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The Outer Worlds: Spacer's Choice Edition - Obsidian's first-person sci-fi RPG set in a corporate space colony

Quillon

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Dec 15, 2016
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As if New Vegas was any more difficult...

Does TOW have the equivalent of deathclaw and cazador areas? Vault 34?

There is Cascadia on Monarch with a lot of mantisaurs, nothing like deathclaw/cazadors tho. They try to paint it as such a dangerous place that the landing pad to it is open from the get go while the safer one needs a navkey which is worth 10k...whatever the currency was.
 

Haplo

Prophet
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Pillars of Eternity 2: Deadfire
As if New Vegas was any more difficult...

Does TOW have the equivalent of deathclaw and cazador areas? Vault 34?

I remember sniping in FNV being stronger, usually being able to pick enemies apart/kill from afar. It's trickier in OW, monsters tend to rush in whole packs and until you are apropriate leveled (and have apropriate levelled equipment :negative:) killing groups of strong enemies is indeed very difficult. Of course, once you have high level gear, everything's easy.
 

jackofshadows

Arcane
Joined
Oct 21, 2019
Messages
5,061
looter shooter means shooter with a focus on looting randomized equipment.
But that describes substantial part of the game perfectly.
by "randomized equipment" i meant weapons and gear with randomized suffixes and prefixes, akin to diablo. Borderlands, Destiny - those are looter shooters.
Yeah, I get that. But I never said it's a pure looter shooter, I said "as a looter shooter...". It's an action/RPG so I was talking about action component there. By the way, I'm pretty sure that at least some boxes has random loot inside but it may be incorrect.
 

Zombra

An iron rock in the river of blood and evil
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Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
I turned the highlighting off and still had 200 lockpicks at the end of the game.
Does TOW hold more your hand than FO4?(quest compass, etc...)
You can't navigate without nav points, but I found it very easy to operate with most of the HUD turned off, including the compass. I got where I needed to go with few problems just by consulting the marks on the main map.
 

The Dutch Ghost

Arbiter
Joined
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685

Sounds like the game is best bought during a sale and when all the possible DLCs are released for as most people will probably only play and finish it once. I probably will pick it up in a year or two during one of the sales on Steam or GoG.

Out of curiosity, do people think the original one's content and design warrant enough reason for there to be a sequel in the future?
I tend to border on no after having read how badly written the various factions are written. That would have to be majorly improved in any sequel if this is to be a new franchise.
 

DalekFlay

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Does TOW hold more your hand than FO4?(quest compass, etc...)

It's similar to Fallout 3/4. I turned off the compass but used the map screen to see quest markers. I don't think you could go without them at all. New Vegas arguably had enough dialog direction and context clues to go without any markers for the most part, but I wouldn't say that's true of Outer Worlds.
 

Zibniyat

Arcane
Joined
Jun 22, 2014
Messages
6,536
Out of curiosity, do people think the original one's content and design warrant enough reason for there to be a sequel in the future?

There certainly is room for sequels. They could forward the story with rebuilding Halcyon and show us the inevitable conflicts between the factions; then there's "the mystery" I shan't mention that's related to both the past, present and the future of Halcyon, and possible new factions contained therein. I can see the potential for sequels that's for sure, however I think they should make the world, its factions and some other things more... believable.
 

Drowed

Arcane
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Messages
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Location
Core City
better than fallout 3 and 4, for sure.
As if it was difficult.
If its easy, why noone is doing it?

I mean, there's a fuckton of better games than Fallout 3 and 4 on the market. Pick any, they're being made, yeah.

What you mean is why they are not doing a better RPG than Fallout 3 following the specific mold of Fallout 3? (Open World, FPS, etc?) Because companies prefer to make games focused on other features, no one is necessarily concerned about specifically imitating Bethesda if they can make other games and succeed. Even the games in Assassin's Creed series are better RPGs than Fallout 3, and Ubisoft seems happy with the "niche" (AKA, tens of millions of people) it has found.

