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Warhammer Total War: Warhammer III

InD_ImaginE

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Pathfinder: Kingmaker
Yeah I was kinda being asinine with the comment but out of all fucking LL Empire's are the one need least work. Well hopefully they give the other LL some justice.

If you expect combat level massive change unlikely honestly. The work to make WH1 faction unique in combat would probably enough to make people bald.
 

Fedora Master

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"Immortal Empires is easily the most anticipated game mode coming to Total War: WARHAMMER III" is a funny line when you consider it's the only mode that might redeem this blunder.
 
Joined
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The proposed changes seem good.

Yeah I was kinda being asinine with the comment but out of all fucking LL Empire's are the one need least work. Well hopefully they give the other LL some justice.
They probably mention the empire because it's the most recognizable faction and doesn't require a specific DLC.
 

Mitleser2020

Learned
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Aug 6, 2020
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355
Yeah I was kinda being asinine with the comment but out of all fucking LL Empire's are the one need least work. Well hopefully they give the other LL some justice.
Empire is the most popular WH1 faction and Volkmar is one of the old LLs who needs a(nother) rework the most as he lacks his own dedicated subfaction, distinct start position and campaign mechanic.

Except Volkmar the Grim is DLC ;d
Which is another reason to put more effort into him than others.
 

Lacrymas

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Pathfinder: Kingmaker
Helman Ghorst and Volkmar are considered the worst DLC LLs, so reworking them would indeed be nice for the people who own them.
 

Bigg Boss

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Sep 23, 2012
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I just bought the first one. Just wondering how much more intense the specs are on the second and third ones? Not real worried about the third one at this point but the second one I might get at a later date for all the Elves and Mummy shit.
 

Black_Willow

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Yes another Empire new feature while leaving the rest of WH1 factions in the dump. Thank you CA. Maybe you should do some special personal feature for Skavens too in that regard?
The only two WH1 factions that need urgent updates are Dwarfs and vamps, the rest got updated during WH2 years.
Except Norsca, but why would anyone play them LOL.
 

Lacrymas

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Pathfinder: Kingmaker
Warriors of Chaos are also a WH1 race, but we know they are getting an update. Didn't Dwarfs already get an update? Did they get obsolete again so fast?
 

Bigg Boss

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Warriors of Chaos are getting an update because they suck ass. Dwarfs don't need one imo but I am a noob.
 

InD_ImaginE

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Pathfinder: Kingmaker
WoC, Norsca, Vampire all need reworks/additional faction mechanics

Greenskins honestly need additional slight additional feature too on campaign level

I would argue Bretonnia also needs something outside of chivalry mechanic on campaign level
 

Tyrr

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Helman Ghorst and Volkmar are considered the worst DLC LLs, so reworking them would indeed be nice for the people who own them.
Ghorst has the best faction effects from all the VCs. If you want to min-max you always pick him and unlock Mannfred later.
But that's also why I want him to be his own faction, so you don't feel gimped by not starting with him.

btw, Grombrindal has the same problem and I'm happy he will also get his own faction.
 

Tyrr

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Isn't it the other way around? Start with Mannfred and then get Ghorst?
+20% replenishment and research (VC research is important) is way better than generic +10% movement. Mannfred is the better lord in battle, but not that hard to get a few turns in.
 

Lacrymas

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Pathfinder: Kingmaker
Mmmm, +10% movement is better and is relevant throughout the campaign. Shaving off a turn for research early-game is not that important.
 

MuckMan

Educated
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Jun 28, 2020
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I have the feeling the IE launch is more akin to a relaunch, but we will see in August. If it releases in August, all of over favourite shills will have early access in maybe July?
 

Fedora Master

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I have the feeling the IE launch is more akin to a relaunch, but we will see in August. If it releases in August, all of over favourite shills will have early access in maybe July?
I don't think they're going to do early access this time because they are genuinely scrambling to get it ready. Hence also the disclaimer "IT'S A BETA", to prevent people from complaining too much about the inevitably awful quality.
 

tabacila

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I have the feeling the IE launch is more akin to a relaunch, but we will see in August. If it releases in August, all of over favourite shills will have early access in maybe July?
I can't be anything other than a relaunch. There's no hope for WH3 without the sandbox campaign working really well.
TW streamers will probably get some early footage, but since this a beta it will probably only a few days/a week in advance.
 

Mazisky

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Yes, it will be a relaunch and I am pretty confident that blood and first DLC were delayed to be launched paired with IE for a big-marketing relaunch
 

Maculo

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Jul 30, 2013
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2,290
Decent announcement. Happy CA are finally implementing mid and end game crisis events and revising victory conditions. Revised victory conditions are long overdue. Also, I am hopeful Nakai, Malus, and the prophet Lizard LL get some touch ups.
 
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Decent announcement. Happy CA are finally implementing mid and end game crisis events and revising victory conditions. Revised victory conditions are long overdue. Also, I am hopeful Nakai, Malus, and the prophet Lizard LL get some touch ups.
I'd hope so as well. I can't imagine Malus not getting at least a few tweaks. I think Tehenuin is fine? The Great Skaven Purge is kind of a unique fun mechanic, I assume that's what you are talking about?

Nakai though... he's 100% unique and has a lot of custom shit. He needs an update the most but it'd be way more work than any other LL in the game to get right. Way harder than just slightly changing the starting situation and tweaking some numbers.
 
Last edited:

Maculo

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Jul 30, 2013
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Yep, Tehenuin, can never remember the spelling. Similar to Malus, he is not bad, just had the bad luck of being released opposite to a Skaven DLC lord.

I think it would be fitting if Malus started at or near the Chaos Wastes. Also, a change to his short-campaign victory would be nice, as I never understood the reasoning behind 10 provinces.

Further change to his possession mechanic would be amazing, but I doubt CA would go that far for a DLC character. I can’t think of any DLC character that CA drastically changed.

Another mechanic that would be cool, but not a necessity, are more legendary heroes akin to Allariele or the Green Knight. There are a lot of fun secondary characters.
 
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