collides like two planets pulled by gravity
- Feb 23, 2006
- Not Here
I always really wanted a decent mod/method/excuse to make a vault in one of the Sims games. Feels like something that'd be great for an indie game-like take on it due to the smaller scale. Maybe 8-10 people in an enclosed terrible space, still get the drama and social aspects of the Sims but a lot more cutthroat and dire due to the small population and harsher requirements to live. I guess the problem is the main appeal of the Sims is the open sandbox/dollhouse nature of it, but vault-Sims would require a little more gameplay focus so you're juggling keeping the vault functional as well as keeping your sims alive and sane. A couple games already did something vaguely similar, 60 Seconds is somewhat like that (Family of up to 4 members hiding in a bomb shelter, then you get text sequences to try to keep them going) and Sheltered is the closest of all, though it has too much fucking grind, too much exploring outside the shelter, and too little social interaction.
Bit of a weird tangent to go on, but eating bugs in the Sims reminded me how I've always lusted after something like that.
It's called Rimworld