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Jagged Alliance The RPG genre is weak. Very weak. Probably the weakest traditional genre in gaming

Ol' Willy

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And thus action RPGs were born.
The current minimum requirements to fight in a Chess Boxing Global event include an Elo rating of 1600 and a record of at least 50 amateur bouts fought in boxing or another similar martial art.

A game for the true hybrid characters
 

smaug

Secular Koranism with Israeli Characteristics
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Insert Title Here
I tried to get into traditional old school dungeon crawlers like Wizardry, but I didn't like the tedious and very heavy RNG design.

TES Arena and Daggerfall type DC's are more up my ally, possibly MM6 as well when I get to it.
 

cruelio

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Yes it does. When the game is presented as an "immortal masterpiece" (this is a direct quote) that is far beyond any other top RPG then justifying the shitty part by saying "other games do that do" doesn't really work.
Gameplay shortcuts and AI cheesing doesn't really ruin a game. You could get through all of dark sun spamming mass possess, but most people still love it.

Fact is, there is much about JA2 that has never been topped by any game, and there is no tactical game that has managed to avoid "Grinding" quite like JA2 has by the teacher/student system. I could go in more depth, but Lilura is the true JA2 expert.
This isn't going out of your way to use a broken ability. The basic thing you do in the game, shoot guns, makes enemies bee line to you in a straight line with no regard for their own lives.
 

mondblut

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In JA the average amount of mercenaries you boss around over the course of a playthrough is much greater than in any classical party based rpg.

Wrong. The average amount of mercenaries fits into a six-man party. Just because you can mod the game to have up to 32 mercs and cheat yourself enough money to pay them all, doesn't mean that you are supposed to.

Incidentally, creating multiple custom characters if you opt to go that way (absent in vanilla) is also limited to 6 (7 with the mod), seemingly for no reason whatsoever. Coincidence? Don't think so.
 

Latro

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Yes it does. When the game is presented as an "immortal masterpiece" (this is a direct quote) that is far beyond any other top RPG then justifying the shitty part by saying "other games do that do" doesn't really work.
Gameplay shortcuts and AI cheesing doesn't really ruin a game. You could get through all of dark sun spamming mass possess, but most people still love it.

Fact is, there is much about JA2 that has never been topped by any game, and there is no tactical game that has managed to avoid "Grinding" quite like JA2 has by the teacher/student system. I could go in more depth, but Lilura is the true JA2 expert.
This isn't going out of your way to use a broken ability. The basic thing you do in the game, shoot guns, makes enemies bee line to you in a straight line with no regard for their own lives.
Then how is your way of fixing this? What does this exactly have to do with the mechanics of JA2 that Lilura praises too? So not only is it an aside, the actual problem you have with it would make JA2 a different game. Should the Arulcan forces stay in place dragging out the fight, thus pissing off many players? Sure, it's a compromise in "realism", but making the compromise for a better playing game is a decision developers have to make.
 

mondblut

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there is no tactical game that has managed to avoid "Grinding" quite like JA2

Nigga please. There are pretty much entire books written on how to grind stats in JA2, from sneaking circles around enemies to setting and disarming mines to running around overloaded to punching cows. In regard to grinding, JA2 is Kenshi before Kenshi.
 

mondblut

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There are only three RPGs that can reasonably be put into a top 10 all-time GAMES list without being laughed, booed and egged off-stage. They are:

* Jagged Alliance 2
* Fallout
* Deus Ex
The fact that only one of those is a (C)RPG is just a monument to how retarded you are.

Say what you will about Fallout, but it's an RPG too, even if nowhere as good as JA2.
 

Latro

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There are pretty much entire books written on how to grind stats in JA2
I'm talking in a general sense; I'm thinking of other tactical-RPGs like Tactics Ogre or Front Missions. There are no other ways to grind in these games outside of repetitive encounters with nameless mooks. Another problem is that there quite simply aren't that many Tactical-RPGs to begin with; JA2 is clearly the top and it squats on SRPGs.
 

mondblut

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IMO, calling a game non-rpg simply because it hasn't combat is as arbitrary as calling a game non-rpg because it hasn't character creation/development.

We don't call a game non-rpg because it hasn't combat. We call a game non-rpg because its gameplay has pretty much nothing to do with the gameplay of Dungeons & Dragons and all other RPGs it has spawned.
 

cruelio

Augur
Joined
Nov 9, 2014
Messages
370
Yes it does. When the game is presented as an "immortal masterpiece" (this is a direct quote) that is far beyond any other top RPG then justifying the shitty part by saying "other games do that do" doesn't really work.
Gameplay shortcuts and AI cheesing doesn't really ruin a game. You could get through all of dark sun spamming mass possess, but most people still love it.

