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There's no such thing as....

Dr1f7

Scholar
Joined
Jan 25, 2022
Messages
1,037
... a trustworthy elf.

67179f4ed6bef2ac47f282bebfa41e87.jpg
 

Konjad

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Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Torment: Tides of Numenera Wasteland 2 Steve gets a Kidney but I don't even get a tag.
There should be no such thing as cosmopolitan medieval-era fantasy settings, where whites, chinks, nigs, nogs, pajeets, abdools, trannies, etc. just walk around like there's nothing odd about it.
Why not? A city to which merchants and other workers from many distant lands come sounds completely plausible, especially if it's a coastal city.
 

Norfleet

Moderator
Joined
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Messages
12,250
There should be no such thing as cosmopolitan medieval-era fantasy settings, where whites, chinks, nigs, nogs, pajeets, abdools, trannies, etc. just walk around like there's nothing odd about it.
So, you've never heard of Constantinople, then.
 

NJClaw

OoOoOoOoOoh
Patron
Joined
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Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
Chaotic Monk.

Because it's obvious.
The D&D 3.5 Chaos Monk was p. cool with its randomized flurry of blows.

Flailing Strike (Ex): Chaos monks practice martial arts with a reckless abandon that shifts drastically from humorously ineffective to frighteningly deadly. At the expense of accuracy, the chaos monk can make a roll (of the die type shown on the chaos monk chart) to determine how many extra attacks she can make (minimum 0). Regardless of the number of attacks made, she suffers an attack penalty on all of them. At 1st level she takes a-2 penalty, at 5th level it decreases to -1, and at 9th level it disappears. Using a flailing strike requires a full-round action and can only be made as part of an unarmed attack or with special monk weapons.

Erratic Advance (Ex): At 5th level, a chaos monk can attempt to daze an opponent with a wild and erratic rush. As part of a charge, a chaos monk can activate this ability, forcing her opponent to make a Will save (DC 10 + chaos monk class level) or become dazed for 1 round. The chaos monk can use this ability a number of times per day equal to her Wisdom modifier (minimum once per day).

Displacing Stance (Sp): Beginning at 7th level, the chaos monk's movements become so wild and unpredictable that she can partially displace herself for a number of rounds per day equal to half her chaos monk class level (these rounds need not be consecutive). This grants the chaos monk a 20% chance that an attacker misses because of the displacing stance. At 12th level the miss chance increases to 50%. This requires a standard action to enter.

Freedom of Thought (Su): The chaos monk's thought process become so anarchic at 11th level that once per day, should she fail a Will save against a mind-affecting effect, she may immediately reroll her save (with the same modifiers to the roll). She must take the result of the second roll, even if it is worse.

Anarchic Self (Su): Same as perfect self except the monk gains the chaotic subtype.
 

Üstad

Arcane
Joined
Aug 27, 2019
Messages
8,524
Location
Türkiye
There should be no such thing as cosmopolitan medieval-era fantasy settings, where whites, chinks, nigs, nogs, pajeets, abdools, trannies, etc. just walk around like there's nothing odd about it.
So, you've never heard of Constantinople, then.
Cosmopolitan metropolises existed it's just this retard thinks everywhere was like his retarded inbred village.
 

Skinwalker

*teleports between you*
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Village Idiot
Joined
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Nosex
There should be no such thing as cosmopolitan medieval-era fantasy settings, where whites, chinks, nigs, nogs, pajeets, abdools, trannies, etc. just walk around like there's nothing odd about it.
So, you've never heard of Constantinople, then.
Constantinople had whites, chinks, nigs, nogs, pajeets, abdools, trannies, etc. just walk around like there's nothing odd about it?

AHAHAHAHAHA U FUCKING MORON!!
 

ELEXmakesMeHard

Learned
Joined
Jun 19, 2021
Messages
807
Lawful Good masterminds. If you're Lawful Evil you can be a mastermind, but if you're LN or especially LG you've gotta be a midwit.
 

