Dark Souls II
Educated
- Joined
- Jul 13, 2024
- Messages
- 616
The talent that went off to found Rebel Wolves:their talent went off to found Rebel Wolves and they're left with activists and troons
The talent that went off to found Rebel Wolves:their talent went off to found Rebel Wolves and they're left with activists and troons
It's not an invention of CDPR, it's far older. The first edition of the Witcher Saga in Polish has "book X of the Witcher Saga" in big red letters on each book. The Witcher Saga likely only exists BECAUSE of that earlier popularity and name recognition of Wiedźmin / the Witcher in the 90s fantasy circles in Poland, and by "the Witcher" I mean Geralt the Witcher specifically. You could maybe say that Sapkowski didn't originally intent this and it was only because the publisher and readers demanded it, but that's how it went. I think Sapkowski once said he wanted to kill Geralt early on, way before writing the Saga, but you don't kill the goose that lays golden eggs, the guy made his career selling books about the Witcher that everyone recognized as books about the Witcher, not as individual titles set in a world that happens to have the Witcher in them, even if the content of the books isn't just about the Witcher.Geralt is THE Witcher, that's what Sapkowski intended with this title.
You are retarded, The Witcher as the title of the series is an invention of CDPR, Sapkowski never used the title Wiedzmin except for his first ever story
I imagine the decision to have Geralt as the protagonist in the games instead of a custom witcher player character largely came down to the same thing - recognition. People recognized THE Witcher and less people would have wanted to play as a witcher rather than the Witcher. I'd rather have a game where you play as a custom no-name witcher who makes his own story in the game, without endlessly recycling the same set of characters Sapkowski created, but that's probably not happening.
Ok... Alright... let's do this... that's fucken enough!! I've had it up to HERE with you pieces of shit saying bad stuff about my fair lady ciri so if I hear one more FUCKING word about her or how mean, frowny old ladies aren't the hottest babes on the planet or if you say anything derogatory about any digital divas, then I will start to fucking flip out all over this thread!!
I'm drawing a line in the sand. Right here, right now...
________________________________________
Any man who crosses it... grrrr... i hope youre prepared to face the wrath of my flames because you are going to be taking a licking but don't expect to keep on ticking - not after i'm through with you. YOU HAVE BEEN WARNED...
PS: If any cute rpgcodex girls want to send me any pictures of any body parts that you may want me to see or set up an interview with me about my good deeds towards the pretend women of video games, please pm me. I'm here to put a stop to the injustices done to your'e gender.
Playing a female Witcher is like playing a female bond. Total mismatch in concept. Witcher is inherently muscaline fantasy, the lone man wanderer who goes from village to village solving petty problems, while fucking occasional tavern wench or witch every now and again. Sometimes he gets dragged unwilling into political affairs of the realm by the nobility.
Either CRPR does not understand this core concept or more likely they know and decide to be subversive little shits anyway. Look at the "lore master" ultra woke guy they hired , and the shit he says in twitter. The new Witcher will be filled with Anglo American wokeness.
There may be a great story behind our Hispanic female protagonist in GTA 6. But probably, it was just a cynical marketing ploy as the Hauser brothers are slowly, inexorably defanged by a AAA industry that demands conformity to boardroom feminism
I think it's even deeper than this. Nobody is clamoring for female action heroes -- this is before you even get to the fact that nobody wants to play as an ugly mulatto space lesbian. It doesn’t matter if CDPR's desire to tell a bigger, better story about Ciri is sincere, and not a ploy to make more girlboss slop. It doesn’t matter because people are getting increasingly tired of seeing this shit.
Women are not action heroes. Pretending they are is dumb and cringe. Some doofuses, who refuse to just outright own their “sexism” (otherwise called a perfectly normal reaction to the evolutionary guidelines that produced human sexual dimorphism and, hence, civilization) will say things like “You can have female protagonists, they just have to be well-written!" but the problem is, this isn’t true. It has never been true, it is not true now, and will not be true in the future. Most female action leads -- whether in games or in movies or in TV shows -- are dumb and cringe. They are fake and gay. And in the very rare instances where they are not fake and gay, they have not managed to be recreated, either by themselves or in the aggregate, because people do not really understand what makes them work.
