HoboForEternity
LIBERAL PROPAGANDIST
the mechanics interaction in this game is really top notch. maybe on par or even better than the best immersive sims
They said that about mobile.Never gonna happen though.
Link is dead, is there a newer one?Download 19k shader cache, put it in the shaderCache folder (skip this step if you don't have an AMD GPU) » For Nvidea GPU's use your own fresh Shader Caches, something in the house of 4k/5 (because there is a bug in current Nvidea drivers which causes the game to use absurd amounts of ram), the shaders are automatically made when you open the game for the first time
CemU Zelda BOTW Megathread.
Use this thread as your guide. It seriously useful.
Now I'll make a quick guide on how get this shit up and running:
Now you can enjoy the game!
- Get Zelda BOTW
- Update it to version 1.1.1
- Download 19k shader cache, put it in the shaderCache folder (skip this step if you don't have an AMD GPU) » For Nvidea GPU's use your own fresh Shader Caches, something in the house of 4k/5 (because there is a bug in current Nvidea drivers which causes the game to use absurd amounts of ram), the shaders are automatically made when you open the game for the first time
- Download CemUHook version 4.0.0 or higher, put it in CemU main folder (if CemU doesn't open do this)
- Then go to gameProfiles folder and edit the c9500 .ini file, if you have the EUR version of the game (for the US version edit the c9400 file, and JPN is the c9300), and under [Graphics] you add this line: disableGPUFence = true
- If you have a Nvidea GPU tweak it to look like this, if it is a AMD GPU disable Shader Chache
- In Cemu set GPU Buffer Cache to low and CPU Mode to Single Core Recompiler
- Then go to the options tab > input settings, and set controller to Wii U Game Pad or Pro Controller and configure the keys to your liking
- Then you have to load the .rpx file located in the code folder of the game, so can run it (Zelda BOTW is usally called U-King.rpx)
- Finally, when you've loaded all shader chaches and the game has opened, use either this method or enable the "GX2SetGPUFence skip (HACK)" in the CemU options tab (you have to do one of this methods every time you play to have a good perfromance, I recomend using the 2nd method)
Additionaly I would recomend some graphic packs.
12k texture + ReShade perhaps?
Wrong move. Master Mode is Bethesda style (bullet sponge enemies) rather than interesting challenge, and guess what, bullet sponge enemies REALLY don't work with highly degradable equipment in BotW. You will have to sneak most of the time. Better restart on normal.
If you want to play with challenge, try to master the parry system. It's reminiscent of Dark Souls, you have to learn each enemy's attack patterns exactly, and when it works, it's a blast, and can be used against anything, even ranged weapons and spells.
How bad are the motion controls if your only option is to play on a keyboard and mouse?
In master mode enemies are not just health sponges (They kinda are, mainly because their health regeneration that's not present in the base game). There's always 1 level above than in the normal game (Enemy color), that means they have some new moves (An extension of their "combo attack") and properties (Like being harder to stun). It's a decent challenge, you are forced to exploit the game system to play in the most optimal way, like for example making food to improve your attack stats. Though I do not recommend it on a first playthrough, it can be a bit frustating if you don't know how the game works.