Fact is, there is much about JA2 that has never been topped by any game, and there is no tactical game that has managed to avoid "Grinding" quite like JA2 has by the teacher/student system. I could go in more depth, but Lilura is the true JA2 expert.
This isn't going out of your way to use a broken ability. The basic thing you do in the game, shoot guns, makes enemies bee line to you in a straight line with no regard for their own lives.
Then how is your way of fixing this? What does this exactly have to do with the mechanics of JA2 that Lilura praises too? So not only is it an aside, the actual problem you have with it would make JA2 a different game. Should the Arulcan forces stay in place dragging out the fight, thus pissing off many players? Sure, it's a compromise in "realism", but making the compromise for a better playing game is a decision developers have to make.
I already posted that the random people modding this game figured out workarounds to disincentive the ai from just walking mindlessly into kill zones. It's too bad they have more imagination than the original dev team did, who shipped out the game in a sorry state so that people could claim it's TEH GREATEST EVAR decades later and hope that no one has actually played it to call them on their bullshit.
 

Latro

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so that people could claim it's TEH GREATEST EVAR decades later and hope that no one has actually played it to call them on their bullshit.
conscious design decision on the part of the devs, you can shit on JA2 but will only look stupid for doing so.
 

Luckmann

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Wrong. The average amount of mercenaries fits into a six-man party. Just because you can mod the game to have up to 32 mercs and cheat yourself enough money to pay them all, doesn't mean that you are supposed to.
I had no idea there even were people that played that way. By late game, I've always ended up with at least two "parties" of soldiers.

Say what you will about Fallout, but it's an RPG too, even if nowhere as good as JA2.
Good joke. Jagged Alliance 2 may be the better game, but that doesn't make it an RPG.

What did RPGCodex do to this person.
The real question is what Lilura did to the RPGCodex.
 
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Serious_Business

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This thread needs a bit of the old ultra disrespect, someone copy-paste erotic Fallout fanfiction, just shower everything in it

Here, I shall begin at once, gentlemen :

The sun was high in the Mojave as Cass walked the desert road between Nipton and the Mojave Outpost by herself. She had finally broken off her companionship with the Courier, calling her an asshole before leaving her side. Cass felt that she no longer wanted any part in her terrible actions and decided that she could take no more.

Cass thought about what the Courier said before leaving her. "You'll come to regret it, mark my words." Cass felt as if she was only spewing empty threats at her, but she knew of the Courier's capabilities and decided to use caution either way. The road was long and the day was scorching as Cass felt her thirst catching up to her. Fortunately, she could see salvation in the blurry outline of the NCR monument that overlooked the valley. "Almost there." she panted.

As she continued her treck, she heard an almost inhuman scream in the distance behind her. She turned around to see six super mutants charging towards her, weapons drawn and ready to fight.

"Shit!" Cass said, pulling out her rifle and immediately crouching to take aim. With one shot she blew one mutant's head to pieces as the others continued to charge. She fired another round, tearing another mutant's leg off, causing him to drop to the ground and bleed to death in the sand. The monstrosities were quickly getting closer. Cass timed her next shot for when two of the mutants were in front of each-other. She crouched down and fired at the front mutant's chest. The shot blew through the mutant's torso and flew through the skull of the mutant behind it.

"Two more...." Cass whispered as she aimed at the final two mutants that had rebar clubs. The monsters were only twenty feet from her, one behind the other. Cass pulled the trigger. All that happened was a click as the mutants charged. The gun was out of ammo. Stunned, Cass looked at the weapon and saw the empty ammo case. Unable to think she looked up mindlessly at the mutant as it swung the bar, cracking the side of her head, causing her vision to go black.

--------

The smell of musty water was the first sense to return to Cass as her vision was still dark. She managed to open her eyes, but her vision was still dark. After reeling in pain from her cracked skull, she quickly realized what her situation was. She was able to pick up on the sound of a cave dripping water along with the sound of super mutant hissing and stomping.

"WELL, WELL, WELL, LOOK WHO'S AWAKE!" A super mutant shouted.

"No need to yell, asshole." Cass muttered, unsure of where to look, thanks to her blindfold. She could feel her hands chained to the dingy cave wall.

"WHY YOU! I'LL KILL YOU!" the mutant responded grabbing it's flamethrower.

"NO, DUMB DUMB!" Another super mutant voice shouted across the way. "GRAAAGH WE HAVE SPECIAL PLANS FOR HER AND CAN'T DO PLANS IF YOU KILL HER! UNDERSTAND DUMB DUMB!?"

Dumb Dumb sighed. "FINE, DUMB DUMB UNDERSTANDS, BUT STILL, DUMB DUMB WANTS TURN WITH HER AFTER SMARTY PANTS!"

"Wait, what?" Cass said regaining alertness. "Just kill me or whatever it is super mutants do."