All of the old arguments that get pulled out in favor of the female action hero are actually pretty terrible. Ripley, for example, is the Final Girl survivor of the first Alien. She is slightly more than this in the second film but her survival is still highly improbable; she succeeds where a cadre of battle-hardened space marines fail? Okay, I guess. Maybe you can get away with that once or twice. But we’re past that, now. Every stream of pop/edge culture is filled to the brim with 120 pound women beating 240 pound men in fist fights. It’s dumb. It's fucking retarded. Nobody believes it anymore. They are starting to wonder why this shit is everywhere, why they have to see it all the fucking time, in everything, under increasingly ridiculous circumstances. They are, in fact, starting to hate it viscerally.
We’ve known for years that if you give people a choice, they’ll choose the male protagonist in an action game. Male Shepard was much more popular than Female Shepard, and in the last Assassin’s Creed game where Ubisoft released the data (Odyssey), Alexios was picked more often than Kassandra. This isn’t rocket science. People -- men and women -- just don’t enjoy playing female leads as much as male leads.
Female action leads only seem to work in very specific circumstances, which regular people understand but Western developers refuse to admit; if you understand the western liberal’s inability to celebrate any kind of physical or sexual attraction you can see the problem. Lara Croft was popular because 1) the game was fun 2) she had huge polygonal tits and wore booty shorts. That’s it. It wasn’t because of her brain. It wasn’t because she was a girlboss or a badass. It was because of digital boobies.
The reactions to countless uggo female characters that is boiling up is not happening in isolation. It’s the rising zeitgeist of people tiring of being lied to. They’re tired of being told that ugly is pretty, that fat is healthy, that men can be women. It’s all of a piece. It's all trans. The same thing that puts an ugly mulatto space lesbian in your face -- complete with her smirking bullshit, the author’s 2010 interpretation of 1980s snark -- is the same thing that tells you a lantern jawed 6”4 bathroom invader deserves to be on the girls volleyball team. It’s all the same bullshit: a public humiliation ritual designed to force “subversive” sexists out into the open by “tricking” them into saying something negative about an intentionally ugly character. Or worse , to get you to say nothing at all. Bioware knows you don't believe the troonery in Veilguard is cool. They know you hate it, hate it's intrusive clumsiness, it's embarrassing D-grade narcissism. But they love it that you won't say anything. For those that still have dicks, it's probably the only thing that arouses them. The point is to humiliate you with bald-faced lies.
It’s the reaction to Aloy, and Abby, and that busted ugly chick from that new Fable game, and the lead character of The Last of Us tv show, whose face looks like half Down Syndrome and half of a clown shoe. You’re supposed to ignore what you see. You’re supposed to suppress that visceral, lizard-brained reaction, pretend that you find that person attractive. If you can’t do that, or don’t want to, you’re a bad person.
Most ugly people learn that if they are ugly, they had better compensate elsewhere. Ugly, short guys will lift weights and try to be funny. Ugly, chubby girls will cultivate a pleasant personality and demonstrate fitness for motherhood and other endeavors, or become nuns, or celibate kindergarten teachers. But a guy cannot be ugly and bitter -- then he’s just an incel, and we all know what to do with them. Likewise, a woman cannot be ugly and a smirking bitch. It just doesn't work. Nobody is going to like it. it's not subversive, it's not liberating, it's not new or creative. It's just ugly. And nobody wants to stare at ugliness when they're trying to play a video game.
There may very well be a great story behind Ciri becoming a Witcher. But we’re past that, because we’ve spent the last 15 years getting lectured. There may be a great story behind our Hispanic female protagonist in GTA 6. But probably, it was just a cynical marketing ploy as the Hauser brothers are slowly, inexorably defanged by a AAA industry that demands conformity to boardroom feminism.. There may be a great story behind our generic ethno-slop PC in this stupidly-titled Naughty Dog game, but everyone knows Druckmann made her intentionally ugly and (probably, right?) stuffed her full of insufferable snark. Don’t they get it? Nobody actually likes this shit.
