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Wizardry The Wizardry Series Thread

BoroMonokli

Novice
Joined
May 30, 2022
Messages
58
OK, found it, thanks. I've got the postcount forum added to my places to look.
 

unseeingeye

Cleric/Mage
Patron
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Jul 13, 2021
Messages
614
Strap Yourselves In


I don't know if anybody here has been following this, but apparently dfortae finished his remake of Wizardry 6 within the Wizardry 7 engine. The download link can be found through the video information section. I've been wondering when he would release it and am definitely going to be trying it out, people in the comments have confirmed that it works for them.
 

Butter

Arcane
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Joined
Oct 1, 2018
Messages
8,569


I don't know if anybody here has been following this, but apparently dfortae finished his remake of Wizardry 6 within the Wizardry 7 engine. The download link can be found through the video information section. I've been wondering when he would release it and am definitely going to be trying it out, people in the comments have confirmed that it works for them.

It's pretty cool from a technical perspective, but from watching some of his livestreams, I think I'd rather just play Wizardry 6. The oppressive atmosphere is completely gone when the castle dungeon looks like New City.
 

unseeingeye

Cleric/Mage
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Messages
614
Strap Yourselves In
It's pretty cool from a technical perspective, but from watching some of his livestreams, I think I'd rather just play Wizardry 6. The oppressive atmosphere is completely gone when the castle dungeon looks like New City.
I can understand that, it does have its own unique feel. I'm just interested to try it as a novel experience. I like the graphics and presentation of both Wizardry 6 and 7 pretty much equally.
 

myoffice91

Novice
Joined
Jun 17, 2020
Messages
11
WTF, Wiz8 has stopped working for me suddenly on my win7 laptop that I use for classic gaming. Enhanced version just crashes instantly, while running original either ctds instantly (steam version) or gives "insert proper CD and restart" prompt (gog version). Never saw anything like that on any machine I played Wiz8 on and did not mess with the laptop in any way. Searching the net gives nothing. Anyone had similar problems perhaps?
The Expanded 1.1 mod ? if yes, then you need to put a fan patch 1.28 build 4850 - download http://www.postcount.net/forum/show...anniversary)&p=3999759&viewfull=1#post3999759

Fan patch 1.28 fixed the original bug: related new mesh models - random crash.
 

LarryTyphoid

Scholar
Joined
Sep 16, 2021
Messages
2,233
I'm looking to play Wizardry 1 to start off. It's gonna be my first blobber ever, so I could use some advice. Should I map out dungeons by hand with graph paper or use some sort of mapping software? I've been taking notes for the Ultima games with software, so I thought maybe it'd be a good idea to apply the same logic to Wizardry. I've heard that there's auto-mapping software too, but that seems like cheating to me. Someone recommended a mapping program to me awhile ago regarding The Bard's Tale but I can't remember what the recommendation was exactly.
 
Self-Ejected

Lim-Dûl

Self-Ejected
Joined
Apr 11, 2022
Messages
388
I don't know why you wouldn't use grid cartographer or something like that unless you were trying to pretend it's 6th grade math class all over again.
 

Strange Fellow

Peculiar
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Joined
Jun 21, 2018
Messages
4,241
Steve gets a Kidney but I don't even get a tag.
Someone recommended a mapping program to me awhile ago regarding The Bard's Tale but I can't remember what the recommendation was exactly.
Probably Grid Cartographer. Excellent program, highly recommended.
GC doesn't support The Bard's Tale yet
I meant for manual mapping, not automapping. I figured that's what the recommendation was for as well. In any case, it's what I would recommend for Wizardry 1.
 

LarryTyphoid

Scholar
Joined
Sep 16, 2021
Messages
2,233
Hmm, it seems like there's no free CRPG mapping software that runs natively on Linux. I'm gonna have to pause my Wiz1 playthrough for now, but on the bright side, now I've got a good idea for a school project.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
Hmm, it seems like there's no free CRPG mapping software that runs natively on Linux. I'm gonna have to pause my Wiz1 playthrough for now, but on the bright side, now I've got a good idea for a school project.
grid cartographer works in wine but I never tried the gamelink part of it
 

octavius

Arcane
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Joined
Aug 4, 2007
Messages
19,672
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Bjørgvin
So, import Wiz 7 party into Wiz 8? Or start Wiz 8 with a new party?
Which is more fun and/or challenging? I have grown estranged to my Wiz 7 party by now, so there's no sentimental reasons to import them.
 

Dorateen

Arcane
Joined
Aug 30, 2012
Messages
4,421
Location
The Crystal Mist Mountains
Importing is more prestigious if you've had your character files saved to a 3.5 floppy in the 90's, waiting for the next release a decade later. But if you have no attachment to your party, then probably a fresh start would be tougher. Although imported characters have stats/levels reset and equipment stripped as expected.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
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Messages
14,828
Insert Title Here Pathfinder: Wrath
I picked up Wiz8 a couple years ago forgetting I’d played it at all then got massive Deja Vu when I hit the area where your imported characters start, which reminded me that not only had I played 8 but also finished 7 (must have bought the hint book).