Smarty Pants stomped over to Cass and squeezed her breasts. The powerful grip was extremely painful for Cass as she realized she was completely naked. Her pale breasts had become pink from the superhuman grip strength, causing her to yell in agony. "MAYBE SUPER MUTANTS EAT YOU! MAYBE SUPER MUTANTS GIVE YOU F.E.V.---"

Dumb Dumb interrupted "BUT WE WANT TO UH....WHATS THE WORD.....UH SEX YOU!"

"SHUT UP DUMB DUMB!" Smarty Pants shouted throwing a radio at the other mutant. "BUT YES!" he took off Cassidy's blindfold and she was greeted by the sight of the mutant's two foot long yellow/green penis flopping around. "WE KNOW WHAT PATHETIC HUMAN'S DO AND WE WANT PART OF IT!"

"YEAH YEAH!" Dumb Dumb interrupted again.

"I SAID SHUT UP!" Smarty Pants yelled, picking up a nearby grenade launcher and blasting Dumb Dumb in half for his interruptions. The mutants insides exploded all across the dim cave, splattering Smarty Pants and Cass.

"Oh fuck..." Cass said.

"YES FUCK!" Smarty Pants said. "I LIKE HUMAN FEMALES, AS PATHETIC AS THEY ARE!" The super mutant began stroking his inhuman growth as he approached Cass.

"No,no,no,no.....This can't be ha-" Before Cass could finish her sentence, the beast shoved his cock deep into the redhead's mouth causing her to immediately gag. The mutant's penis had a metallic taste to it from the radiation, which acted as a sedative for Cassidy's nerves, causing her to fight less against the monster as he pulverized the back of her throat with his thrusts. Cass went cross-eyed as her slobber covered the giant green shaft, gagging as he continued having his way with her.

"AHHH! GOOD! GOOD!" Smarty Pants said as he pulled out of Cassidy's mouth, causing her to have a coughing fit, nearly vomiting. Her face had turned blue from the thrashing Smarty Pants had given her.

After pulling out, he walked behind Cass and spread her ass cheeks. "No please no..." She pleaded before he punctured her asshole with his cock. What would typically be pleasurable for her was incredibly painful. The mutant trusted quickly inside Cass, causing great internal damage to her organs. "P-please!" she begged as he pounded her mercilessly, barely able to string words together.

The mutant slapped Cassidy's ass " Ah God!" she cried out.

"AH YES YES!" Smarty Pants said as he squeezed her breasts, ruthlessly blasting milk out of her. "YUMMY!" he screamed, looking at the milk leaking out of Cass. "YUMMY! YUMMY! YUMMY!" The mutant pulled out and left an enormous gaping asshole as Cass shook in pain. "WHAT I NOT BIG ENOUGH FOR YOU!? YOU LIKE THIS THEN!"

Smarty Pants refilled Cassidy's asshole and began to unload his glowing green cum into the her asshole, pouring out like paint. "AHH MUCH BETTER!" He walked in front of Cass, who was crying as she leaked the toxic semen out of her ass and all over the floor. "YOU LIKE IT!?" he said grabbing her jaw to look her in the eyes. He then continued to shoot the green goop all over Cassidy's naked pale body, dousing her hair as well.

Soon after, he grabbed Cassidy's chin again. After a moment of gathering her resolve, she spat in the super mutant's face.

"GYAAAAAH" Smarty Pants roared as he swung his arms around comically grasping for his club to beat Cass to death. Suddenly, the sound of men's voices entered the cave entrance. "I'LL KILL YOU WHEN I GET BACK!" he said as he ran to the entrance.

Before he could leave her sight, a sniper round separated the mutant's head from his shoulders.

"Yes!" Cass smiled as freedom approached.

Her smile quickly turned upside down when she saw who had saved her. Men in dark red following a man with a wolf helmet approached her. Unable to process the site of the Legion before her, Cass begged the soldiers to let her go.

"Caesar will like this one." The wolf man said. "She would make a great gift for him. If he doesn't want her, she would make good breeding stock for the Legion. The wolf man touched Cassidy's cheek. "Now, now. Once we wash you up, a great fate awaits you."

Now wishing that Smarty Pants had killed her, Cass looked to the ground as the legion kept her chains on and took her to a most miserable fate within the Legion. Regret filled the rest of her days, wishing she never left the Courier.
 

mushaden

Augur
Joined
Aug 12, 2015
Messages
334
I don't understand the OP.

There are only three CRPGs that could be placed in the top ten computer games.... then there is one CRPG that could be put in the top ten. Are you writing in a stream of consciousness?
 

mondblut

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If I had to choose between JA2 existing or clear genre boundaries, I would choose JA2 every time.

You can have both, as JA2 neatly fits within clear RPG boundaries. The only consistent argument against it has always been "but but its combat doesn't suck, how could it be an RPG?" :roll:
 

mondblut

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"But how can it be an RPG when laptop guy has no stats?"

captive_26.png
 
Self-Ejected

Lilura

RPG Codex Dragon Lady
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I like how you can create a character but you don't have to. It's your own personal touch to the squad, if you want it.

 

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