“Well what does this mean, you sexist? Are you saying there shouldn’t be any female action heroes??” Yes, that’s what I’m saying. It is dumb and unbelievable. If you have to give them superpowers to make viable protagonists, you might as well make them men and skip all the cringey girlboss bullshit. Another gruff-voiced white guy with an eye patch would be preferable; not because I have any special affinity for gruff-voiced white guys, but because it moves us past all the throat clearing and unnecessary preening. If your game was actually fun and you knew what you were doing you wouldn’t have to hinge it on a plot gimmick -- because that’s what female action protagonists are. They’re gimmicks. They’re a way to get Sigourney Weaver in her underpants, or a way to show off Lara Croft’s triangle titties.
The Stellar Blade people know this, which is why they have a generically hot, tight-assed K-girl with a smokin’ thigh gap. They understand the assignment. Western (read: liberal) game developers think it is their job to depress everyone, make them hate physical beauty, dare people to say something so they can be shamed in public and be ridiculed, because that’s the only joy these rudderless scolds get out of life. But countless Japanese games have cracked the code, and it appears to be pretty simple: if I have to stare at someone for 25 hours, give me a shapely ass and a nice face. Nobody wants to play as -- or have to stare at -- ugly people. The only ones who want to do so are brain-damage leftists.
Stellar Blade, Bayonetta, Dragons Crown, etc., all understand this. They understand people -- men and women -- want to look at beautiful, sexual things. But western game developers hate this idea, for all of the boring undergraduate reasons you can list: it's objectification, it's the patriarchy, it's misogyny. Western developers are no longer just androgynous or asexual. They are now anti-sexual (puritanical) in the worst sense. Western liberals understand everything about the technical aspects of sex, and nothing about any other part of it. They’re the absolute last group of losers who should be telling you what to feel about anything. And make no mistake, that’s what they’re trying to do: tell you how to feel. Not make you feel something -- they’re showing you something they know you are going to hate, and telling you how to feel about it. Worse, they’re daring you to say something, anything, about the spiritual ugliness they’ve just shown you.
They should have modelled Geralt on Zebrowski
What did CDPR mean by this?
What did CDPR mean by this?
I think it's even deeper than this. Nobody is clamoring for female action heroes -- this is before you even get to the fact that nobody wants to play as an ugly mulatto space lesbian. It doesn’t matter if CDPR's desire to tell a bigger, better story about Ciri is sincere, and not a ploy to make more girlboss slop. It doesn’t matter because people are getting increasingly tired of seeing this shit.
Women are not action heroes. Pretending they are is dumb and cringe. Some doofuses, who refuse to just outright own their “sexism” (otherwise called a perfectly normal reaction to the evolutionary guidelines that produced human sexual dimorphism and, hence, civilization) will say things like “You can have female protagonists, they just have to be well-written!" but the problem is, this isn’t true. It has never been true, it is not true now, and will not be true in the future. Most female action leads -- whether in games or in movies or in TV shows -- are dumb and cringe. They are fake and gay. And in the very rare instances where they are not fake and gay, they have not managed to be recreated, either by themselves or in the aggregate, because people do not really understand what makes them work.
All of the old arguments that get pulled out in favor of the female action hero are actually pretty terrible. Ripley, for example, is the Final Girl survivor of the first Alien. She is slightly more than this in the second film but her survival is still highly improbable; she succeeds where a cadre of battle-hardened space marines fail? Okay, I guess. Maybe you can get away with that once or twice. But we’re past that, now. Every stream of pop/edge culture is filled to the brim with 120 pound women beating 240 pound men in fist fights. It’s dumb. It's fucking retarded. Nobody believes it anymore. They are starting to wonder why this shit is everywhere, why they have to see it all the fucking time, in everything, under increasingly ridiculous circumstances. They are, in fact, starting to hate it viscerally.
