racofer
Thread Incliner
Let the games begin.
I am shocked that it took so long to make. But still,Let the games begin.
The mouse was definitely used in Wolf and Doom but obviously not for looking up and down.
The first FPS designed with proper mouselook in mind was Beth's Future Shock.
The full version of DN3D also had mouselook, IIRC the shareware version didn't have that feature.
You do realize that Doom originally came with keyboard+mouse option, right? I started off as a keyboard-only player, until I started losing to people in modem/IPX games who used the mouse. The mouse control became defacto in original Doom games, way back then.
That would've been very strange. By the time Duke3D came out I was a mouse player, and I do recall playing the demo quite a bit.
To be honest, I don't think anyone would care as much if it didn't have the name 'DOOM' on it.
For that matter, why do you care about the name? Just take the game on its own terms. I've loved Rainbow Six games since 3 for instance, and have enjoyed the Vegas series and Siege a great deal, even though they're completely different. Don't get hung upon the damn name, just look at the game itself. It's not like anyone ever played DOOM for its deep overarching narrative.
There are dozens and dozens of posts expression buttfrustration at the fact it's called 'Doom'. The quality of the game is irrelevant (I personally think it looks boring, FYI). I guarantee you this thread would not run for 79 pages if the game was called anything else.With Doom name or not - it's still shit.
Is this THAT hard to understand?
You clearly, because you just replied and have been commenting all throughout the thread. It is the reason you have been commenting throughout.Even if that was true, so what? Who gives a shit?
The quality of the game is irrelevant
Yup:I first played DOOM, using PrBoom+, in 2014. I used a mouse, where, instead of mouselook, it controlled turning left and right and also controlled movement forwards and backwards. I set the right mouse button to enable STRAFE mode when depressed, the middle button was USE and the wheel controlled weapon selection. I almost never touched the keyboard (except to press ESCAPE), playing the game almost entirely with just the mouse. I think it is quite an interesting user interface.
Am I right to assume that mouse use in the original DOOM was similar (with more keyboard dependence)?
kill yourselfWhy all the anger about the game not living up to monocled standards of yesterday? When original Doom came out, it was just that. Used already surpassed technology and offered it in an undemanding package, with unprecedented gore on top. Ultima Underworld had superior 3D first-person technology, but everyone remembers Wolf 3D and Doom as THE revolution, because nobody could be arsed to buy a top-notch PC or do all the boring reading. Large part of Doom's popularity was also id's marketing genius of offering the first episode for free, it resided on every computer not solely because of its quality.
The new one is shaping up to be exactly that. You don't have to be PC master race, you can just pick it up and play competently, and it has over the top violence all over it. Add Beth/Zenimax marketing machine...
And grognards are sad because kids don't want to invest time in their gaming to get any good. Wake up guys, Doom was THE game that sealed the deal of games being shallow entertainment for easy consumption. Yes, the community made it into much more, but WADs and competitions didn't make id millions, Doom being gory and accessible did. Me and every other kid back then just used cheats and pissed on your revered challenge.
Yeah, when I fire up Doom 1/2 nowadays, I just go in and see how far I get before I die, maybe jump ahead a few maps and give myself a shotgun. But when I was 13? It was all about "There are demons and you slaughter them and it's cool, dude!"
Honestly, the nu-Doom trailers alone have already given me way more enjoyment than Doom 3 in its entire existence. I'd personally like it faster, more distinct art-wise and I hate the glowing drops from monsters, but I don't think we could hope for a better Doom in this day.
The thing I hate the most about it is the name, because is sure as hell doesn't render the original Doom obsolete or anything like that.
When original Doom came out, it was just that. Used already surpassed technology and offered it in an undemanding package, with unprecedented gore on top.
Doom is much more than a mindless demon-blasting experience to be fondly remembered and perhaps brought out for its quaint charms now and again. Some people want you to think it is - these are the people looking forward to unnecessary reboots of old IPs like Rise of The Triad, Wolfenstein and bizarrely Shadow Warrior, forever falling back on weapon inventory space and player run speed as indications of game quality.