Why make a clone of Fallout 3 if you can do anything else and sell well? Obsidian's answer is, because it loves to make clones of other famous games to try to evoke nostalgia. It's pretty much their basic mode of operation now.
 

PrettyDeadman

Guest
better than fallout 3 and 4, for sure.
As if it was difficult.
If its easy, why noone is doing it?

I mean, there's a fuckton of better games than Fallout 3 and 4 on the market. Pick any, they're being made, yeah.

What you mean is why they are not doing a better RPG than Fallout 3 following the specific mold of Fallout 3? (Open World, FPS, etc?) Because companies prefer to make games focused on other features, no one is necessarily concerned about specifically imitating Bethesda if they can make other games and succeed. Even the games in Assassin's Creed series are better RPGs than Fallout 3, and Ubisoft seems happy with the "niche" (AKA, tens of millions of people) it has found.

Why make a clone of Fallout 3 if you can do anything else and sell well? Obsidian's answer is, because it loves to make clones of other famous games to try to evoke nostalgia. It's pretty much their basic mode of operation now.
Why make a crpg if you can make an fps? Why make an fps if you can make a strategy??? Why make a game if you can film a movie?????? Chopin's Etude Op. 10 is better than Fallout 3!!!!!!


Assasin's Creed is btw much worse than Fallout 3/4 btw. I wonder if the rest of "fuckton" of games which are supposed to be better than Fallout 3/4 according to you are as shitty.
 

Duralux for Durabux

Guest
Why make a crpg if you can make an fps? Why make an fps if you can make a strategy??? Why make a game if you can film a movie?????? Chopin's Etude Op. 10 is better than Fallout 3!!!!!!


Assasin's Creed is btw much worse than Fallout 3/4 btw. I wonder if the rest of "fuckton" of games which are supposed to be better than Fallout 3/4 according to you are as shitty.
certified
bethestard.png
 

Drowed

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Core City
Assasin's Creed is btw much worse than Fallout 3/4 btw.

Which one of those two shits is more shitty, discuss.

I wonder if the rest of "fuckton" of games which are supposed to be better than Fallout 3/4 according to you are as shitty.

Who knows, but if you find Fallout 3/4 good games, it's not like I'm gonna spend my time satisfying your parameters.
 

Zombra

An iron rock in the river of blood and evil
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Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
Out of curiosity, do people think the original one's content and design warrant enough reason for there to be a sequel in the future?
I remember hearing that The White March was better than Pillars of Eternity base campaign? I feel like Outer Worlds shows enough potential for them to come back and do it right. The intent and some of the ideas were there, just didn't cook long enough.
 

DalekFlay

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Who knows, but if you find Fallout 3/4 good games, it's not like I'm gonna spend my time satisfying your parameters.

You look a lot less cool and Codex hip bashing Fallout 3 when your big example of a better game is fucking Assassin's Creed.
 

Drowed

Arcane
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Messages
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Core City
I mean, you want me to say Underrail, AOD or ATOM? All these and several others are games released after Fallout 3 and are extremely better. Or you don't recognize my avatar? We can go to Codex's Top 101 and you will find several examples of games that were released after FO3 that are superior in many ways. But that wasn't the question or the point. Sometimes I think some people here at Codex have some difficulty trying to understand context or interpretation. (EDIT: or maybe it's my fault, since English is not my first language so things that seem obvious to me maybe aren't for others.) Deadman asked "why no one is making better games" when it is obvious that several people are making better games.

I thought it was obvious what was implied here, but Codexers gonna Codex, so fine, I'll clarify. To quote myself:

What you mean [at least I hope that's what he meant, or the question would be too stupid] is why they are not doing a better RPG than Fallout 3 following the specific mold of Fallout 3? (Open World, FPS, etc?) Because companies prefer to make games focused on other features, no one is necessarily concerned about specifically imitating Bethesda if they can make other games and succeed. Even the games in Assassin's Creed series are better RPGs than Fallout 3 [since we're obviously talking about AAA companies, mass games made by billionaire companies for the generic public without standards], and Ubisoft seems happy with the "niche" (AKA, tens of millions of people) it has found.