We’ve known for years that if you give people a choice, they’ll choose the male protagonist in an action game. Male Shepard was much more popular than Female Shepard, and in the last Assassin’s Creed game where Ubisoft released the data (Odyssey), Alexios was picked more often than Kassandra. This isn’t rocket science. People -- men and women -- just don’t enjoy playing female leads as much as male leads.
Female action leads only seem to work in very specific circumstances, which regular people understand but Western developers refuse to admit; if you understand the western liberal’s inability to celebrate any kind of physical or sexual attraction you can see the problem. Lara Croft was popular because 1) the game was fun 2) she had huge polygonal tits and wore booty shorts. That’s it. It wasn’t because of her brain. It wasn’t because she was a girlboss or a badass. It was because of digital boobies.
The reactions to countless uggo female characters that is boiling up is not happening in isolation. It’s the rising zeitgeist of people tiring of being lied to. They’re tired of being told that ugly is pretty, that fat is healthy, that men can be women. It’s all of a piece. It's all trans. The same thing that puts an ugly mulatto space lesbian in your face -- complete with her smirking bullshit, the author’s 2010 interpretation of 1980s snark -- is the same thing that tells you a lantern jawed 6”4 bathroom invader deserves to be on the girls volleyball team. It’s all the same bullshit: a public humiliation ritual designed to force “subversive” sexists out into the open by “tricking” them into saying something negative about an intentionally ugly character. Or worse , to get you to say nothing at all. Bioware knows you don't believe the troonery in Veilguard is cool. They know you hate it, hate it's intrusive clumsiness, it's embarrassing D-grade narcissism. But they love it that you won't say anything. For those that still have dicks, it's probably the only thing that arouses them. The point is to humiliate you with bald-faced lies.
It’s the reaction to Aloy, and Abby, and that busted ugly chick from that new Fable game, and the lead character of The Last of Us tv show, whose face looks like half Down Syndrome and half of a clown shoe. You’re supposed to ignore what you see. You’re supposed to suppress that visceral, lizard-brained reaction, pretend that you find that person attractive. If you can’t do that, or don’t want to, you’re a bad person.
Most ugly people learn that if they are ugly, they had better compensate elsewhere. Ugly, short guys will lift weights and try to be funny. Ugly, chubby girls will cultivate a pleasant personality and demonstrate fitness for motherhood and other endeavors, or become nuns, or celibate kindergarten teachers. But a guy cannot be ugly and bitter -- then he’s just an incel, and we all know what to do with them. Likewise, a woman cannot be ugly and a smirking bitch. It just doesn't work. Nobody is going to like it. it's not subversive, it's not liberating, it's not new or creative. It's just ugly. And nobody wants to stare at ugliness when they're trying to play a video game.
There may very well be a great story behind Ciri becoming a Witcher. But we’re past that, because we’ve spent the last 15 years getting lectured. There may be a great story behind our Hispanic female protagonist in GTA 6. But probably, it was just a cynical marketing ploy as the Hauser brothers are slowly, inexorably defanged by a AAA industry that demands conformity to boardroom feminism.. There may be a great story behind our generic ethno-slop PC in this stupidly-titled Naughty Dog game, but everyone knows Druckmann made her intentionally ugly and (probably, right?) stuffed her full of insufferable snark. Don’t they get it? Nobody actually likes this shit.
“Well what does this mean, you sexist? Are you saying there shouldn’t be any female action heroes??” Yes, that’s what I’m saying. It is dumb and unbelievable. If you have to give them superpowers to make viable protagonists, you might as well make them men and skip all the cringey girlboss bullshit. Another gruff-voiced white guy with an eye patch would be preferable; not because I have any special affinity for gruff-voiced white guys, but because it moves us past all the throat clearing and unnecessary preening. If your game was actually fun and you knew what you were doing you wouldn’t have to hinge it on a plot gimmick -- because that’s what female action protagonists are. They’re gimmicks. They’re a way to get Sigourney Weaver in her underpants, or a way to show off Lara Croft’s triangle titties.
