Cat Headed Eagle
Learned
- Joined
- Jan 21, 2023
- Messages
- 3,883
"trying"
they're all like that, and even then they still manage to be less of a fuckup than the vampire fandom
"trying"
We need a party-based CRPG about 80s LA gang wars. It could be called Darkielands.GTA San Andreas was a great RPG
L.A. '92. Kill all whities in sight. 100/100.We need a party-based CRPG about 80s LA gang wars. It could be called Darkielands.GTA San Andreas was a great RPG
Any videogame who doesn't limit save game features that consecuently leads to autistic savescumming is practically terrible game design.
It's not savescumming if the game allows you to load and save whenever you want. Savescumming is for roguelikes. It's our word, stop misusing it.Any videogame who doesn't limit save game features that consecuently leads to autistic savescumming is practically terrible game design.
Savescumming is valid gameplay.
Reminds me of my MUD days, where you had to get back to an inn to save. Heaven help you if your class doesn't have a word of recall spell or equivalent, and you are off exploring in the ass end of nowhere... :DBeing able to save and quit whenever you like is for casuals just cut into sleep/work time for a couple of hours until you get to the next save spot like a proper gamer.
Steam Deck has conquered this gameplay weakness. You can pause whenever and resume whenever. Steam Deck users are arguably the most intellectually evolved of all role-playing RPG gamers.Being able to save and quit whenever you like is for casuals just cut into sleep/work time for a couple of hours until you get to the next save spot like a proper gamer.
any closer and elf would be on his knees offering barbarian to impregnate all women and half of the "men" in the elven village300m+
The opposite, on the other hand, is a typical symptom of casualitis. You decide what's worse.Don't being able to save and quit when and where you want in a solo game is just a typical symptom of consolitis.
Are you a storyfag? Are you gay? Homosexual maybe? Do you like another man's bum? You know full well why can't true blue gamers save and quit most of the time. It's because of the dreaded dialogues and cutscenes. Are you defending cutscenes? Are you gay?The opposite, on the other hand, is a typical symptom of casualitis. You decide what's worse.Don't being able to save and quit when and where you want in a solo game is just a typical symptom of consolitis.
The opposite is (was) a typical PC master race gaming feature.The opposite, on the other hand, is a typical symptom of casualitis. You decide what's worse.Don't being able to save and quit when and where you want in a solo game is just a typical symptom of consolitis.
Are you a storyfag? Are you gay? Homosexual maybe? Do you like another man's bum? You know full well why can't true blue gamers save and quit most of the time. It's because of the dreaded dialogues and cutscenes. Are you defending cutscenes? Are you gay?The opposite, on the other hand, is a typical symptom of casualitis. You decide what's worse.Don't being able to save and quit when and where you want in a solo game is just a typical symptom of consolitis.
Trigger the codex with a statement
Jade Empire wasn't that bad.Dragon Age, Mass Effect and KOTOR are the top 3 BioWare games, Baldurs Gate is only ahead of Jade Empire.
It was a linear console beat em up with a terrible morality system (apart from 1 small side quest), cringe worth dialogue and redundant, repeating exposition, and a story "twist" you could see from a mile away.Jade Empire wasn't that bad.Dragon Age, Mass Effect and KOTOR are the top 3 BioWare games, Baldurs Gate is only ahead of Jade Empire.
, combat might be one of the worst implementations of that silly system they used, and the world was pretty much empty with tons of seemingly unpolished locations. I prefer games that try and don't really succeed to games that are just bad.and a story "twist" you could see from a mile away.
Jade Empire wasn't that bad.Dragon Age, Mass Effect and KOTOR are the top 3 BioWare games, Baldurs Gate is only ahead of Jade Empire.
If it is what I think it is, then it was also incomplete. It was like the prologue and first chapter of a full game, and then it just stopped.Jade Empire wasn't that bad.Dragon Age, Mass Effect and KOTOR are the top 3 BioWare games, Baldurs Gate is only ahead of Jade Empire.
Unless you were expecting a CRPG, then yes, it wasn't that bad. The setting felt fresh because ching chang chong shit was more uncommon back then. The story must have been unremarkable because I can't even remember it, but I liked the visual design some of the locations. It certainly was something different.
The only RPGs to do save points well were the souls games, specifically because the bonfires (or whatever they call them now) were purposefully designed like oldschool checkpoints that you'd see in a NES/SNES/Genesis game.Any videogame who doesn't limit save game features that consecuently leads to autistic savescumming is practically terrible game design.