Daemongar

Arcane
Joined
Nov 21, 2010
Messages
4,714
Location
Wisconsin
Codex Year of the Donut
There is no such thing as economic awareness and I'll use Baldur's Gate as an example.

Your average villager is some peasant who farms or slinks around. There are folks of 2nd or 3rd level who shuffle through town with a +1 sword and maybe +1 chain. This adventurer is outwardly displaying $5,500 gp worth of loot (Advanced D&D prices). Now, that does explain bandits in your run of the mill rpg - aka - slobs to be killed by low level parties.

But wouldn't high level parties also be on the lookout for lower level parties with extreme items? There is a 3rd level fighter in BG1 with a +2 sword, which is pretty much useful 'til the end of the game. I throw my 1st or 2nd level party against him until I win the item, but wouldn't a party of 5th level adventurers come after me, knowing that there is easy money and they would greatly benefit? Wouldn't peasants be tempted to poison or disease the party to steal their goods a la 7 Samurai?

Better yet, everyone in town knows that Zargov the Magnificent took his +4 Flaming Sword of Justice into the Kobold Kaves, but never returned. Why would it sit there that long? Wouldn't the entrance be choked with the skeletons of those seeking a better life? Why are his fully clothed bones still laying where he died?

Just seems that in a world with beggars who will tell you their life story for 1 gp, it doesn't make sense that inside or outside of town there would be goods worth 10 gp in every barrel or garbage can. Same for magic in dungeons.
 

Morpheus Kitami

Liturgist
Joined
May 14, 2020
Messages
2,518
There is no such thing as a good pro-human, anti-alien/elf/dwarf/etc conspiracy, they're all always the bad guys, even if there's good reason to be concerned of non-humans.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
29,534
There should be no such thing as cosmopolitan medieval-era fantasy settings, where whites, chinks, nigs, nogs, pajeets, abdools, trannies, etc. just walk around like there's nothing odd about it.
So, you've never heard of Constantinople, then.
Cosmopolitan metropolises existed it's just this retard thinks everywhere was like his retarded inbred village.
stop insulting Wakanda!
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
29,534
There is no such thing as economic awareness and I'll use Baldur's Gate as an example.

Your average villager is some peasant who farms or slinks around. There are folks of 2nd or 3rd level who shuffle through town with a +1 sword and maybe +1 chain. This adventurer is outwardly displaying $5,500 gp worth of loot (Advanced D&D prices). Now, that does explain bandits in your run of the mill rpg - aka - slobs to be killed by low level parties.

But wouldn't high level parties also be on the lookout for lower level parties with extreme items? There is a 3rd level fighter in BG1 with a +2 sword, which is pretty much useful 'til the end of the game. I throw my 1st or 2nd level party against him until I win the item, but wouldn't a party of 5th level adventurers come after me, knowing that there is easy money and they would greatly benefit? Wouldn't peasants be tempted to poison or disease the party to steal their goods a la 7 Samurai?

Better yet, everyone in town knows that Zargov the Magnificent took his +4 Flaming Sword of Justice into the Kobold Kaves, but never returned. Why would it sit there that long? Wouldn't the entrance be choked with the skeletons of those seeking a better life? Why are his fully clothed bones still laying where he died?

Just seems that in a world with beggars who will tell you their life story for 1 gp, it doesn't make sense that inside or outside of town there would be goods worth 10 gp in every barrel or garbage can. Same for magic in dungeons.
wait until you reach abyss in wrath of trannies with 20+ lvl beggar demons with super equip.
 

puur prutswerk

Magister
Patron
Joined
Jan 29, 2006
Messages
1,895
Location
Delegating telepathy. Yes, no, maybe.
Codex USB, 2014
There is no such thing as a magic based economy. The magical capabilities of characters in the setting practically never get sufficiently accounted for in the economy or the world itself.

There's no such thing as space aliens in a fantasy RPG!
What if they're all space aliens? In 2012 some telepathic Beings who claim to be space aliens insinuated that Warhammer (fantasy at least) is based on an actual realm where people who kill others in battle are sent as punishment. The Pink Orcs from the north call this place Valhalla or something.
 

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