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Tyranny + Bastard's Wound Expansion Thread

jac8awol

Arbiter
Joined
Feb 2, 2018
Messages
410
Just finished for the first time on PotD. This game had a weird difficulty curve where Act 1 was fiendishly difficult (though I managed to do the Eb fight on my first try), and then the difficulty started decreasing. Then I got Kills-in-Shadow, and (independently from KiS) the sigils for chaining spells + AoE and it fell off a cliff.

I went Chorus, but sided with Kyros in the end. I understand that this option was added later, but it didn't seem out-of-place to me, whereas its lack would certainly have been noticeable (and led to the game feeling like it ended on a cliffhanger). I liked that Obsidian went for something different with this game, the setting was ultimately interesting though the execution usually measure up to the ideas. But the ideas were there, certainly.

The combat was as terrible as people were saying, though. Literally every encounter (maybe except the Havoc fight which demanded a modicum of monster management) played out the same way, which to me appears to be the consequence of an open-ended system where spells and abilities are only limited by cooldowns and everybody can be a spellcaster. That can be fine for an MMO where combat is a vehicle for grinding but here it just reminded me of the terrible state of affairs Darth Roxor mentioned in his original Pillars of Eternity review.

I might replay this on the anarchist path later, but if I do I might as well go for Story Mode, to be honest. The combat was so bad I'm going to be reading a visual novel to cleanse my palate before the next RPG.

Yeah that difficulty decline you mention was awful. I remember re-playing one specific battle in the Chorus camp so many times, it was fiendishly difficult, but enjoyable. A few hours later and I could just group select my squad, click a bad guy and leave it on auto, no tactical management was necessary. Then I had the same problem in Pillars 2, by the end combat was a joke. I heard they patched it later, but by that time the game was over for me, the shitty impression was already made, and you just get the feeling like "Didn't these guys even bother to play their own game before releasing?"
 

Alpan

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Grab the Codex by the pussy Pathfinder: Wrath
As I said, dont know your party. For true dragonball experience make sure that other 3 characters cast spells too and go crazy with spell crafting. Its just fun in broken way

My party was Kills-in-Shadow, Eb, Lantry, and mage main. KiS is an absolutely ridiculous tank with 3 enemies engaged, 600+ hp (at level 19 when the game ended), fast recovery due to having no armor (her competitive advantage IMO) and swinging two-handed weapons on one hand like it ain't no thing. The stats showed her doing the most damage. The other three characters I used as spellcasters who used rotating AoE+Bouncing Distant Impact nukes (i.e. Rimespike, Fireball etc) to basically keep enemies stunned/magefired/frozen/dazed/marked/bleeding throughout entire fights, while KiS cleaned up. Also made use of Arctic Ground for further AoE crowd control.

Everybody had the illusion spell Spectral Form (+deflection) on max strength, and Lantry put up a disgusting AoE mirror image for +185 dodge/parry on everyone. This was the extent of pre-buffing I did.

It's broken, but it's broken in a good way as you feel like you come up with these things yourself.
 

Alpan

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Grab the Codex by the pussy Pathfinder: Wrath
This is most RPGs.

I agree, although with Tyranny I really had a rough time in the beginning and the subsequent easing also felt faster. Other RPGs are somewhat more smooth in their difficulty gradation.

There are a few fights in Act 1 I cannot imagine soloing in Tyranny for instance (I'm sure it would be possible, but also unpleasant or require very heavy meta-knowledge), while for Pillars 1/2 this was never a concern; and there remained a few tough fights in Pillars 1/2 PotD mid and late-game, while Tyranny had nothing (no doubt owing to the homogenized enemy design).
 
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Lacrymas

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Sep 23, 2015
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Pathfinder: Wrath
Once you realize you can let everyone cast spells (especially healing), the tricky fights in act 1 become a non-issue. Whether they can be solo'd, though, hmmm. Maybe with a build focused on defenses (incl. consumables) and Spectral Form + healing pots. I doubt there's a build focusing on offense that can kill the mobs before they kill you, but I might be wrong. The problem is the mobs on PotD are very stat bloated. Even Barrik can't consistently and dependently avoid damage with a shield *and* Spectral Form.
 

Alpan

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Grab the Codex by the pussy Pathfinder: Wrath
In Act 1 there were three fights I really had difficulty with: The fight in the very first area with 5 enemies, the group fight in the "Remote Settlement", and the fight just before the Ascension Hall with 7 (IIRC) enemies. I expected the Eb fight to be a pain, but it was surprisingly manageable after pulling off an alpha strike on Eb. I couldn't really beat the other three fights fairly; all required some manner of cheesing via partial pulling, choke point use and healing spells/potions. The first fight is just you and Verse, but I can't imagine the other two fights can be a good time solo, and there's just no way you can alpha-strike Eb as a solo character.
 