The Stellar Blade people know this, which is why they have a generically hot, tight-assed K-girl with a smokin’ thigh gap. They understand the assignment. Western (read: liberal) game developers think it is their job to depress everyone, make them hate physical beauty, dare people to say something so they can be shamed in public and be ridiculed, because that’s the only joy these rudderless scolds get out of life. But countless Japanese games have cracked the code, and it appears to be pretty simple: if I have to stare at someone for 25 hours, give me a shapely ass and a nice face. Nobody wants to play as -- or have to stare at -- ugly people. The only ones who want to do so are brain-damage leftists.
Stellar Blade, Bayonetta, Dragons Crown, etc., all understand this. They understand people -- men and women -- want to look at beautiful, sexual things. But western game developers hate this idea, for all of the boring undergraduate reasons you can list: it's objectification, it's the patriarchy, it's misogyny. Western developers are no longer just androgynous or asexual. They are now anti-sexual (puritanical) in the worst sense. Western liberals understand everything about the technical aspects of sex, and nothing about any other part of it. They’re the absolute last group of losers who should be telling you what to feel about anything. And make no mistake, that’s what they’re trying to do: tell you how to feel. Not make you feel something -- they’re showing you something they know you are going to hate, and telling you how to feel about it. Worse, they’re daring you to say something, anything, about the spiritual ugliness they’ve just shown you.
Naughty Dog is laying off 25 employees, all contract devs, and the most impacted department was QA. "...No severance is being offered for those currently laid off" and "...Impacted developers as well as remaining employees are being pressured to keep the news quiet."
And if you're wondering how the TLOU Factions project is going
One source now tells Kotaku that the multiplayer game, while not completely canceled, is basically on ice at this point.
A few months latterThe layoffs also come just a few months after studio co-president Evan Wells announced his retirement at the end of 2023 after working at Naughty Dog for 19 years. Neil Druckmann, creative director and lead co-writer on both the most recent Uncharted and The Last of Us games, as well as a contributor to the HBO show, revealed a restructuring of the studio leadership around the same time.
PlayStation Lays Off 900 Employees Across Naughty Dog, Insomniac, Guerilla And Others
Sony has struggled with live service plans including cancelling The Last of Us Factions after several years of development
Sony has confirmed that PlayStation will continue its cost cutting exercise following mass layoffs in 2024. In a recent earnings call, CFO Hiroki Totoki said that the Group is reforming the PlayStation business, and cutting costs in various areas is part of that process.
ZA WARUDO
Yep truly think this game will be a disaster. The best thing about the all 3 Witcher games is the character Geralt and that he comes across neutral and cynical in any situation, you take Geralt out of the game and what is left that makes it appealing? I barely even remember Ciri in W3..
What did CDPR mean by this?
Someone said there are "plenty of Theseus developer studios floating around" and that Rockstar studio is one of them (along BioWare and CDPR. Personally, I would throw in Activision Blizzard into the mix as well).There may be a great story behind our Hispanic female protagonist in GTA 6. But probably, it was just a cynical marketing ploy as the Hauser brothers are slowly, inexorably defanged by a AAA industry that demands conformity to boardroom feminism
Dan Hauser, the writer part of the brother duo, left after RD2.
At this point I am almost expecting Geralt to be granted the Joel treatment... killed off in some unceremonious way so that Ciri would try to avenge him. Literally taking his place as "the Witcher" even though they are depicted as outcasts and obsolete ever since the first game. The story devs took the safest path, albeit the most unimaginative one.
Umm, that'd be a bit... deja vu?At this point I am almost expecting Geralt to be granted the Joel treatment... killed off in some unceremonious way
I don't remember when exactly Yennefer appears for the first time, as far as I remember Geralt acted like that in Bounds of Reason story while reunited. In defence of our homeboy - he escaped from her residence in Oxenfurt without telling cause he couldn't stand the bitch anymore, so that makes him less gay. I have to admit I very much liked how Geralt and Yennefer love-hate relationship was described, so I'm curious if you'll change your mind after Last Wish.So the stories are starting to deal with Yennefer and it's already gay and Geralt looks like a simp.