Farewell into the night
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I'm actually perfectly visible
Yes, please pardon me, I didn't know how to tag Lilura properly, so I just improvised with the quotes.
I'm actually perfectly visible
I'm actually perfectly visible
Yes, please pardon me, I didn't know how to tag Lilura properly, so I just improvised with the quotes.
I am invisible
Lilura, what would be the top 10 all-time GAMES list? I need to make sure I finish all of those games.
I am invisible
Lilura, what would be the top 10 all-time GAMES list? I need to make sure I finish all of those games.
That's relatively easy, as most of the games are old! In no order of magnitude:
- Riven: The Sequel to Myst
- Quake 1
- Thief 1
- Stalker SoC
- Spacechem
- Baldur's Gate 2
- Witcher 3
- Dark Souls 2
- Amnesia TDD
- Dirt Rally 2
If you count user generated contend, replace Quake 1 with Doom 2 and Thief 1 with Thief 2. I really wanted to squeeze a VS fighting game in there, but couldn't.
Why put Dark Souls 2 over all the others?
well you're just wrongWhy put Dark Souls 2 over all the others?
Close call with 1 but in the end of the day, I just felt more immersed in 2, due to a combination of a factors.
If you're still on assumtion that strategy games should always be played with an AI by the same rules, let me remind you that it's not always the case.
HoMM is a strategy game about raising armies in your production centers and conquering enemy production centers.
Aren't you conquering enemy production centers in JA2 as well?
It's an adventure game, and a shitty one.Fuck you nigga, it is an RPG.Not only do we have people calling DE an rpg
Nah, until the .2da file has been found(or there is none), we can't say if it's a rpg or not.It's an adventure game, and a shitty one.Fuck you nigga, it is an RPG.Not only do we have people calling DE an rpg
NopeIt's an adventure game, and a shitty one.Fuck you nigga, it is an RPG.Not only do we have people calling DE an rpg
Heroes 3 and maybe THPS 2/Worms Armageddon deserve the top ten
Earthbound Pokemon
But JA2 rules aren't limited to combat. There are rules for picking and breaking open locks, for disarming traps, for carrying weight, for exhaustion - everything that AD&D does. Yes, there are no stats affecting conversations (or are there? I vaguely remember that the outcome of some dialogues may depend on how intimidating a party member is)
But JA2 rules aren't limited to combat. There are rules for picking and breaking open locks, for disarming traps, for carrying weight, for exhaustion - everything that AD&D does. Yes, there are no stats affecting conversations (or are there? I vaguely remember that the outcome of some dialogues may depend on how intimidating a party member is)
Yes, there are. Lots of them. Stracc displays the stats in the dialogue window.
That's just indicative of good game design in general. It's as relevant to RPGs as it to any other genre of games. And FTL isn't an RPG, obviously.
HoMM 2/HoMM 3, kek.Side question: what are all the RPGs besides JA2 and Battle Bros where you hire mercenaries but you have to pay them continuously? I don't even know if that's a hard and fast rule in those games, but that's why I haven't played them yet.
Side question: what are all the RPGs besides JA2 and Battle Bros where you hire mercenaries but you have to pay them continuously? I don't even know if that's a hard and fast rule in those games, but that's why I haven't played them yet.
None of those are RPGs ffs...
Nah, don't take my HoMM spam seriously. I just try to counter "Realms of Arkania HD" and "Gorasul" spam with some based Russian-beloved variant.What? There's no upkeep in HoMM, you don't have to pay anyone continuously.