Been playing a good bit lately both vanilla and modded (DFortae’s mod highly recommended). Fresh start probably the better overall experience.

Just make sure to only level up to six after leaving Monastery and you should be fine. Skills rise faster on hits (and penetration) so make sure to get your Weapon Skills up ASAP and avoid Dual Wielding until you’ve got both Weapon Skill and Dual Wielding to at least 25.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
Why does Cleve hate Wizardry 8?
Because it makes multiclassing bad.

At least Cleve understands that unlike all the people nerfing themselves forcing multiclass builds in PF ruleset, which did a similar thing to 3.5 that Wiz8 did to Wiz7/Grimoire-style multiclassing.
 

Grauken

Arcane
Patron
Joined
Mar 22, 2013
Messages
13,119
So, import Wiz 7 party into Wiz 8? Or start Wiz 8 with a new party?
Which is more fun and/or challenging? I have grown estranged to my Wiz 7 party by now, so there's no sentimental reasons to import them.
new party is more challenging, but if you have a party from W6 to W7 to W8 it feels more epic
 

Humbaba

Arcane
Joined
Aug 12, 2021
Messages
2,940
Location
SADAT HQ
So, import Wiz 7 party into Wiz 8? Or start Wiz 8 with a new party?
Which is more fun and/or challenging? I have grown estranged to my Wiz 7 party by now, so there's no sentimental reasons to import them.
If you're gonna import, do the whole trilogy from 6-8 for the full experience. I did that and it was very cool, there's also some very tangible benefits from importing which you don't get from starting fresh.
Importing is more prestigious if you've had your character files saved to a 3.5 floppy in the 90's, waiting for the next release a decade later. But if you have no attachment to your party, then probably a fresh start would be tougher. Although imported characters have stats/levels reset and equipment stripped as expected.
This got me thinking about how many people actually still had their save from 7 when 8 first came out. Probably like 12 worldwide.
Why does Cleve hate Wizardry 8?
Because it makes multiclassing bad.
There's no multiclassing you low functioning sperg, there's hybrid PROFESSIONS and PROFESSION switches.
 
Last edited:

Dorateen

Arcane
Joined
Aug 30, 2012
Messages
4,421
Location
The Crystal Mist Mountains
Importing is more prestigious if you've had your character files saved to a 3.5 floppy in the 90's, waiting for the next release a decade later. But if you have no attachment to your party, then probably a fresh start would be tougher. Although imported characters have stats/levels reset and equipment stripped as expected.
This got me thinking about how many people actually still had their save from 7 when 8 first came out. Probably like 12 worldwide.
Back in the day, hardware and software specification were obviously a lot different. Due to storage limitations on the PC, I often had to uninstall DOS games to make room for another. But I was in the habit of backing up save files and end game files to a 3.5 disk... just in case. What's more amazing to me is that the developers of Wizardry 8 even kept importing in mind and allowed for such functionality.
 

Humbaba

Arcane
Joined
Aug 12, 2021
Messages
2,940
Location
SADAT HQ
Importing is more prestigious if you've had your character files saved to a 3.5 floppy in the 90's, waiting for the next release a decade later. But if you have no attachment to your party, then probably a fresh start would be tougher. Although imported characters have stats/levels reset and equipment stripped as expected.
This got me thinking about how many people actually still had their save from 7 when 8 first came out. Probably like 12 worldwide.
Back in the day, hardware and software specification were obviously a lot different. Due to storage limitations on the PC, I often had to uninstall DOS games to make room for another. But I was in the habit of backing up save files and end game files to a 3.5 disk... just in case. What's more amazing to me is that the developers of Wizardry 8 even kept importing in mind and allowed for such functionality.
Even more amazing is the fact that you get a safe file at the end of 8 too, considering the trilogy's story has definitely concluded and more importantly SirTech was dead broke.
 

Humbaba

Arcane
Joined
Aug 12, 2021
Messages
2,940
Location
SADAT HQ
There's no multiclassing you low functioning sperg, there's hybrid classes and class switches.
They're called professions in Wizardry 6/7/8. If you're going to be pedantic, get it right.
There I edited it jeez.

Besides, one's terminology, the other one is getting the concept completely wrong as PROFESSION switching is in no way functionally similar to multiclassing in DnD style systems.
 

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,672
Location
Bjørgvin
If you're gonna import, do the whole trilogy from 6-8 for the full experience. I did that and it was very cool, there's also some very tangible benefits from importing which you don't get from starting fresh.
Already done 6+7, and I have the final save game from 7. At least I hope so. Which file(s) do I need?
 

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