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Parabalus

Arcane
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Mar 23, 2015
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The Ascension Hall fight can be quite tough depending on your path.
 
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Sannom

Augur
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Apr 11, 2010
Messages
951
I agree, although with Tyranny I really had a rough time in the beginning and the subsequent easing also felt faster. Other RPGs are somewhat more smooth in their difficulty gradation.
The first act's enemies feature group composition that you would rather expect to see in the late game (heavily armored melee specialists with javelin throwers and wizards at their back) and that you don't actually encounter too much once Act 1 is over. Not to mention one of the scout units had an ability that allowed them to bypass my front line and just wreck my casters positionned in the back, an ability that never comes back later.

So yeah, there is something really off with the difficulty curve in that game.
 

NJClaw

OoOoOoOoOoh
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Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
I agree, although with Tyranny I really had a rough time in the beginning and the subsequent easing also felt faster. Other RPGs are somewhat more smooth in their difficulty gradation.
The first act's enemies feature group composition that you would rather expect to see in the late game (heavily armored melee specialists with javelin throwers and wizards at their back) and that you don't actually encounter too much once Act 1 is over. Not to mention one of the scout units had an ability that allowed them to bypass my front line and just wreck my casters positionned in the back, an ability that never comes back later.

So yeah, there is something really off with the difficulty curve in that game.
It's almost like everything after the very first part of the game was rushed due to a sudden lack of resources.
 

Hellion

Arcane
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Feb 5, 2013
Messages
1,689
Since the license is in Paradox's hands now, they might outsource Tyranny 2 to Hardsuit Labs after Bloodlines 2 is cancelled.
 

NJClaw

OoOoOoOoOoh
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Pathfinder: Wrath I'm very into cock and ball torture
The gold edition (that comes with all DLCs) is free on the Epic Store for a week:

https://www.epicgames.com/store/en-US/free-games

Do you think that i can carry over my save from the gog version to the epic one ? I was thinking about giving bastard's wound a shot, but certainly not for 10 bucks
I don't see why you wouldn't be able to do that. Like Pillars of Eternity, Tyranny stores its saves in your C:\Users\<username>\Saved Games folder. If you haven't deleted your save, the game should automatically detect it once you install it. Maybe do a backup copy of the folder before installing it through the Epic Store, just in case.
 

Lacrymas

Arcane
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Sep 23, 2015
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Pathfinder: Wrath
Oh, right, this fucking game. I managed to get to the same place I did on my very first playthrough. Lethian's Crossing? It's the first village after speaking to Tunon for the first time. I just can't seem to force myself to read the bullshit that is presented to me.
 

Fishy

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Jan 24, 2019
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398
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Ireland
The gold edition (that comes with all DLCs) is free on the Epic Store for a week:

https://www.epicgames.com/store/en-US/free-games

Do you think that i can carry over my save from the gog version to the epic one ? I was thinking about giving bastard's wound a shot, but certainly not for 10 bucks

Bastard's Wound was a disappointment for me. It straights up doesn't work out if you play as a loyalist.

- "Will you report us to Kyros?"
- "Well, duh, that's my job".
- "Ok then, no quests".
* Achievement Unlocked: DLC completed *

It's just one area with its dungeon, there's no reason to not play with it in a normal playthrough, but I wouldn't roll out a new game just for it. I had more fun with the random travel encounters from Tales from the Tiers.

Oh, now that I think of it, Bastard's Wound might also include the endgame for the companion's quests. That was actually cool, and gave a bit of closure on those story arcs (at least for Verse and Barrik).
 

Butter

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Oct 1, 2018
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I tried multiple times to complete Bastard's Wound and was never successful. The quest scripting breaks if you don't do everything in the precise order the devs intended, and because the game sold like bottled ass cancer, they never got around to patching it. Everything about Tyranny is so unfinished, it's a wonder the Codex doesn't like it more.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,733
Pathfinder: Wrath
Everything about Tyranny is so unfinished, it's a wonder the Codex doesn't like it more.
It's unfinished in the worst way possible, though. I.e. most of it. While Codex darlings like Bloodlines just have terrible endings. You need something to be there to create a cult following around. Tyranny has cringe writing, questionable encounter design, poor enemy variety, weird classless system, and starts declining in quality very fast.
 

Druid Ardun

Guest
Bastard's wound refers to the wound it causes you when you realise how much better the game could have been.
 

pomenitul

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Sep 8, 2016
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μεταβολή
It still says 'coming soon' on the Epic store (ditto PoE1), which is too bad 'cause I wouldn't mind picking up a couple of extra copies for free.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,733
Pathfinder: Wrath
Do you get to keep these copies or do they last only the week? I have them on GOG, so it's not like I can't send them to friends or anything, but it's good to know for the future.
 

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