lukaszek
the determinator
- Joined
- Jan 15, 2015
- Messages
- 13,066
songs of conquestI'l go back to Heroes of Might and Magic
songs of conquestI'l go back to Heroes of Might and Magic
I need a party member to be a master of Water and Air Magic, something like that, to use Town Portal or Fly. i'm not even close to that yet. Even then it does not fix my problem that the gameplay is just tedious, i don't have patience for killing tons of mobs like i had before, i did beat Might and Magic 6 this year though, but i had to slog through some really tedious sections like Mire of the dammed(so much trash mobs and armageddon does not even work on them) and the tons of Titans and Dragons later on that takes forever to kill.Man.. i gave up, i made some progress, got stronger, but now i'm just bored. Too much trash mobs and HP bloat and TOO MUCH WALKING
If you walk, you're doing things wrong, in M&M 3-5 you teleport, in M&M 6-8, you just fly and town portal.
I'm not into modern games, i hate the flash/clean look of them, they just feel soulless and i'm not even a boomer. I took a quick look into Songs of Conquest, meh, looks very generic and not even hiding that it's a Heroes clone, the gameplay might be good but there are tons of older strategy games that i have not played yet that looks way more interesting(and soulfull):songs of conquestI'l go back to Heroes of Might and Magic
I need a party member to be a master of Water and Air Magic, something like that, to use Town Portal or Fly. i'm not even close to that yet. Even then it does not fix my problem that the gameplay is just tedious, i don't have patience for killing tons of mobs like i had before, i did beat Might and Magic 6 this year though, but i had to slog through some really tedious sections like Mire of the dammed(so much trash mobs and armageddon does not even work on them) and the tons of Titans and Dragons later on that takes forever to kill.
However the game did hold my attention for 80 hours which is impressive for a RPG, so after playing both games i can say that i had more fun with MM6.
I need a party member to be a master of Water and Air Magic, something like that, to use Town Portal or Fly. i'm not even close to that yet. Even then it does not fix my problem that the gameplay is just tedious, i don't have patience for killing tons of mobs like i had before, i did beat Might and Magic 6 this year though, but i had to slog through some really tedious sections like Mire of the dammed(so much trash mobs and armageddon does not even work on them) and the tons of Titans and Dragons later on that takes forever to kill.
However the game did hold my attention for 80 hours which is impressive for a RPG, so after playing both games i can say that i had more fun with MM6.
Well, that's the thing, no sane mind can endure M&M 6 and M&M 7 in the same year.
Come back and play M&M 8 in 2 years and you'll probably enjoy it, if you don't have anything else to play.
Oh man, gotta stay away from HOMM; too addictive!
Hey, I routinely replay the MMMerge mod every few months...I need a party member to be a master of Water and Air Magic, something like that, to use Town Portal or Fly. i'm not even close to that yet. Even then it does not fix my problem that the gameplay is just tedious, i don't have patience for killing tons of mobs like i had before, i did beat Might and Magic 6 this year though, but i had to slog through some really tedious sections like Mire of the dammed(so much trash mobs and armageddon does not even work on them) and the tons of Titans and Dragons later on that takes forever to kill.
However the game did hold my attention for 80 hours which is impressive for a RPG, so after playing both games i can say that i had more fun with MM6.
Well, that's the thing, no sane mind can endure M&M 6 and M&M 7 in the same year.
never mind.sane mind
World of Xeen merged two games into one and it fitted.This MMMerge mod looks retarded to me, i know it implements some quality of life of MM8 engine, like making notes on automap. But the way it mixes the games just does not fit:
Broken game mechanic, It should be fixed.like dark magic being shit in MM6
World of Xeen merged two games into one and it fitted.
Broken game mechanic, It should be fixed.
Darkside of Xeen is designed for a much higher level party than Clouds. Most of it is unreasonably difficult if you're only partway through Clouds. You can get some bonus experience in the area around the starting town, but it's not a big deal. You might as well just focus on Clouds until you finish it and then go to Darkside.
If you go down that path, there are many ways to break the game in vanilla like the overpowered+20 permanent bonus you can easily access right from the get go.Last thing, MM6 Merge making Dark Magic not shit would make Darkmoor super easy, you now have inifinite spell points with the alchemy skill, just spam Dragon Breath on the flying beholders like a motherfucker, decline.
You're talking about the black potions ? +20 stats is not a lot, sure makes early game easier, but if you have 30 might and gain 20 might from potion, at best you gain +3 extra attack damage. In Might and Magic 6, 7 and 8 the more stats you have the less they give you, so if you have 5 might and equip a ring with +10 might you gain more attack than if you have 50 might and equip a +25 might ring, and late game basic stats equipment are useless because of Day of the Gods and Hour of Power, with the exception of Beholders who can dispel your buffs. So in the Merge mod you're breaking the best part of the game.If you go down that path, there are many ways to break the game in vanilla like the overpowered+20 permanent bonus you can easily access right from the get go.Last thing, MM6 Merge making Dark Magic not shit would make Darkmoor super easy, you now have inifinite spell points with the alchemy skill, just spam Dragon Breath on the flying beholders like a motherfucker, decline.