No other AAA company is making a "new" Fallout 3/4 because they are too busy making their own big-AAA series that are as successful as, or even more successful, with the public. It's not like Fallout 3/4 are priceless examples of a potential market, Ubisoft, EA, Blizzard, Epic and other generic companies are milking their respective fans and markets. Why make a Fallout clone if you can make a Fortnite and make billions? The only companies interested in this specific niche are Bethesda itself, because it is literally its own market, and Obsidian, which by nature is a nostalgia-powered photocopying machine. To them, it's advantageous to say, "Look, I'm making a new Fallout New Vegas! Isn't that what you've always dreamed of"?
 
Last edited:

Bad Sector

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Insert Title Here RPG Wokedex Codex Year of the Donut Codex+ Now Streaming! Steve gets a Kidney but I don't even get a tag.
Out of curiosity, do people think the original one's content and design warrant enough reason for there to be a sequel in the future?

I don't know what you mean with "warrant" but considering the game's ending and the overall reception it got, i'd say a sequel is pretty much guaranteed - unless something changes in the DLCs of course.

Would you *like* to have one... well, that is up to each individual. Personally i found the game entertaining despite its flaws (not that this says much as i find many games entertaining), so sure, why not? It isn't like there are many first person ARPGs (that i haven't played). I'd wait until a GOG release and even then i'd also wait for a sale (unless they manage to improve the gameplay and/or writing considerably in that sequel).
 

DalekFlay

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I mean, you want me to say Underrail, AOD or ATOM? All these and several others are games released after Fallout 3 and are extremely better. Or you don't recognize my avatar? We can go to Codex's Top 101 and you will find several examples of games that were released after FO3 that are superior in many ways. But that wasn't the question or the point. Sometimes I think some people here at Codex have some difficulty trying to understand context or interpretation. (EDIT: or maybe it's my fault, since English is not my first language so things that seem obvious to me maybe aren't for others.) Deadman asked "why no one is making better games" when it is obvious that several people are making better games.

I thought it was obvious what was implied here, but Codexers gonna Codex

I'm not questioning your pedigree or anything, and I think your point about why there aren't more Bethesda clones is solid. I just don't think Assassin's Creed was a good example of companies making better games. I'd honestly rather replay FO3 than Assassin's Creed.
 

Drowed

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Messages
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Core City
I'm not questioning your pedigree or anything, and I think your point about why there aren't more Bethesda clones is solid. I just don't think Assassin's Creed was a good example of companies making better games. I'd honestly rather replay FO3 than Assassin's Creed.

That's fair, and if I'm gonna be honest, I've never played much of either. But the little I played from Assassin's Creed Odyssey seemed to me a better game than Fallout 3 - given the proper scale/differences from the time they were released, obviously. Fallout 3 had dialogues and situations of such stupidity that it really bothered me, to the point that I couldn't play it - and the shooting gameplay was just as bad. AC:O dialogues were just mediocre, and the game played like a generic action game but with loot/stats. So, between something "meh" and "horrible," I take the meh any day.

...Actually I wouldn't take either, but if I had to choose, I know which one I wouldn't choose.
 

DalekFlay

Arcane
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New Vegas
That's fair, and if I'm gonna be honest, I've never played much of either. But the little I played from Assassin's Creed Odyssey seemed to me a better game than Fallout 3 - given the proper scale/differences from the time they were released, obviously.

I hear the last two are much better and more RPG-like. I might try them someday.
 

Modron

Arcane
Joined
May 5, 2012
Messages
11,110
Haven't played Origins, but Odyssey isn't as good as 2-4 even. I hear Origins is supposed to be much better than Odyssey but then again a lot of people said Black Flag was the best one ever and I found that lacking compared to 2 and its sequels.
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,437
Location
Grand Chien
I find that this helpful rule will help you to figure out whether a game is worth playing or not.

  1. First, determine whether or not the game is an Assassin's Creed game. If it is, then don't play it.

That's it, this one rule is pretty much all you need.
 

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