jackofshadows
Arcane
- Joined
- Oct 21, 2019
- Messages
- 5,061
But that describes substantial part of the game perfectly.looter shooter means shooter with a focus on looting randomized equipment.
But that describes substantial part of the game perfectly.looter shooter means shooter with a focus on looting randomized equipment.
by "randomized equipment" i meant weapons and gear with randomized suffixes and prefixes, akin to diablo. Borderlands, Destiny - those are looter shooters.But that describes substantial part of the game perfectly.looter shooter means shooter with a focus on looting randomized equipment.
As if New Vegas was any more difficult...
Does TOW have the equivalent of deathclaw and cazador areas? Vault 34?
As if New Vegas was any more difficult...
Does TOW have the equivalent of deathclaw and cazador areas? Vault 34?
Yeah, I get that. But I never said it's a pure looter shooter, I said "as a looter shooter...". It's an action/RPG so I was talking about action component there. By the way, I'm pretty sure that at least some boxes has random loot inside but it may be incorrect.by "randomized equipment" i meant weapons and gear with randomized suffixes and prefixes, akin to diablo. Borderlands, Destiny - those are looter shooters.But that describes substantial part of the game perfectly.looter shooter means shooter with a focus on looting randomized equipment.
highlight must be enabled to be able to see all the crap loot lying around.
Does TOW hold more your hand than FO4?(quest compass, etc...)I turned the highlighting off and still had 200 lockpicks at the end of the game.
You can't navigate without nav points, but I found it very easy to operate with most of the HUD turned off, including the compass. I got where I needed to go with few problems just by consulting the marks on the main map.Does TOW hold more your hand than FO4?(quest compass, etc...)I turned the highlighting off and still had 200 lockpicks at the end of the game.
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Does TOW hold more your hand than FO4?(quest compass, etc...)
Out of curiosity, do people think the original one's content and design warrant enough reason for there to be a sequel in the future?
If its easy, why noone is doing it?As if it was difficult.better than fallout 3 and 4, for sure.
Why make a crpg if you can make an fps? Why make an fps if you can make a strategy??? Why make a game if you can film a movie?????? Chopin's Etude Op. 10 is better than Fallout 3!!!!!!If its easy, why noone is doing it?As if it was difficult.better than fallout 3 and 4, for sure.
I mean, there's a fuckton of better games than Fallout 3 and 4 on the market. Pick any, they're being made, yeah.
What you mean is why they are not doing a better RPG than Fallout 3 following the specific mold of Fallout 3? (Open World, FPS, etc?) Because companies prefer to make games focused on other features, no one is necessarily concerned about specifically imitating Bethesda if they can make other games and succeed. Even the games in Assassin's Creed series are better RPGs than Fallout 3, and Ubisoft seems happy with the "niche" (AKA, tens of millions of people) it has found.
Why make a clone of Fallout 3 if you can do anything else and sell well? Obsidian's answer is, because it loves to make clones of other famous games to try to evoke nostalgia. It's pretty much their basic mode of operation now.
certifiedWhy make a crpg if you can make an fps? Why make an fps if you can make a strategy??? Why make a game if you can film a movie?????? Chopin's Etude Op. 10 is better than Fallout 3!!!!!!
Assasin's Creed is btw much worse than Fallout 3/4 btw. I wonder if the rest of "fuckton" of games which are supposed to be better than Fallout 3/4 according to you are as shitty.
Assasin's Creed is btw much worse than Fallout 3/4 btw.
I wonder if the rest of "fuckton" of games which are supposed to be better than Fallout 3/4 according to you are as shitty.
I remember hearing that The White March was better than Pillars of Eternity base campaign? I feel like Outer Worlds shows enough potential for them to come back and do it right. The intent and some of the ideas were there, just didn't cook long enough.Out of curiosity, do people think the original one's content and design warrant enough reason for there to be a sequel in the future?
Who knows, but if you find Fallout 3/4 good games, it's not like I'm gonna spend my time satisfying your parameters.
What you mean [at least I hope that's what he meant, or the question would be too stupid] is why they are not doing a better RPG than Fallout 3 following the specific mold of Fallout 3? (Open World, FPS, etc?) Because companies prefer to make games focused on other features, no one is necessarily concerned about specifically imitating Bethesda if they can make other games and succeed. Even the games in Assassin's Creed series are better RPGs than Fallout 3 [since we're obviously talking about AAA companies, mass games made by billionaire companies for the generic public without standards], and Ubisoft seems happy with the "niche" (AKA, tens of millions of people) it has found.
Out of curiosity, do people think the original one's content and design warrant enough reason for there to be a sequel in the future?
I mean, you want me to say Underrail, AOD or ATOM? All these and several others are games released after Fallout 3 and are extremely better. Or you don't recognize my avatar? We can go to Codex's Top 101 and you will find several examples of games that were released after FO3 that are superior in many ways. But that wasn't the question or the point. Sometimes I think some people here at Codex have some difficulty trying to understand context or interpretation. (EDIT: or maybe it's my fault, since English is not my first language so things that seem obvious to me maybe aren't for others.) Deadman asked "why no one is making better games" when it is obvious that several people are making better games.
I thought it was obvious what was implied here, but Codexers gonna Codex
I'm not questioning your pedigree or anything, and I think your point about why there aren't more Bethesda clones is solid. I just don't think Assassin's Creed was a good example of companies making better games. I'd honestly rather replay FO3 than Assassin's Creed.
That's fair, and if I'm gonna be honest, I've never played much of either. But the little I played from Assassin's Creed Odyssey seemed to me a better game than Fallout 3 - given the proper scale/differences from the time they were released, obviously.