clarify them here. All of these changes have been the result of an original exploit which was letting players receive upwards of 20 levels by completing a single dungeon run. We initially closed this exploit, which caused some new problems. The result is this new system which should increase dungeon rewards for players who play though them normally but help curb inflation of rewards for those who are using exploitative methods to farm them.
1) Dungeon tokens are now rewarded at the end of an explorable chain. This was done to stop players from repeatedly entering a chain and farming the first boss that dropped tokens rather than playing the entire chain. At some point in the near future, we will make up for this by making dungeon tokens a rare drop so that even players who are not completing a chain can make partial progress toward the rewards.
2) Dungeons reward 20 tokens for completion and now reward an additional 40 tokens for the first time they are completed each day. This means that if players can complete all 3 chains of a dungeon in a day, they’ll receive a total of 180 tokens, which is enough to purchase some of the smaller rewards.
3) Dungeon tokens should be account bound. This will allow players to have a single character farm tokens for their other characters.
• Updated vendors in the Ascalonian Catacombs and Caudecus’s Manor to sell level 80 versions of their unique skins rather than level 60 and 70. Players who purchased the level 60 and 70 versions will soon be given the opportunity to upgrade those to level 80 without having to use transmutation stones.
It isn't saying too much, but this is the best MMORPG on the market now.
but it is. the problem is that it hits a brick wall at max level.It isn't saying too much, but this is the best MMORPG on the market now.
lol
Dungeons themselves are fine, I do like certain puzzle elements even if they are only fun for the first time until you figure them out; however, the billion HP bosses that actually punish players for doing everything the game thus far teaches them is completely retarded. Loot is borked and AFAIK they've partly addressed it this patch, and will keep addressing it in further ones. So big problems are non-random loot (read: tokens) and boss encounters mainly.The dungeons are awful, bosses take forever to kill and the loot is basically a bunch of ore and wood because it's all shit
But what's so great about Quake Wars with persistent world?Not gonna buy this. One reason. Just got the fucking beta invite for Planetside 2 HELLLLLLLLLLLL YEAHHHHHHHHHHHHHHHHHHHHHHHHH
I kept thinking 'What are combos and how do I trigger them?'
Turns out someone made a nice tool to figure out X + Y = Combo Z
Engineer is faster (perma-switftness) and better at 1v1, you just have to press around twenty more buttons than the average thiefit's not heartseeker, it's the fact that you can move around fastest and simply cap all the points. and you still can win most 1on1 encounters.
Since you're kwanzanian idk where codex guild is, but if you want to play on European server, choose Seafarer's Rest, that's where we are. You are able to change the character's server anyway, including transfer between American and European ones.Found a guy selling keys for this on the Ebays for $40. Went for it. I'm fucking stupid since I have BL2 and TL2 and Dishonored and Xcom but god damn I.... I have no excuse.
SURE HOPE IT'S GOOD. IF IT ISN'T I'M COMING FOR YOUR ASS KONJAD.